Player Matchup

Skadi
Skadi
ALTEREDBEAST313
Skadi
Level 144
God Stats
29W - 22L
1,571 SR
Queue Stats
54W - 42L
1,580 Elo+
Party 2
Mercury
Mercury
Bĺadez
Mercury
Level 80
God Stats
5W - 4L
1,387 SR
Queue Stats
442W - 453L
1,451 Elo+
Solo
Scylla
Scylla
Je-Joe-Bidon
Scylla
Level 64
God Stats
22W - 26L
1,421 SR
Queue Stats
72W - 102L
1,397 Elo+
Solo
Vulcan
Vulcan
melaneyrose
Vulcan
Level 155
God Stats
13W - 5L
1,647 SR
Queue Stats
150W - 133L
1,474 Elo+
Party 2
Terra
Terra
ykurxxed
Terra
Level 48
God Stats
10W - 9L
1,610 SR
Queue Stats
370W - 308L
1,568 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,494 Elo+

VS

Team Averages
Level 70
1,650 SR
1,508 Elo+
Ymir
Ymir
SNOOPYNATTSU
Ymir
Level 59
God Stats
2W - 2L
1,838 SR
Queue Stats
203W - 166L
1,524 Elo+
Party 1
Chronos
Chronos
karushiumu_
Chronos
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
691W - 611L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
Level 83
God Stats
89W - 66L
1,654 SR
Queue Stats
606W - 548L
1,494 Elo+
Party 1
Chaac
Chaac
naoto4402
Chaac
Level 86
God Stats
62W - 44L
1,619 SR
Queue Stats
419W - 416L
1,487 Elo+
Party 1
Thanatos
Thanatos
yoshii_tm
Thanatos
Level 26
God Stats
7W - 4L
1,639 SR
Queue Stats
277W - 226L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
9,167
539
11,317
9,694
3,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Bĺadez
Mercury
15
3 / 0 / 8
9,203
541
6,717
10,736
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
5 / 2 / 2
8,913
524
6,979
6,007
2,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
17
4 / 0 / 1
10,359
609
11,571
5,818
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
ykurxxed
Terra
14
3 / 0 / 13
9,130
537
12,057
14,251
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,866
345
2,465
15,169
4,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
karushiumu_
Chronos
14
0 / 3 / 0
8,298
488
4,779
13,672
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
14
1 / 4 / 1
8,122
478
8,411
10,315
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
naoto4402
Chaac
15
0 / 2 / 0
8,396
494
5,391
16,980
11,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
yoshii_tm
Thanatos
11
1 / 5 / 1
6,946
409
3,595
11,742
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
20
Kills
2
2
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Mercury
Bĺadez
Mercury
3
0
8
7
W
Scylla
5
2
2
3
L
0
6
0
0
L
Chronos
karushiumu_
Chronos
0
3
0
0
L
Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
1
4
1
0.38
W
Vulcan
4
0
1
4.5
L
Chaac
naoto4402
Chaac
0
2
0
0
W
Terra
ykurxxed
Terra
3
0
13
9.5
L
Thanatos
yoshii_tm
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
24,641
46,506
Taken
67,878
24,134
Mitigated
28,158
13,974
Healing
27,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,317
6,707
0
5,572
9,694
3,176
2,589
4,507
5,187
0
49,607
W
Mercury
Bĺadez
Mercury
6,717
4,400
0
500
10,736
4,666
355
2,226
8,480
0
62,060
W
Scylla
6,979
971
0
755
6,007
2,004
1,189
2,750
3,257
43,137
0
L
2,465
465
367
3,264
15,169
4,928
0
7,524
7,424
12,804
0
L
Chronos
karushiumu_
Chronos
4,779
1,453
0
3,135
13,672
4,540
708
2,435
11,237
59,680
0
L
Morgan Le Fay
li_PANKUN_il
Morgan Le Fay
8,411
418
0
2,839
10,315
3,330
490
7,167
2,954
61,987
0
W
Vulcan
11,571
5,380
0
1,059
5,818
2,172
1,645
0
5,308
73,801
0
L
Chaac
naoto4402
Chaac
5,391
225
0
9,052
16,980
11,904
0
9,585
7,395
0
63,909
W
Terra
ykurxxed
Terra
12,057
2,670
613
5,475
14,251
12,116
121
6,172
8,051
44,341
0
L
Thanatos
yoshii_tm
Thanatos
3,595
621
0
9,046
11,742
3,456
0
3,421
8,261
0
32,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
37,628
478
Minions Killed
442
0
Camps Cleared
0
1,688,770
Distance Traveled
1,691,658
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,167
539
78
5
0
320,715
2
W
Mercury
9,203
541
101
6
0
406,931
5
W
Scylla
8,913
524
97
6
0
309,756
2
L
Ymir
5,866
345
18
1
0
327,865
12
L
Chronos
8,298
488
104
6
0
325,307
8
L
Morgan Le Fay
8,122
478
118
7
0
327,559
5
W
Vulcan
10,359
609
145
9
0
292,776
1
L
Chaac
8,396
494
132
8
0
360,628
1
W
Terra
9,130
537
57
3
0
358,592
4
L
Thanatos
6,946
409
70
4
0
350,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role