Player Matchup

Sobek
Sobek
Algarete
Sobek
Level 57
God Stats
42W - 46L
1,457 SR
Queue Stats
327W - 393L
1,339 Elo+
Party 2
Izanami
Izanami
KTAxbow
Izanami
Level 19
God Stats
24W - 14L
1,666 SR
Queue Stats
115W - 110L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
YisusCraist6223
Tsukuyomi
Level 18
God Stats
10W - 5L
1,363 SR
Queue Stats
53W - 54L
1,284 Elo+
Party 1
Amaterasu
Amaterasu
elvi_chomio88
Amaterasu
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Party 2
Anubis
Anubis
iVeRyy-
Anubis
Level 27
God Stats
16W - 14L
1,581 SR
Queue Stats
66W - 65L
1,476 Elo+
Party 1
Team Averages
Level 26
1,513 SR
1,349 Elo+

VS

Team Averages
Level 19
1,513 SR
1,337 Elo+
Pele
Pele
Bvvwouter
Pele
Level 26
God Stats
4W - 6L
1,504 SR
Queue Stats
90W - 122L
1,275 Elo+
Party 3
Ares
Ares
MINNER67i
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Ra
Ra
RoyGang3214
Ra
Level 16
God Stats
5W - 2L
1,761 SR
Queue Stats
22W - 21L
1,422 Elo+
Party 3
Osiris
Osiris
Yvdp-_-
Osiris
Level 48
God Stats
8W - 14L
1,301 SR
Queue Stats
228W - 258L
1,326 Elo+
Party 3
Ymir
Ymir
jurneyOne
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Algarete
Sobek
9
3 / 0 / 4
6,171
561
1,350
5,288
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
KTAxbow
Izanami
11
2 / 1 / 4
6,246
568
3,865
4,318
1,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
YisusCraist6223
Tsukuyomi
10
3 / 1 / 5
6,109
555
4,501
5,098
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
elvi_chomio88
Amaterasu
7
1 / 3 / 1
4,950
450
1,980
5,511
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
iVeRyy-
Anubis
10
7 / 1 / 0
6,361
578
3,944
2,441
912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
2 / 2 / 1
5,376
489
3,214
6,269
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
0 / 3 / 0
4,582
417
905
3,934
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
2 / 6 / 0
5,280
480
1,829
6,036
1,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Yvdp-_-
Osiris
10
2 / 3 / 0
5,952
541
3,281
6,470
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
4
0 / 2 / 2
4,105
373
138
2,582
900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Algarete
Sobek
3
0
4
5
L
Pele
2
2
1
1.25
W
Izanami
KTAxbow
Izanami
2
1
4
4
L
Ares
0
3
0
0
L
2
6
0
0.33
W
Tsukuyomi
YisusCraist6223
Tsukuyomi
3
1
5
5.5
L
Osiris
Yvdp-_-
Osiris
2
3
0
0.67
W
Amaterasu
elvi_chomio88
Amaterasu
1
3
1
0.5
W
Anubis
iVeRyy-
Anubis
7
1
0
7
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,640
Damage
9,367
22,656
Taken
25,291
9,778
Mitigated
10,111
7,291
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Algarete
Sobek
1,350
318
0
2,568
5,288
3,877
261
1,015
4,273
12,934
0
L
Pele
3,214
961
0
1,372
6,269
1,678
0
370
5,899
0
23,157
W
Izanami
KTAxbow
Izanami
3,865
3,224
0
730
4,318
1,197
170
1,206
3,112
0
38,591
L
Ares
905
83
0
31
3,934
2,686
42
1,005
2,929
9,432
0
L
1,829
179
25
946
6,036
1,201
276
2,610
3,426
20,954
0
W
Tsukuyomi
YisusCraist6223
Tsukuyomi
4,501
1,154
0
1,565
5,098
1,675
1,323
313
4,785
0
31,974
L
Osiris
Yvdp-_-
Osiris
3,281
1,473
0
1,831
6,470
3,646
0
883
5,587
0
34,314
W
Amaterasu
elvi_chomio88
Amaterasu
1,980
1,509
0
1,536
5,511
2,117
65
19
5,492
0
12,127
W
Anubis
iVeRyy-
Anubis
3,944
194
0
892
2,441
912
441
319
2,122
20,020
0
L
Ymir
138
80
0
108
2,582
900
0
426
2,156
2,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
25,295
254
Minions Killed
168
0
Camps Cleared
0
1,033,540
Distance Traveled
806,510
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,171
561
43
4
0
200,007
1
L
Pele
5,376
489
42
4
0
221,404
1
W
Izanami
6,246
568
80
7
0
203,906
1
L
Ares
4,582
417
17
2
0
150,484
1
L
Ra
5,280
480
31
3
0
157,219
1
W
Tsukuyomi
6,109
555
60
5
0
229,348
5
L
Osiris
5,952
541
76
7
0
185,452
0
W
Amaterasu
4,950
450
35
3
0
206,355
0
W
Anubis
6,361
578
36
3
0
193,924
1
L
Ymir
4,105
373
2
0
0
91,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role