Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ayaaaanoooo
Cthulhu
Level 6
God Stats
4W - 3L
1,556 SR
Queue Stats
8W - 8L
1,366 Elo+
Solo
Artemis
Artemis
SCRAVIN
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
YeOldSkool
Merlin
Level 24
God Stats
5W - 12L
1,533 SR
Queue Stats
88W - 104L
1,462 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,466 Elo+

VS

Team Averages
Level 19
1,624 SR
1,527 Elo+
Bakasura
Bakasura
BigDckDaddyGoat
Bakasura
Level 15
God Stats
2W - 1L
1,745 SR
Queue Stats
20W - 7L
1,860 Elo+
Party 1
Bacchus
Bacchus
JEFESDEJEFES
Bacchus
Level 27
God Stats
9W - 9L
1,558 SR
Queue Stats
113W - 127L
1,428 Elo+
Solo
Ullr
Ullr
Kuxpi
Ullr
Level 25
God Stats
4W - 0L
1,964 SR
Queue Stats
57W - 22L
1,803 Elo+
Party 1
Guan Yu
Guan Yu
RaschKah
Guan Yu
Level 10
God Stats
2W - 2L
1,423 SR
Queue Stats
3W - 8L
1,150 Elo+
Solo
Cthulhu
Cthulhu
xxbubsxxlawson
Cthulhu
Level 20
God Stats
27W - 30L
1,432 SR
Queue Stats
204W - 231L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 3 / 0
6,834
488
6,670
10,164
5,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
 
Mercury
10
0 / 4 / 1
6,416
458
1,606
7,925
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ayaaaanoooo
Cthulhu
7
2 / 5 / 0
5,542
396
3,669
6,478
1,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
SCRAVIN
Artemis
8
0 / 10 / 2
6,005
429
3,150
10,777
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
YeOldSkool
Merlin
11
0 / 4 / 0
6,480
463
3,296
6,778
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
9 / 0 / 3
9,353
668
8,188
9,310
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JEFESDEJEFES
Bacchus
6
1 / 0 / 1
5,422
387
893
3,280
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Kuxpi
Ullr
16
15 / 0 / 5
9,654
690
15,967
5,760
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
RaschKah
Guan Yu
10
1 / 2 / 5
6,052
432
2,577
8,710
5,077
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 5
7,031
502
3,425
6,504
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
26
26
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
L
Mercury
 
Mercury
0
4
1
0.13
L
Cthulhu
Ayaaaanoooo
Cthulhu
2
5
0
0.4
W
Bakasura
9
0
3
10.5
W
Bacchus
JEFESDEJEFES
Bacchus
1
0
1
1.5
W
Ullr
Kuxpi
Ullr
15
0
5
17.5
W
Guan Yu
RaschKah
Guan Yu
1
2
5
1.75
L
Artemis
SCRAVIN
Artemis
0
10
2
0.1
L
Merlin
YeOldSkool
Merlin
0
4
0
0
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
31,050
42,122
Taken
33,564
14,668
Mitigated
19,040
4,830
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,670
2,345
0
2,883
10,164
5,727
0
2,045
7,197
0
33,502
L
Mercury
 
Mercury
1,606
1,038
0
0
7,925
2,211
0
505
7,270
0
32,375
L
Cthulhu
Ayaaaanoooo
Cthulhu
3,669
287
220
322
6,478
1,889
110
559
5,829
12,678
0
W
Bakasura
8,188
7,466
0
4,476
9,310
4,497
300
842
8,400
0
63,103
W
Bacchus
JEFESDEJEFES
Bacchus
893
264
0
423
3,280
1,607
243
1,090
2,190
6,279
0
W
Ullr
Kuxpi
Ullr
15,967
5,317
0
1,576
5,760
2,433
0
724
4,848
0
65,294
W
Guan Yu
RaschKah
Guan Yu
2,577
349
302
3,336
8,710
5,077
182
3,819
4,657
0
13,451
L
Artemis
SCRAVIN
Artemis
3,150
2,182
0
350
10,777
3,036
552
699
10,008
0
16,053
L
Merlin
YeOldSkool
Merlin
3,296
112
0
1,055
6,778
1,805
343
0
6,778
32,102
0
W
3,425
995
0
2,433
6,504
5,426
812
0
6,504
32,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
37,512
258
Minions Killed
349
0
Camps Cleared
0
1,338,126
Distance Traveled
1,285,532
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,834
488
54
4
0
261,551
4
L
Mercury
6,416
458
75
5
0
302,231
0
L
Cthulhu
5,542
396
15
1
0
316,069
5
W
Bakasura
9,353
668
137
10
0
336,215
0
W
Bacchus
5,422
387
12
1
0
119,751
0
W
Ullr
9,654
690
112
8
0
300,514
4
W
Guan Yu
6,052
432
19
1
0
264,636
1
L
Artemis
6,005
429
42
3
0
226,517
1
L
Merlin
6,480
463
72
5
0
231,758
6
W
Cthulhu
7,031
502
69
5
0
264,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role