Player Matchup

Danzaburou
Danzaburou
Darknxsss1882
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Vulcan
Vulcan
HorbenkoHomie
Vulcan
Level 13
God Stats
0W - 8L
1,372 SR
Queue Stats
28W - 28L
1,506 Elo+
Solo
Nemesis
Nemesis
Odomnu
Nemesis
Level 29
God Stats
1W - 2L
1,382 SR
Queue Stats
99W - 96L
1,508 Elo+
Party 1
Hel
Hel
SoberDays
Hel
Level 17
God Stats
1W - 4L
1,370 SR
Queue Stats
63W - 63L
1,562 Elo+
Solo
Fafnir
Fafnir
milatschka
Fafnir
Level 23
God Stats
11W - 6L
1,654 SR
Queue Stats
64W - 64L
1,510 Elo+
Party 1
Team Averages
Level 19
1,456 SR
1,531 Elo+

VS

Team Averages
Level 34
1,452 SR
1,386 Elo+
Camazotz
Camazotz
Benokar
Camazotz
Level 14
God Stats
1W - 1L
1,220 SR
Queue Stats
6W - 11L
1,287 Elo+
Party 2
Scylla
Scylla
NotShaolinTiger
Scylla
Level 29
God Stats
2W - 2L
1,336 SR
Queue Stats
58W - 34L
1,665 Elo+
Solo
Ymir
Ymir
YorgunSAVAŞÇI456
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,186 Elo+
Party 2
Sun Wukong
Sun Wukong
Zurykata
Sun Wukong
Level 23
God Stats
3W - 2L
1,706 SR
Queue Stats
119W - 96L
1,620 Elo+
Solo
Medusa
Medusa
pontiacfrbrd
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darknxsss1882
Danzaburou
14
3 / 2 / 6
8,751
486
14,913
13,043
4,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 2
8,012
445
4,705
11,240
4,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Odomnu
Nemesis
16
9 / 2 / 2
10,550
586
10,640
13,637
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 7 / 3
9,913
551
10,916
15,020
4,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
milatschka
Fafnir
14
2 / 1 / 7
9,273
515
3,255
9,435
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Benokar
Camazotz
13
1 / 3 / 1
8,388
466
2,007
13,481
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 2 / 0
13,003
722
19,613
10,814
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 1
7,877
438
3,247
14,265
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Zurykata
Sun Wukong
17
4 / 3 / 3
10,441
580
10,729
14,246
10,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
14
0 / 6 / 0
8,089
449
8,457
13,755
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
18
18
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Benokar
Camazotz
1
3
1
0.5
L
Danzaburou
Darknxsss1882
Danzaburou
3
2
6
3
L
1
6
2
0.33
W
13
2
0
6.5
L
Nemesis
Odomnu
Nemesis
9
2
2
5
L
5
7
3
0.93
W
0
6
1
0.08
W
Sun Wukong
Zurykata
Sun Wukong
4
3
3
1.83
L
Fafnir
milatschka
Fafnir
2
1
7
5.5
W
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
44,053
62,375
Taken
66,561
28,299
Mitigated
32,000
23,449
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Benokar
Camazotz
2,007
310
0
7,272
13,481
4,364
0
1,842
11,639
0
48,431
L
Danzaburou
Darknxsss1882
Danzaburou
14,913
7,029
0
4,744
13,043
4,326
2,645
4,639
8,332
0
78,192
L
4,705
1,113
0
2,750
11,240
4,467
64
466
10,588
32,767
0
W
19,613
3,413
0
1,837
10,814
3,800
1,581
4,030
6,784
90,567
0
L
Nemesis
Odomnu
Nemesis
10,640
4,898
0
3,778
13,637
5,830
575
5,982
7,391
0
61,774
L
10,916
921
3,058
5,608
15,020
4,863
1,145
8,628
5,956
68,688
0
W
3,247
0
0
1,138
14,265
8,818
228
4,632
9,633
23,174
0
W
Sun Wukong
Zurykata
Sun Wukong
10,729
1,930
0
3,368
14,246
10,955
620
5,130
9,116
0
71,797
L
Fafnir
milatschka
Fafnir
3,255
914
0
3,511
9,435
8,813
579
2,333
7,062
23,389
0
W
Medusa
8,457
4,233
0
3,505
13,755
4,063
1,092
3,242
10,513
0
58,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
47,798
468
Minions Killed
566
0
Camps Cleared
0
1,702,840
Distance Traveled
1,747,388
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,388
466
97
5
0
369,577
2
L
Danzaburou
8,751
486
122
7
0
299,100
1
L
Vulcan
8,012
445
71
4
0
329,221
2
W
Scylla
13,003
722
170
9
0
365,277
3
L
Nemesis
10,550
586
117
7
0
378,559
4
L
Hel
9,913
551
127
7
0
336,570
2
W
Ymir
7,877
438
52
3
0
316,309
0
W
Sun Wukong
10,441
580
151
8
0
376,130
2
L
Fafnir
9,273
515
31
2
0
359,390
1
W
Medusa
8,089
449
96
5
0
320,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role