Player Matchup

Tiamat
Tiamat
CMFayd
Tiamat
Level 7
God Stats
35W - 17L
1,506 SR
Queue Stats
123W - 84L
1,568 Elo+
Party 1
Thoth
Thoth
ILordSlayerI
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,429 Elo+
Solo
Bellona
Bellona
LuccasG
Bellona
Level 9
God Stats
11W - 8L
1,711 SR
Queue Stats
15W - 13L
1,575 Elo+
Solo
Scylla
Scylla
guirome
Scylla
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 86L
1,568 Elo+
Party 1
Sobek
Sobek
tbigongue
Sobek
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 21L
1,484 Elo+
Party 1
Team Averages
Level 12
1,543 SR
1,525 Elo+

VS

Team Averages
Level 21
1,518 SR
1,466 Elo+
Baron Samedi
Baron Samedi
BabyWaly
Baron Samedi
Level 17
God Stats
9W - 8L
1,554 SR
Queue Stats
14W - 12L
1,467 Elo+
Party 2
Hades
Hades
BlackP4perMoon
Hades
Level 6
God Stats
1W - 1L
1,269 SR
Queue Stats
6W - 2L
1,548 Elo+
Solo
Danzaburou
Danzaburou
brlbm
Danzaburou
Level 18
God Stats
6W - 6L
1,586 SR
Queue Stats
17W - 21L
1,378 Elo+
Party 2
Merlin
Merlin
cyberarrombado
Merlin
Level 24
God Stats
46W - 51L
1,404 SR
Queue Stats
101W - 118L
1,388 Elo+
Solo
Vamana
Vamana
xeruby
Vamana
Level 41
God Stats
7W - 4L
1,775 SR
Queue Stats
82W - 87L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CMFayd
Tiamat
18
6 / 8 / 1
12,851
989
17,182
18,884
11,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 0
9,903
762
3,273
3,980
1,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LuccasG
Bellona
19
1 / 7 / 8
12,431
956
11,624
27,349
29,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
guirome
Scylla
18
4 / 5 / 5
12,648
973
30,533
21,994
7,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
tbigongue
Sobek
18
0 / 10 / 6
11,408
878
10,550
26,943
33,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyWaly
Baron Samedi
20
4 / 2 / 19
12,764
982
16,968
12,990
5,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
6 / 1 / 17
13,385
1,030
20,314
17,200
9,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
brlbm
Danzaburou
20
4 / 2 / 18
12,910
993
21,912
17,456
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 16
12,936
995
14,734
13,653
4,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
xeruby
Vamana
19
11 / 2 / 10
13,696
1,054
18,436
21,426
11,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
11
Kills
32
32
Deaths
11
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BabyWaly
Baron Samedi
4
2
19
6.75
W
6
1
17
14.5
L
Tiamat
CMFayd
Tiamat
6
8
1
0.81
L
0
2
0
0
L
Bellona
LuccasG
Bellona
1
7
8
0.71
W
Danzaburou
brlbm
Danzaburou
4
2
18
6.5
W
7
4
16
3.75
L
Scylla
guirome
Scylla
4
5
5
1.3
L
Sobek
tbigongue
Sobek
0
10
6
0.3
W
Vamana
xeruby
Vamana
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,162
Damage
92,364
99,150
Taken
82,725
83,518
Mitigated
37,433
4,667
Healing
31,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BabyWaly
Baron Samedi
16,968
1,455
5,949
5,116
12,990
5,646
0
10,497
2,493
28,038
0
W
20,314
1,195
980
8,371
17,200
9,332
0
13,255
3,945
46,776
0
L
Tiamat
CMFayd
Tiamat
17,182
1,736
0
810
18,884
11,504
0
10,077
8,790
41,456
0
L
3,273
382
0
0
3,980
1,415
0
2,285
1,695
8,639
0
L
Bellona
LuccasG
Bellona
11,624
3,629
0
1,933
27,349
29,390
0
13,668
13,591
28
34,964
W
Danzaburou
brlbm
Danzaburou
21,912
13,861
0
5,133
17,456
6,368
0
14,698
2,758
0
54,851
W
14,734
428
983
1,294
13,653
4,903
0
11,536
2,117
27,729
0
L
Scylla
guirome
Scylla
30,533
5,031
0
0
21,994
7,920
0
12,295
9,669
41,688
0
L
Sobek
tbigongue
Sobek
10,550
688
0
1,924
26,943
33,289
0
14,047
12,800
21,101
0
W
Vamana
xeruby
Vamana
18,436
11,878
0
4,072
21,426
11,184
0
11,560
9,343
431
39,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,241
Gold Earned
65,691
177
Minions Killed
242
3
Camps Cleared
14
1,016,742
Distance Traveled
1,178,110
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,764
982
34
3
2
253,211
2
W
Hades
13,385
1,030
81
6
0
238,423
0
L
Tiamat
12,851
989
61
5
0
239,885
1
L
Thoth
9,903
762
6
0
0
94,222
0
L
Bellona
12,431
956
53
4
1
241,497
1
W
Danzaburou
12,910
993
58
4
11
221,969
0
W
Merlin
12,936
995
27
2
0
206,404
0
L
Scylla
12,648
973
30
2
2
219,943
4
L
Sobek
11,408
878
27
2
0
221,195
0
W
Vamana
13,696
1,054
42
3
1
258,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role