Player Matchup

Ymir
Ymir
NeoDeriak
Ymir
Level 17
God Stats
5W - 8L
1,482 SR
Queue Stats
18W - 22L
1,337 Elo+
Solo
Thor
Thor
No-StReSs21
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Merlin
Merlin
Snoo-white
Merlin
Level 136
God Stats
35W - 20L
1,675 SR
Queue Stats
870W - 683L
1,561 Elo+
Party 2
Team Averages
Level 52
1,552 SR
1,517 Elo+

VS

Team Averages
Level 57
1,779 SR
1,695 Elo+
Morgan Le Fay
Morgan Le Fay
Chronos-100
Morgan Le Fay
Level 105
God Stats
8W - 0L
1,778 SR
Queue Stats
67W - 31L
1,621 Elo+
Party 1
Kuzenbo
Kuzenbo
KuzenboOrTroIl
Kuzenbo
Level 7
God Stats
18W - 3L
1,845 SR
Queue Stats
18W - 3L
1,834 Elo+
Party 1
Neith
Neith
XDarkRain1
Neith
Level 59
God Stats
1W - 0L
1,713 SR
Queue Stats
31W - 22L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 0
7,105
508
345
5,007
1,561
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 14 / 3
8,365
598
2,681
16,407
5,573
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Snoo-white
Merlin
15
4 / 5 / 0
10,391
742
13,309
14,181
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chronos-100
Morgan Le Fay
16
7 / 2 / 10
11,277
806
13,135
9,377
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 12
10,605
758
6,520
10,639
14,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
15
10 / 1 / 8
11,304
807
10,731
7,830
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
21
21
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chronos-100
Morgan Le Fay
7
2
10
6
W
4
1
12
10
L
Ymir
0
2
0
0
L
0
14
3
0.11
L
Merlin
Snoo-white
Merlin
4
5
0
0.8
W
Neith
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
30,386
35,595
Taken
27,846
12,222
Mitigated
21,063
3,665
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chronos-100
Morgan Le Fay
13,135
835
0
3,289
9,377
3,885
443
4,460
4,917
53,190
0
W
6,520
2,534
0
2,532
10,639
14,034
581
3,510
7,060
22,623
0
L
Ymir
345
0
0
310
5,007
1,561
0
2,150
2,857
2,926
0
L
2,681
1,123
0
0
16,407
5,573
0
6,881
9,332
0
5,656
L
Merlin
Snoo-white
Merlin
13,309
672
0
3,355
14,181
5,088
0
10,064
3,751
62,587
0
W
Neith
10,731
4,397
0
1,679
7,830
3,144
1,488
5,615
2,215
0
41,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
33,186
111
Minions Killed
163
0
Camps Cleared
0
428,853
Distance Traveled
729,213
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,277
806
68
5
0
238,233
4
W
Kuzenbo
10,605
758
28
2
0
250,164
2
L
Ymir
7,105
508
3
0
0
36,098
0
L
Thor
8,365
598
4
0
0
178,682
0
L
Merlin
10,391
742
104
7
0
214,073
3
W
Neith
11,304
807
67
5
0
240,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role