Player Matchup

Baron Samedi
Baron Samedi
Rednekton
Baron Samedi
Level 26
God Stats
2W - 1L
1,685 SR
Queue Stats
59W - 71L
1,372 Elo+
Solo
Cupid
Cupid
RyanBir
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
983 Elo+
Party 1
Kali
Kali
SophiaLF
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
983 Elo+
Party 1
Merlin
Merlin
Unicornsrkickas
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,717 Elo+
Solo
Ra
Ra
kendrickautumn33
Ra
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 122L
1,350 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,281 Elo+

VS

Team Averages
Level 24
1,551 SR
1,349 Elo+
Hades
Hades
Chickoy
Hades
Level 27
God Stats
12W - 11L
1,848 SR
Queue Stats
280W - 305L
1,362 Elo+
Solo
Ganesha
Ganesha
Rei-Sonolento
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,373 Elo+
Party 2
Bellona
Bellona
TrivialSalt5837
Bellona
Level 27
God Stats
63W - 54L
1,557 SR
Queue Stats
198W - 213L
1,357 Elo+
Solo
Fenrir
Fenrir
YOU_MOM__
Fenrir
Level 26
God Stats
13W - 12L
1,433 SR
Queue Stats
121W - 117L
1,372 Elo+
Solo
Izanami
Izanami
asuka493
Izanami
Level 26
God Stats
7W - 11L
1,415 SR
Queue Stats
53W - 78L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rednekton
Baron Samedi
11
8 / 4 / 3
8,711
415
9,057
11,100
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
RyanBir
Cupid
13
4 / 8 / 3
8,980
428
9,474
14,286
3,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
11
2 / 9 / 4
7,790
371
5,746
15,200
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 16 / 7
8,251
393
9,679
17,756
5,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 9 / 5
8,373
399
7,952
14,638
6,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chickoy
Hades
15
10 / 7 / 10
11,276
537
11,713
21,689
11,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
15
1 / 2 / 20
11,342
540
8,197
18,402
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 1 / 11
11,961
570
10,210
13,574
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
YOU_MOM__
Fenrir
16
12 / 1 / 10
11,452
545
11,831
14,657
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
asuka493
Izanami
16
12 / 5 / 14
11,676
556
14,573
14,221
5,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
16
Kills
43
46
Deaths
16
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hades
Chickoy
Hades
10
7
10
2.14
L
Baron Samedi
Rednekton
Baron Samedi
8
4
3
2.38
W
Ganesha
1
2
20
5.5
L
Cupid
RyanBir
Cupid
4
8
3
0.69
L
Kali
2
9
4
0.44
W
8
1
11
13.5
L
1
16
7
0.28
W
Fenrir
YOU_MOM__
Fenrir
12
1
10
17
W
Izanami
asuka493
Izanami
12
5
14
3.8
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
56,524
72,980
Taken
82,543
28,841
Mitigated
58,478
11,772
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Chickoy
Hades
11,713
1,245
1,621
6,167
21,689
11,223
0
12,067
9,415
47,664
0
L
Baron Samedi
Rednekton
Baron Samedi
9,057
1,081
839
3,114
11,100
6,869
298
2,304
8,532
22,118
0
W
Ganesha
8,197
1,043
0
3,720
18,402
18,894
1,042
6,399
11,943
35,661
0
L
Cupid
RyanBir
Cupid
9,474
4,070
25
1,479
14,286
3,688
0
4,956
9,259
0
42,963
L
Kali
5,746
2,757
0
1,581
15,200
5,855
851
4,178
10,842
0
17,752
W
10,210
3,899
0
3,140
13,574
8,456
2,577
4,673
8,751
0
83,957
L
9,679
1,583
0
1,198
17,756
5,757
1,350
5,124
12,263
44,889
0
W
Fenrir
YOU_MOM__
Fenrir
11,831
2,011
632
4,059
14,657
14,135
1,414
5,915
8,622
930
44,589
W
Izanami
asuka493
Izanami
14,573
10,187
0
1,821
14,221
5,770
4,070
5,387
8,834
0
70,664
L
7,952
144
519
3,017
14,638
6,672
0
3,831
10,477
32,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
57,707
237
Minions Killed
382
0
Camps Cleared
0
1,466,081
Distance Traveled
2,002,605
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,276
537
52
2
0
345,686
1
L
Baron Samedi
8,711
415
36
2
0
247,408
0
W
Ganesha
11,342
540
17
1
0
415,922
0
L
Cupid
8,980
428
49
2
0
304,092
0
L
Kali
7,790
371
28
1
0
326,638
0
W
Bellona
11,961
570
132
6
0
427,970
0
L
Merlin
8,251
393
65
3
0
294,896
0
W
Fenrir
11,452
545
56
3
0
415,056
2
W
Izanami
11,676
556
125
6
0
397,971
1
L
Ra
8,373
399
59
3
0
293,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role