Player Matchup

Loki
Loki
DArtagnan115
Loki
Level 4
God Stats
7W - 6L
1,303 SR
Queue Stats
273W - 259L
1,411 Elo+
Solo
Vulcan
Vulcan
HorbenkoHomie
Vulcan
Level 13
God Stats
0W - 8L
1,295 SR
Queue Stats
28W - 28L
1,477 Elo+
Solo
Kukulkan
Kukulkan
MádâràUchiha
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,262 Elo+
Solo
Sol
Sol
Presumida
Sol
Level 29
God Stats
66W - 47L
1,626 SR
Queue Stats
190W - 212L
1,611 Elo+
Solo
Heimdallr
Heimdallr
szurrog25
Heimdallr
Level 25
God Stats
12W - 8L
1,558 SR
Queue Stats
91W - 88L
1,481 Elo+
Solo
Team Averages
Level 17
1,456 SR
1,448 Elo+

VS

Team Averages
Level 20
1,517 SR
1,497 Elo+
Anhur
Anhur
Darknxsss1882
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,521 Elo+
Solo
Bellona
Bellona
KristianWJ2
Bellona
Level 15
God Stats
3W - 0L
1,694 SR
Queue Stats
36W - 53L
1,439 Elo+
Solo
Scylla
Scylla
Safier
Scylla
Level 25
God Stats
4W - 1L
1,484 SR
Queue Stats
11W - 7L
1,450 Elo+
Solo
Arachne
Arachne
SirDarthBender
Arachne
Level 29
God Stats
12W - 19L
1,410 SR
Queue Stats
100W - 96L
1,531 Elo+
Solo
Ares
Ares
SoberDays
Ares
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 63L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
8,039
536
8,064
10,917
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
5 / 5 / 4
7,935
529
7,747
9,678
2,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
10
1 / 8 / 5
6,711
447
2,926
7,893
1,393
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
9 / 4 / 3
9,881
659
13,749
17,071
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
szurrog25
Heimdallr
10
1 / 8 / 3
6,914
461
6,034
12,444
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 0 / 5
10,927
728
15,026
10,365
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KristianWJ2
Bellona
14
2 / 7 / 0
8,357
557
6,855
12,644
7,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Safier
Scylla
13
2 / 6 / 6
8,128
542
6,592
8,124
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 4 / 4
8,742
583
9,006
13,098
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
12
5 / 5 / 7
8,641
576
7,304
14,833
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
22
Kills
30
30
Deaths
22
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
15
0
5
17.5
L
5
5
4
1.4
W
Bellona
KristianWJ2
Bellona
2
7
0
0.29
L
Kukulkan
1
8
5
0.44
L
9
4
3
2.63
W
Scylla
Safier
Scylla
2
6
6
0.83
W
6
4
4
2
W
Ares
5
5
7
1.7
L
Heimdallr
szurrog25
Heimdallr
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,520
Damage
44,783
58,003
Taken
59,064
15,857
Mitigated
29,545
17,469
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,064
3,387
0
2,060
10,917
4,025
670
4,067
6,789
0
43,730
W
15,026
8,140
0
5,178
10,365
3,796
2,959
2,878
7,487
0
79,124
L
7,747
1,861
120
2,900
9,678
2,938
0
2,190
7,138
33,062
0
W
Bellona
KristianWJ2
Bellona
6,855
3,058
0
2,043
12,644
7,624
736
7,956
4,688
0
44,953
L
Kukulkan
2,926
790
0
6
7,893
1,393
216
915
6,978
24,225
0
L
13,749
5,638
0
10,584
17,071
5,040
1,144
2,758
14,239
74,961
0
W
Scylla
Safier
Scylla
6,592
689
0
1,068
8,124
2,590
654
3,027
5,097
33,296
0
W
9,006
5,006
0
4,133
13,098
5,447
0
6,449
6,649
0
44,877
W
Ares
7,304
623
0
1,838
14,833
10,088
481
4,112
10,721
24,885
0
L
Heimdallr
szurrog25
Heimdallr
6,034
2,754
0
1,799
12,444
2,461
0
3,407
8,963
0
33,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
44,795
404
Minions Killed
405
0
Camps Cleared
0
1,300,686
Distance Traveled
1,396,965
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,039
536
81
5
0
285,351
0
W
Anhur
10,927
728
132
9
0
259,378
2
L
Vulcan
7,935
529
69
5
0
286,158
0
W
Bellona
8,357
557
89
6
0
253,281
2
L
Kukulkan
6,711
447
54
4
0
231,024
0
L
Sol
9,881
659
137
9
0
227,470
3
W
Scylla
8,128
542
75
5
0
263,976
2
W
Arachne
8,742
583
76
5
0
312,920
0
W
Ares
8,641
576
33
2
0
307,410
3
L
Heimdallr
6,914
461
63
4
0
270,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role