Player Matchup

Yemoja
Yemoja
Bepis97
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 113L
1,655 Elo+
Solo
Merlin
Merlin
Intruderj
Merlin
Level 25
God Stats
11W - 5L
1,545 SR
Queue Stats
46W - 41L
1,395 Elo+
Solo
Izanami
Izanami
T3RAB3STG0D
Izanami
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,669 Elo+
Solo
King Arthur
King Arthur
deerhunter26
King Arthur
Level 29
God Stats
40W - 53L
1,300 SR
Queue Stats
160W - 205L
1,263 Elo+
Solo
Loki
Loki
lukos17
Loki
Level 27
God Stats
5W - 7L
1,055 SR
Queue Stats
231W - 260L
1,455 Elo+
Solo
Team Averages
Level 23
1,380 SR
1,487 Elo+

VS

Team Averages
Level 20
1,549 SR
1,544 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ngabs
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,685 Elo+
Solo
Ratatoskr
Ratatoskr
TriggeredLyf
Ratatoskr
Level 29
God Stats
5W - 2L
1,743 SR
Queue Stats
15W - 10L
1,562 Elo+
Solo
Thoth
Thoth
迪迦ii
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 88L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bepis97
Yemoja
12
5 / 1 / 10
8,352
597
5,448
8,909
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Intruderj
Merlin
14
10 / 2 / 6
9,402
672
8,770
6,986
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
T3RAB3STG0D
Izanami
15
4 / 1 / 3
9,292
664
7,614
6,939
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
deerhunter26
King Arthur
11
1 / 5 / 3
6,749
482
4,505
9,317
3,886
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
lukos17
Loki
10
3 / 3 / 5
7,025
502
4,979
8,259
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 2
6,564
469
2,569
10,324
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
 
Apollo
11
0 / 3 / 2
6,359
454
1,557
6,323
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Ngabs
Osiris
10
0 / 6 / 3
6,149
439
5,275
11,632
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
TriggeredLyf
Ratatoskr
14
12 / 4 / 0
9,290
664
8,674
9,810
3,092
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
迪迦ii
Thoth
10
0 / 7 / 2
6,343
453
3,681
7,504
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
23
Kills
12
12
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
Apollo
 
Apollo
0
3
2
0.33
W
Yemoja
Bepis97
Yemoja
5
1
10
10
W
Merlin
Intruderj
Merlin
10
2
6
6.5
L
Osiris
Ngabs
Osiris
0
6
3
0.25
W
Izanami
T3RAB3STG0D
Izanami
4
1
3
5.5
L
Ratatoskr
TriggeredLyf
Ratatoskr
12
4
0
3
W
King Arthur
deerhunter26
King Arthur
1
5
3
0.5
W
Loki
lukos17
Loki
3
3
5
1.83
L
Thoth
迪迦ii
Thoth
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,316
Damage
21,756
40,410
Taken
45,593
17,419
Mitigated
19,107
11,381
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,569
273
0
689
10,324
6,338
0
3,984
6,155
24,422
0
L
Apollo
 
Apollo
1,557
904
0
1,391
6,323
1,610
0
617
5,706
0
29,583
W
Yemoja
Bepis97
Yemoja
5,448
1,315
797
2,108
8,909
5,500
684
2,020
6,889
19,090
0
W
Merlin
Intruderj
Merlin
8,770
316
130
1,170
6,986
2,430
0
2,457
4,529
42,551
0
L
Osiris
Ngabs
Osiris
5,275
2,959
0
3,347
11,632
5,967
590
2,173
9,380
0
22,014
W
Izanami
T3RAB3STG0D
Izanami
7,614
4,601
0
3,114
6,939
2,508
3,416
291
6,648
0
76,843
L
Ratatoskr
TriggeredLyf
Ratatoskr
8,674
2,664
0
2,678
9,810
3,092
0
2,680
6,776
0
49,973
W
King Arthur
deerhunter26
King Arthur
4,505
439
147
1,099
9,317
3,886
0
994
8,323
0
26,651
W
Loki
lukos17
Loki
4,979
1,625
0
2,816
8,259
3,095
0
488
7,771
0
34,467
L
Thoth
迪迦ii
Thoth
3,681
204
0
602
7,504
2,100
96
3,860
3,358
26,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
34,705
372
Minions Killed
292
0
Camps Cleared
0
1,252,102
Distance Traveled
1,239,668
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,564
469
35
3
0
264,533
5
L
Apollo
6,359
454
75
5
0
219,794
0
W
Yemoja
8,352
597
23
2
0
260,092
3
W
Merlin
9,402
672
74
5
0
260,583
5
L
Osiris
6,149
439
35
3
0
250,912
3
W
Izanami
9,292
664
163
12
0
204,283
2
L
Ratatoskr
9,290
664
94
7
0
277,752
0
W
King Arthur
6,749
482
46
3
0
242,529
1
W
Loki
7,025
502
66
5
0
284,615
1
L
Thoth
6,343
453
53
4
0
226,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role