Player Matchup

Izanami
Izanami
FireStoneSPG
Izanami
Level 104
God Stats
2W - 5L
1,752 SR
Queue Stats
518W - 381L
1,544 Elo+
Party 1
Chang'e
Chang'e
MIYUKl
Chang'e
Level 156
God Stats
2W - 2L
1,881 SR
Queue Stats
135W - 166L
1,471 Elo+
Solo
Pele
Pele
Xen0me
Pele
Level 84
God Stats
11W - 11L
1,481 SR
Queue Stats
587W - 448L
1,524 Elo+
Party 1
Team Averages
Level 115
1,705 SR
1,513 Elo+

VS

Team Averages
Level 92
1,550 SR
1,471 Elo+
Scylla
Scylla
Nagius
Scylla
Level 65
God Stats
2W - 2L
1,508 SR
Queue Stats
96W - 92L
1,464 Elo+
Solo
Achilles
Achilles
abbesk
Achilles
Level 88
God Stats
10W - 11L
1,471 SR
Queue Stats
109W - 133L
1,431 Elo+
Solo
Izanami
Izanami
iChubss
Izanami
Level 123
God Stats
10W - 6L
1,672 SR
Queue Stats
176W - 193L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FireStoneSPG
Izanami
17
4 / 6 / 8
12,447
655
14,697
17,280
5,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MIYUKl
Chang'e
16
3 / 5 / 5
12,205
642
11,862
17,644
5,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Xen0me
Pele
16
7 / 7 / 4
12,422
654
11,789
15,970
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nagius
Scylla
18
6 / 2 / 11
13,090
689
11,206
13,788
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
abbesk
Achilles
16
4 / 5 / 12
12,552
661
12,263
14,258
7,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
iChubss
Izanami
18
8 / 7 / 9
13,784
725
19,170
17,664
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
18
18
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
FireStoneSPG
Izanami
4
6
8
1.33
L
Chang'e
MIYUKl
Chang'e
3
5
5
1.1
W
Scylla
Nagius
Scylla
6
2
11
5.75
L
Pele
Xen0me
Pele
7
7
4
1.29
W
Achilles
abbesk
Achilles
4
5
12
2
W
Izanami
iChubss
Izanami
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
42,639
50,894
Taken
45,710
16,835
Mitigated
20,775
15,620
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FireStoneSPG
Izanami
14,697
9,814
103
4,060
17,280
5,575
1,385
3,264
13,888
0
59,204
L
Chang'e
MIYUKl
Chang'e
11,862
374
2,802
6,731
17,644
5,678
130
3,349
14,175
49,372
0
W
Scylla
Nagius
Scylla
11,206
1,684
0
901
13,788
4,869
667
5,555
8,233
53,089
0
L
Pele
Xen0me
Pele
11,789
2,408
0
1,924
15,970
5,582
349
4,053
11,625
0
47,969
W
Achilles
abbesk
Achilles
12,263
1,943
0
1,031
14,258
7,997
780
3,949
10,309
0
32,304
W
Izanami
iChubss
Izanami
19,170
13,120
0
3,766
17,664
7,909
1,398
2,358
15,306
0
66,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
39,426
208
Minions Killed
214
0
Camps Cleared
0
942,079
Distance Traveled
1,012,720
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,447
655
101
5
0
285,435
2
L
Chang'e
12,205
642
54
3
0
340,292
6
W
Scylla
13,090
689
74
4
0
337,768
1
L
Pele
12,422
654
53
3
0
316,352
0
W
Achilles
12,552
661
39
2
0
373,374
4
W
Izanami
13,784
725
101
5
0
301,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role