Player Matchup

Bellona
Bellona
MauerreapeLLDD12
Bellona
Level 28
God Stats
38W - 32L
1,500 SR
Queue Stats
142W - 156L
1,374 Elo+
Solo
Bacchus
Bacchus
TheeSupremeKai
Bacchus
Level 23
God Stats
13W - 8L
1,571 SR
Queue Stats
77W - 109L
1,298 Elo+
Party 1
Chiron
Chiron
Youngprodigynz
Chiron
Level 22
God Stats
6W - 7L
1,584 SR
Queue Stats
79W - 104L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
hxgxvfx
Kukulkan
Level 7
God Stats
3W - 4L
1,330 SR
Queue Stats
3W - 7L
1,130 Elo+
Solo
Nemesis
Nemesis
youareafailure
Nemesis
Level 25
God Stats
5W - 4L
1,487 SR
Queue Stats
72W - 67L
1,376 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,302 Elo+

VS

Team Averages
Level 17
1,439 SR
1,367 Elo+
Arachne
Arachne
Amonpl4y
Arachne
Level 27
God Stats
4W - 4L
1,430 SR
Queue Stats
42W - 50L
1,321 Elo+
Solo
Hercules
Hercules
Ejekut
Hercules
Level 17
God Stats
7W - 14L
1,429 SR
Queue Stats
56W - 56L
1,378 Elo+
Solo
Danzaburou
Danzaburou
SemiroundFrog
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 410L
1,337 Elo+
Solo
Nemesis
Nemesis
THERedSkull3609
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
hotpatootie666
Kukulkan
Level 7
God Stats
9W - 8L
1,337 SR
Queue Stats
37W - 29L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,544
595
2,132
5,131
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 5
6,062
551
3,257
5,403
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
8 / 0 / 1
6,484
589
5,462
4,665
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
hxgxvfx
Kukulkan
11
3 / 0 / 0
6,815
620
3,051
3,546
1,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 2 / 1
4,173
379
676
1,576
438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amonpl4y
Arachne
7
1 / 4 / 0
4,615
420
3,029
7,424
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Ejekut
Hercules
7
0 / 4 / 1
4,430
403
1,988
4,267
1,803
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
SemiroundFrog
Danzaburou
8
1 / 1 / 0
5,004
455
1,652
4,612
1,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 6 / 0
3,767
342
552
5,276
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
9
0 / 1 / 0
5,346
486
2,010
3,165
1,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
16
Kills
2
2
Deaths
16
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amonpl4y
Arachne
1
4
0
0.25
L
Hercules
Ejekut
Hercules
0
4
1
0.13
W
2
0
0
2
L
Danzaburou
SemiroundFrog
Danzaburou
1
1
0
1
L
0
6
0
0
W
3
0
5
5.5
W
8
0
1
8.5
L
Kukulkan
0
1
0
0
W
Kukulkan
hxgxvfx
Kukulkan
3
0
0
3
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,578
Damage
9,231
20,321
Taken
24,744
9,609
Mitigated
7,944
7,757
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amonpl4y
Arachne
3,029
2,136
0
720
7,424
2,692
0
1,242
6,182
0
15,115
L
Hercules
Ejekut
Hercules
1,988
624
0
168
4,267
1,803
0
926
3,341
0
8,728
W
2,132
1,313
0
2,206
5,131
2,850
788
0
5,131
0
35,320
L
Danzaburou
SemiroundFrog
Danzaburou
1,652
557
87
770
4,612
1,258
0
613
3,999
0
16,326
L
552
379
0
0
5,276
1,169
0
1,807
3,469
0
1,925
W
3,257
211
0
2,353
5,403
3,745
303
211
5,192
12,223
0
W
5,462
2,253
623
1,433
4,665
1,343
461
640
4,025
0
24,649
L
Kukulkan
2,010
43
0
250
3,165
1,022
0
1,720
1,445
32,587
0
W
Kukulkan
hxgxvfx
Kukulkan
3,051
638
0
1,067
3,546
1,233
728
1,159
2,387
38,558
0
W
676
314
0
75
1,576
438
0
0
1,576
0
5,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
23,162
254
Minions Killed
153
0
Camps Cleared
0
892,137
Distance Traveled
1,014,484
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,615
420
25
2
0
219,999
0
L
Hercules
4,430
403
21
2
0
198,565
0
W
Bellona
6,544
595
87
8
0
189,033
1
L
Danzaburou
5,004
455
31
3
0
214,354
3
L
Nemesis
3,767
342
2
0
0
169,809
2
W
Bacchus
6,062
551
17
2
0
236,792
1
W
Chiron
6,484
589
45
4
0
173,506
3
L
Kukulkan
5,346
486
74
7
0
211,757
0
W
Kukulkan
6,815
620
91
8
0
222,918
1
W
Nemesis
4,173
379
14
1
0
69,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role