Player Matchup

Cthulhu
Cthulhu
Ayaaaanoooo
Cthulhu
Level 6
God Stats
4W - 3L
1,468 SR
Queue Stats
8W - 8L
1,333 Elo+
Solo
Merlin
Merlin
Intruderj
Merlin
Level 25
God Stats
11W - 5L
1,585 SR
Queue Stats
46W - 41L
1,435 Elo+
Solo
Skadi
Skadi
MiniMingi
Skadi
Level 24
God Stats
20W - 27L
1,456 SR
Queue Stats
148W - 169L
1,284 Elo+
Solo
Set
Set
SCRAVIN
Set
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,296 Elo+
Solo
Guan Yu
Guan Yu
xxbubsxxlawson
Guan Yu
Level 20
God Stats
113W - 112L
1,494 SR
Queue Stats
204W - 231L
1,403 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,350 Elo+

VS

Team Averages
Level 14
1,559 SR
1,294 Elo+
Da Ji
Da Ji
Epouvante
Da Ji
Level 15
God Stats
2W - 1L
1,751 SR
Queue Stats
109W - 143L
1,343 Elo+
Party 1
Ymir
Ymir
JellyJigglers
Ymir
Level 28
God Stats
44W - 35L
1,636 SR
Queue Stats
243W - 244L
1,405 Elo+
Solo
Kukulkan
Kukulkan
LSJFmcjdnvj
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,049 Elo+
Solo
Cernunnos
Cernunnos
Moudj
Cernunnos
Level 17
God Stats
32W - 45L
1,410 SR
Queue Stats
161W - 206L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
Vedxr
Gilgamesh
Level 5
God Stats
12W - 12L
1,500 SR
Queue Stats
60W - 55L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayaaaanoooo
Cthulhu
14
1 / 4 / 7
8,723
436
4,438
10,114
8,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Intruderj
Merlin
19
8 / 4 / 3
11,979
599
10,794
14,959
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
MiniMingi
Skadi
14
3 / 6 / 5
9,360
468
6,348
10,725
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
16
4 / 4 / 2
10,157
508
4,165
15,619
10,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 1
11,294
565
6,305
11,920
14,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Epouvante
Da Ji
16
9 / 7 / 1
10,793
540
8,338
14,864
5,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 8
10,049
502
6,943
16,759
14,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
LSJFmcjdnvj
Kukulkan
1
0 / 0 / 0
3,744
187
0
0
0
Cernunnos
Moudj
Cernunnos
17
5 / 5 / 6
10,151
508
12,928
11,529
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Vedxr
Gilgamesh
13
1 / 4 / 1
9,463
473
5,352
14,456
7,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
20
Kills
18
19
Deaths
20
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ayaaaanoooo
Cthulhu
1
4
7
1.13
L
Da Ji
Epouvante
Da Ji
9
7
1
1.36
W
Merlin
Intruderj
Merlin
8
4
3
2.38
L
3
4
8
1.75
L
Kukulkan
LSJFmcjdnvj
Kukulkan
0
0
0
0
W
Skadi
MiniMingi
Skadi
3
6
5
0.92
L
Cernunnos
Moudj
Cernunnos
5
5
6
1.6
W
Set
4
4
2
1.25
L
Gilgamesh
Vedxr
Gilgamesh
1
4
1
0.38
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,050
Damage
33,561
63,337
Taken
57,608
43,775
Mitigated
31,772
17,271
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ayaaaanoooo
Cthulhu
4,438
100
188
1,342
10,114
8,442
855
1,960
8,154
19,592
0
L
Da Ji
Epouvante
Da Ji
8,338
2,539
0
0
14,864
5,748
0
3,012
11,611
0
54,938
W
Merlin
Intruderj
Merlin
10,794
280
143
3,996
14,959
6,072
2,293
1,111
13,848
92,422
0
L
6,943
1,298
771
4,513
16,759
14,787
354
5,009
11,442
37,690
0
L
Kukulkan
LSJFmcjdnvj
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
MiniMingi
Skadi
6,348
3,446
0
769
10,725
3,843
686
2,270
8,455
0
42,426
L
Cernunnos
Moudj
Cernunnos
12,928
5,864
0
1,433
11,529
4,028
802
5,984
5,136
0
63,010
W
Set
4,165
2,065
0
4,824
15,619
10,726
2,041
430
15,189
0
62,657
L
Gilgamesh
Vedxr
Gilgamesh
5,352
1,671
0
2,836
14,456
7,209
276
661
13,755
0
36,668
W
6,305
934
93
5,916
11,920
14,692
2,278
1,674
10,246
0
62,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
44,200
509
Minions Killed
328
0
Camps Cleared
0
1,760,999
Distance Traveled
1,336,928
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,723
436
35
2
0
398,382
6
L
Da Ji
10,793
540
97
5
0
356,171
0
W
Merlin
11,979
599
147
7
0
320,332
4
L
Ymir
10,049
502
53
3
0
355,568
4
L
Kukulkan
3,744
187
0
0
0
0
0
W
Skadi
9,360
468
72
4
0
315,106
1
L
Cernunnos
10,151
508
107
5
0
310,649
0
W
Set
10,157
508
117
6
0
372,684
1
L
Gilgamesh
9,463
473
71
4
0
314,540
0
W
Guan Yu
11,294
565
138
7
0
354,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role