Player Matchup

Pele
Pele
BigMacJoy
Pele
Level 24
God Stats
2W - 3L
1,804 SR
Queue Stats
9W - 9L
1,777 Elo+
Party 1
Danzaburou
Danzaburou
Jweehen
Danzaburou
Level 13
God Stats
4W - 4L
1,624 SR
Queue Stats
29W - 25L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
WeGotABurger
Sylvanus
Level 36
God Stats
21W - 17L
1,689 SR
Queue Stats
120W - 121L
1,521 Elo+
Party 1
Janus
Janus
cruyer
Janus
Level 28
God Stats
14W - 8L
1,738 SR
Queue Stats
52W - 45L
1,530 Elo+
Party 1
Bellona
Bellona
slasherx69x
Bellona
Level 4
God Stats
1W - 1L
1,777 SR
Queue Stats
9W - 14L
1,768 Elo+
Party 1
Team Averages
Level 21
1,726 SR
1,643 Elo+

VS

Team Averages
Level 11
1,523 SR
1,657 Elo+
Yemoja
Yemoja
DinSub
Yemoja
Level 8
God Stats
2W - 1L
1,518 SR
Queue Stats
31W - 31L
1,488 Elo+
Solo
Loki
Loki
frangonzalez03
Loki
Level 6
God Stats
7W - 5L
1,766 SR
Queue Stats
9W - 11L
1,738 Elo+
Solo
Mulan
Mulan
leavemyjungle
Mulan
Level 29
God Stats
3W - 3L
1,331 SR
Queue Stats
156W - 156L
1,558 Elo+
Solo
Freya
Freya
thornesounds
Freya
Level 8
God Stats
1W - 0L
1,685 SR
Queue Stats
7W - 1L
1,849 Elo+
Solo
Rama
Rama
Ебобошечка
Rama
Level 6
God Stats
1W - 2L
1,314 SR
Queue Stats
13W - 13L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 3 / 1
7,707
482
5,489
11,181
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Jweehen
Danzaburou
11
0 / 8 / 4
7,122
445
3,977
13,157
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
WeGotABurger
Sylvanus
12
2 / 2 / 4
7,457
466
4,274
10,747
6,913
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
cruyer
Janus
12
1 / 6 / 0
7,279
455
3,572
8,282
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
slasherx69x
Bellona
11
2 / 9 / 0
6,963
435
2,151
12,094
6,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DinSub
Yemoja
12
4 / 2 / 9
8,095
506
6,634
11,664
5,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 0 / 4
9,329
583
3,814
8,038
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
10 / 1 / 4
10,449
653
15,163
8,260
6,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 1 / 3
9,545
597
4,878
9,815
3,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 6 / 5
9,730
608
12,356
14,455
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
28
28
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
5
3
1
1.83
W
Yemoja
DinSub
Yemoja
4
2
9
4.25
L
Danzaburou
Jweehen
Danzaburou
0
8
4
0.25
L
Sylvanus
WeGotABurger
Sylvanus
2
2
4
2
L
Janus
cruyer
Janus
1
6
0
0.17
W
3
0
4
5
W
10
1
4
12
L
Bellona
slasherx69x
Bellona
2
9
0
0.22
W
5
1
3
6.5
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
42,845
55,461
Taken
52,232
23,573
Mitigated
23,119
7,549
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,489
1,372
0
626
11,181
3,835
0
2,234
8,947
0
45,550
W
Yemoja
DinSub
Yemoja
6,634
881
1,914
3,500
11,664
5,774
0
2,136
9,404
25,534
0
L
Danzaburou
Jweehen
Danzaburou
3,977
1,956
0
2,264
13,157
3,658
39
1,493
11,418
0
34,085
L
Sylvanus
WeGotABurger
Sylvanus
4,274
470
294
3,123
10,747
6,913
0
3,329
7,346
18,401
0
L
Janus
cruyer
Janus
3,572
86
0
332
8,282
2,579
0
3,182
5,100
37,874
0
W
3,814
191
0
5,081
8,038
3,119
0
275
7,748
0
63,825
W
15,163
1,742
0
3,450
8,260
6,269
514
292
7,968
0
67,036
L
Bellona
slasherx69x
Bellona
2,151
615
0
910
12,094
6,588
73
1,019
10,892
0
18,561
W
4,878
1,719
0
5,559
9,815
3,766
1,340
2,250
7,455
62,031
0
W
12,356
9,914
0
5,465
14,455
4,191
390
2,644
11,811
0
70,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
47,148
285
Minions Killed
559
0
Camps Cleared
0
1,455,772
Distance Traveled
1,493,228
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,707
482
65
4
0
356,292
4
W
Yemoja
8,095
506
45
3
0
303,558
2
L
Danzaburou
7,122
445
71
4
0
270,316
6
L
Sylvanus
7,457
466
20
1
0
278,380
0
L
Janus
7,279
455
91
6
0
248,713
3
W
Loki
9,329
583
134
8
0
338,271
0
W
Mulan
10,449
653
150
9
0
296,318
0
L
Bellona
6,963
435
38
2
0
302,071
0
W
Freya
9,545
597
118
7
0
295,071
1
W
Rama
9,730
608
112
7
0
260,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role