Player Matchup

Neith
Neith
DArtagnan115
Neith
Level 5
God Stats
4W - 7L
1,499 SR
Queue Stats
273W - 259L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
Gabboss
Baron Samedi
Level 23
God Stats
4W - 0L
1,494 SR
Queue Stats
6W - 7L
1,373 Elo+
Solo
Osiris
Osiris
TheSourdough
Osiris
Level 12
God Stats
3W - 0L
1,665 SR
Queue Stats
35W - 20L
1,420 Elo+
Solo
Merlin
Merlin
demonioazul027
Merlin
Level 86
God Stats
19W - 19L
1,288 SR
Queue Stats
274W - 273L
1,427 Elo+
Party 2
Fenrir
Fenrir
lejeand2
Fenrir
Level 28
God Stats
9W - 7L
1,585 SR
Queue Stats
53W - 48L
1,452 Elo+
Solo
Team Averages
Level 31
1,506 SR
1,412 Elo+

VS

Team Averages
Level 42
1,526 SR
1,469 Elo+
Cupid
Cupid
Bark55455
Cupid
Level 21
God Stats
1W - 3L
1,292 SR
Queue Stats
29W - 30L
1,435 Elo+
Solo
Athena
Athena
Pretisy
Athena
Level 137
God Stats
5W - 7L
1,531 SR
Queue Stats
28W - 34L
1,508 Elo+
Party 1
Thoth
Thoth
Stinggator69
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,601 Elo+
Party 1
Nemesis
Nemesis
YoungAlpha666
Nemesis
Level 21
God Stats
12W - 13L
1,519 SR
Queue Stats
70W - 72L
1,405 Elo+
Party 1
Neith
Neith
xudozhnik
Neith
Level 15
God Stats
3W - 3L
1,786 SR
Queue Stats
82W - 76L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,454
496
4,587
6,155
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Gabboss
Baron Samedi
9
2 / 2 / 1
5,352
487
2,516
4,173
1,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
12
3 / 0 / 2
6,802
618
4,015
4,448
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 8
7,116
647
8,121
3,941
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
lejeand2
Fenrir
12
7 / 1 / 3
7,393
672
5,882
7,883
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bark55455
Cupid
6
0 / 7 / 0
4,096
372
2,170
6,364
1,436
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Pretisy
Athena
8
2 / 2 / 2
5,682
517
4,450
9,116
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
4,920
447
1,412
6,786
2,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
9
0 / 2 / 0
5,184
471
2,301
8,451
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
xudozhnik
Neith
9
2 / 1 / 1
5,130
466
3,926
4,747
1,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bark55455
Cupid
0
7
0
0
W
0
1
4
2
W
Baron Samedi
Gabboss
Baron Samedi
2
2
1
1.25
L
Athena
Pretisy
Athena
2
2
2
1.5
L
0
3
0
0
W
Osiris
3
0
2
4
L
Nemesis
0
2
0
0
W
3
0
8
7
W
Fenrir
lejeand2
Fenrir
7
1
3
8.5
L
Neith
xudozhnik
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
14,259
26,600
Taken
35,464
10,424
Mitigated
12,278
11,754
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bark55455
Cupid
2,170
1,152
79
442
6,364
1,436
102
1,575
4,569
0
11,988
W
4,587
2,224
0
3,371
6,155
1,552
352
784
5,371
0
32,301
W
Baron Samedi
Gabboss
Baron Samedi
2,516
636
379
1,369
4,173
1,858
260
1,161
3,012
15,620
0
L
Athena
Pretisy
Athena
4,450
1,781
0
2,330
9,116
4,977
0
2,884
6,134
19,611
0
L
1,412
128
0
2,438
6,786
2,007
148
3,573
2,715
22,555
0
W
Osiris
4,015
957
0
2,905
4,448
2,984
1,344
847
3,601
0
30,282
L
Nemesis
2,301
757
0
1,901
8,451
2,496
0
371
8,054
0
26,604
W
8,121
499
0
942
3,941
1,182
504
2,180
1,761
37,120
0
W
Fenrir
lejeand2
Fenrir
5,882
1,034
0
2,788
7,883
2,848
0
890
6,993
0
42,201
L
Neith
xudozhnik
Neith
3,926
1,725
0
1,017
4,747
1,362
112
1,392
3,355
0
22,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
25,012
306
Minions Killed
192
0
Camps Cleared
0
977,728
Distance Traveled
894,023
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,096
372
16
1
0
140,531
0
W
Neith
5,454
496
68
6
0
160,877
0
W
Baron Samedi
5,352
487
27
2
0
190,390
0
L
Athena
5,682
517
30
3
0
201,712
2
L
Thoth
4,920
447
52
5
0
172,262
0
W
Osiris
6,802
618
71
6
0
239,367
0
L
Nemesis
5,184
471
54
5
0
184,954
0
W
Merlin
7,116
647
65
6
0
188,780
1
W
Fenrir
7,393
672
75
7
0
198,314
0
L
Neith
5,130
466
40
4
0
194,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role