Player Matchup

Cthulhu
Cthulhu
IRONKNIGHT101
Cthulhu
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 86L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
JakeSimmerman
Sun Wukong
Level 29
God Stats
30W - 39L
1,420 SR
Queue Stats
58W - 91L
1,363 Elo+
Party 1
Discordia
Discordia
Yeolesmithy
Discordia
Level 158
God Stats
2W - 2L
1,557 SR
Queue Stats
46W - 54L
1,497 Elo+
Solo
Team Averages
Level 77
1,492 SR
1,417 Elo+

VS

Team Averages
Level 53
1,496 SR
1,449 Elo+
Khepri
Khepri
PixeyStix
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 2
Sol
Sol
methwrists
Sol
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 196L
1,418 Elo+
Solo
Tiamat
Tiamat
whyudo
Tiamat
Level 86
God Stats
1W - 1L
1,488 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 0 / 4
6,482
648
3,051
8,499
6,187
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
JakeSimmerman
Sun Wukong
10
3 / 0 / 1
7,103
710
2,607
7,588
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Yeolesmithy
Discordia
11
3 / 0 / 3
7,214
721
8,664
5,575
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PixeyStix
Khepri
9
0 / 3 / 0
6,421
642
1,136
7,639
6,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 1 / 0
6,420
642
7,342
3,738
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
whyudo
Tiamat
9
0 / 2 / 0
6,256
626
6,056
5,675
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
4
2
W
Sun Wukong
JakeSimmerman
Sun Wukong
3
0
1
3.5
L
Khepri
PixeyStix
Khepri
0
3
0
0
W
Discordia
Yeolesmithy
Discordia
3
0
3
4.5
L
0
1
0
0
L
Tiamat
whyudo
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,322
Damage
14,534
21,662
Taken
17,052
10,665
Mitigated
10,890
4,717
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,051
226
125
500
8,499
6,187
276
5,557
2,400
11,119
0
W
Sun Wukong
JakeSimmerman
Sun Wukong
2,607
118
0
1,352
7,588
2,947
423
4,707
2,330
0
19,325
L
Khepri
PixeyStix
Khepri
1,136
24
0
372
7,639
6,032
38
5,503
2,136
6,651
0
W
Discordia
Yeolesmithy
Discordia
8,664
609
0
2,740
5,575
1,531
497
2,922
2,398
29,480
0
L
7,342
1,028
0
1,343
3,738
1,421
295
2,902
836
29,979
0
L
Tiamat
whyudo
Tiamat
6,056
406
0
1,253
5,675
3,437
144
3,310
2,365
22,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,799
Gold Earned
19,097
103
Minions Killed
105
0
Camps Cleared
0
626,192
Distance Traveled
550,365
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,482
648
20
2
0
222,815
2
W
Sun Wukong
7,103
710
29
3
0
216,565
0
L
Khepri
6,421
642
11
1
0
151,666
0
W
Discordia
7,214
721
54
5
0
186,812
1
L
Sol
6,420
642
54
5
0
186,048
2
L
Tiamat
6,256
626
40
4
0
212,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role