Player Matchup

Xbalanque
Xbalanque
A7_kaiser_FDC
Xbalanque
Level 5
God Stats
4W - 10L
1,171 SR
Queue Stats
138W - 166L
1,171 Elo+
Solo
Sun Wukong
Sun Wukong
Desperado HD261
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,539 Elo+
Solo
Tiamat
Tiamat
Elder Dragon708
Tiamat
Level 27
God Stats
63W - 37L
1,569 SR
Queue Stats
65W - 38L
1,452 Elo+
Solo
Ares
Ares
MeeSeeMeeseeks
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Morphias2866
Artemis
Level 14
God Stats
72W - 73L
1,325 SR
Queue Stats
107W - 140L
1,253 Elo+
Solo
Team Averages
Level 17
1,413 SR
1,383 Elo+

VS

Team Averages
Level 20
1,381 SR
1,391 Elo+
Cabrakan
Cabrakan
Justin455238
Cabrakan
Level 4
God Stats
7W - 9L
1,500 SR
Queue Stats
129W - 140L
1,581 Elo+
Solo
Scylla
Scylla
Justinien2677
Scylla
Level 22
God Stats
7W - 5L
1,203 SR
Queue Stats
143W - 210L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
Kaneki 578623
Jormungandr
Level 18
God Stats
2W - 1L
1,231 SR
Queue Stats
140W - 212L
1,363 Elo+
Party 1
Skadi
Skadi
SvelteBugle4867
Skadi
Level 25
God Stats
11W - 8L
1,463 SR
Queue Stats
147W - 223L
1,341 Elo+
Party 1
Pele
Pele
xXIncandescent
Pele
Level 29
God Stats
13W - 11L
1,510 SR
Queue Stats
187W - 219L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A7_kaiser_FDC
Xbalanque
15
2 / 8 / 6
9,735
464
8,850
16,883
6,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Desperado HD261
Sun Wukong
16
2 / 3 / 2
9,782
466
8,927
14,804
15,471
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
7 / 6 / 3
10,468
498
14,584
16,462
8,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 6 / 4
9,825
468
7,248
17,266
16,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Morphias2866
Artemis
11
4 / 8 / 2
7,924
377
8,702
10,823
3,846
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Justin455238
Cabrakan
19
12 / 2 / 3
12,362
589
17,426
13,614
15,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 6 / 6
10,242
488
8,797
11,549
4,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Kaneki 578623
Jormungandr
14
0 / 6 / 7
9,006
429
4,498
20,086
18,284
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 4
10,251
488
9,801
10,049
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 1 / 7
12,041
573
19,124
17,201
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
18
Kills
29
31
Deaths
18
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
A7_kaiser_FDC
Xbalanque
2
8
6
0.63
L
Sun Wukong
Desperado HD261
Sun Wukong
2
3
2
1
L
7
6
3
1.42
W
Cabrakan
Justin455238
Cabrakan
12
2
3
6.75
W
4
6
6
1.17
W
Jormungandr
Kaneki 578623
Jormungandr
0
6
7
0.58
L
3
6
4
0.83
L
Artemis
Morphias2866
Artemis
4
8
2
0.63
W
5
3
4
2.33
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
59,646
76,238
Taken
72,499
50,741
Mitigated
48,929
16,475
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
A7_kaiser_FDC
Xbalanque
8,850
5,180
0
4,000
16,883
6,177
643
6,830
10,053
0
49,496
L
Sun Wukong
Desperado HD261
Sun Wukong
8,927
2,425
0
3,501
14,804
15,471
529
7,022
7,782
0
57,348
L
14,584
971
0
5,859
16,462
8,924
450
6,438
10,024
60,041
0
W
Cabrakan
Justin455238
Cabrakan
17,426
1,628
0
2,084
13,614
15,883
610
1,163
12,395
77,981
0
W
8,797
1,012
0
2,436
11,549
4,447
2,239
2,681
8,820
51,900
0
W
Jormungandr
Kaneki 578623
Jormungandr
4,498
1,796
0
0
20,086
18,284
706
10,676
8,607
33,815
0
L
7,248
490
0
2,626
17,266
16,323
0
6,463
10,803
21,127
0
L
Artemis
Morphias2866
Artemis
8,702
4,023
171
318
10,823
3,846
0
3,968
6,855
0
25,807
W
9,801
5,132
0
846
10,049
3,582
6,129
1,701
8,212
0
50,030
W
19,124
6,174
0
1,246
17,201
6,733
232
4,390
12,633
0
101,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
53,902
373
Minions Killed
552
0
Camps Cleared
0
1,626,047
Distance Traveled
1,761,676
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,735
464
89
4
0
347,573
0
L
Sun Wukong
9,782
466
118
6
0
384,325
1
L
Tiamat
10,468
498
106
5
0
308,723
0
W
Cabrakan
12,362
589
159
8
0
326,087
0
W
Scylla
10,242
488
75
4
0
337,874
0
W
Jormungandr
9,006
429
66
3
0
316,446
3
L
Ares
9,825
468
21
1
0
357,365
1
L
Artemis
7,924
377
39
2
0
228,061
0
W
Skadi
10,251
488
103
5
0
369,315
0
W
Pele
12,041
573
149
7
0
411,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role