Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Desmond4532
Pele
Level 18
God Stats
7W - 4L
1,484 SR
Queue Stats
79W - 66L
1,387 Elo+
Solo
Neith
Neith
HollowT1p
Neith
Level 13
God Stats
4W - 0L
1,894 SR
Queue Stats
49W - 36L
1,433 Elo+
Solo
Sol
Sol
Vymero
Sol
Level 6
God Stats
23W - 16L
1,508 SR
Queue Stats
390W - 388L
1,312 Elo+
Solo
Mulan
Mulan
blackgriffe
Mulan
Level 27
God Stats
12W - 6L
2,006 SR
Queue Stats
104W - 103L
1,443 Elo+
Solo
Team Averages
Level 18
1,678 SR
1,415 Elo+

VS

Team Averages
Level 24
1,471 SR
1,406 Elo+
Aphrodite
Aphrodite
Cocaun4eg
Aphrodite
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 36L
1,456 Elo+
Party 1
Medusa
Medusa
Kefir23
Medusa
Level 8
God Stats
1W - 5L
1,170 SR
Queue Stats
16W - 27L
1,408 Elo+
Party 2
Tiamat
Tiamat
Rerna
Tiamat
Level 7
God Stats
8W - 13L
1,403 SR
Queue Stats
9W - 15L
1,331 Elo+
Solo
Yemoja
Yemoja
yoke1337svhz
Yemoja
Level 14
God Stats
14W - 10L
1,694 SR
Queue Stats
32W - 26L
1,421 Elo+
Party 1
Arachne
Arachne
Пэльмэнь
Arachne
Level 65
God Stats
7W - 2L
1,590 SR
Queue Stats
406W - 438L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 3
4,888
543
1,401
3,467
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 2
5,400
600
4,370
5,721
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
HollowT1p
Neith
9
3 / 1 / 1
5,160
573
1,998
3,467
808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sol
Vymero
Sol
8
2 / 1 / 0
4,865
541
1,258
3,774
1,309
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 2 / 1
5,682
631
3,078
7,063
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cocaun4eg
Aphrodite
9
1 / 3 / 0
4,968
552
2,919
5,430
1,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Kefir23
Medusa
3
0 / 1 / 2
3,843
427
1,400
2,441
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Rerna
Tiamat
8
0 / 2 / 0
4,650
517
2,889
3,769
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
8
2 / 1 / 0
5,039
560
1,165
3,032
1,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 2 / 1
5,098
566
2,109
4,770
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
3
1.5
L
Aphrodite
Cocaun4eg
Aphrodite
1
3
0
0.33
W
3
0
2
4
W
Neith
HollowT1p
Neith
3
1
1
3.5
L
Medusa
Kefir23
Medusa
0
1
2
1
L
Tiamat
Rerna
Tiamat
0
2
0
0
W
Sol
Vymero
Sol
2
1
0
2
W
1
2
1
0.75
L
Yemoja
2
1
0
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
10,482
23,492
Taken
19,442
7,415
Mitigated
6,739
10,557
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,401
140
899
2,114
3,467
748
0
767
2,700
19,882
0
L
Aphrodite
Cocaun4eg
Aphrodite
2,919
1,249
0
2,538
5,430
1,506
664
0
5,430
19,399
0
W
4,370
1,462
0
2,288
5,721
1,597
287
1,201
4,502
0
27,109
W
Neith
HollowT1p
Neith
1,998
583
0
663
3,467
808
0
251
3,216
0
24,148
L
Medusa
Kefir23
Medusa
1,400
559
198
721
2,441
385
176
325
2,116
0
8,711
L
Tiamat
Rerna
Tiamat
2,889
129
0
637
3,769
1,919
198
937
2,832
16,540
0
W
Sol
Vymero
Sol
1,258
384
0
1,384
3,774
1,309
313
2,109
1,217
14,488
0
W
3,078
452
0
3,209
7,063
2,953
527
2,179
4,884
0
31,735
L
Yemoja
1,165
230
405
1,129
3,032
1,247
105
958
2,074
10,800
0
L
2,109
1,399
0
1,110
4,770
1,682
0
439
4,331
0
20,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
23,598
251
Minions Killed
159
0
Camps Cleared
0
854,084
Distance Traveled
722,576
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,888
543
50
6
0
190,427
1
L
Aphrodite
4,968
552
45
5
0
158,622
1
W
Pele
5,400
600
55
6
0
187,838
2
W
Neith
5,160
573
45
5
0
141,570
2
L
Medusa
3,843
427
16
2
0
68,097
0
L
Tiamat
4,650
517
42
5
0
139,197
1
W
Sol
4,865
541
30
3
0
151,225
3
W
Mulan
5,682
631
71
8
0
183,024
1
L
Yemoja
5,039
560
13
1
0
170,638
1
L
Arachne
5,098
566
43
5
0
186,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role