Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Akula Vyr
Ymir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 71L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FartFactory4135
Morgan Le Fay
Level 94
God Stats
34W - 33L
1,387 SR
Queue Stats
629W - 668L
1,359 Elo+
Solo
Xbalanque
Xbalanque
LordZombiie0
Xbalanque
Level 61
God Stats
10W - 4L
1,409 SR
Queue Stats
454W - 487L
1,282 Elo+
Solo
Team Averages
Level 110
1,459 SR
1,430 Elo+

VS

Team Averages
Level 90
1,516 SR
1,471 Elo+
Rama
Rama
AllxDayx27
Rama
Level 67
God Stats
2W - 4L
1,630 SR
Queue Stats
334W - 366L
1,504 Elo+
Solo
Loki
Loki
AubTiger
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ITSOUTHERN
Ymir
Level 147
God Stats
0W - 2L
1,336 SR
Queue Stats
185W - 195L
1,525 Elo+
Solo
Zeus
Zeus
MaitrePiment
Zeus
Level 66
God Stats
57W - 50L
1,521 SR
Queue Stats
335W - 355L
1,441 Elo+
Solo
Bacchus
Bacchus
barbedwired
Bacchus
Level 109
God Stats
27W - 19L
1,596 SR
Queue Stats
325W - 329L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
5 / 0 / 2
6,222
622
2,211
5,683
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
 
Ratatoskr
10
1 / 3 / 0
5,345
535
3,862
6,042
2,436
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
9
5 / 1 / 2
6,086
609
4,870
5,661
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
FartFactory4135
Morgan Le Fay
12
8 / 1 / 3
7,175
718
6,813
6,337
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
LordZombiie0
Xbalanque
9
1 / 1 / 5
5,262
526
3,137
4,714
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,841
484
2,753
7,489
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
8
1 / 5 / 1
5,240
524
2,211
5,813
1,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 0
6,599
660
2,868
5,313
3,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
1 / 7 / 0
5,144
514
3,754
7,340
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
barbedwired
Bacchus
7
1 / 4 / 1
5,053
505
3,427
6,092
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
20
Kills
6
6
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
2
6
W
Ratatoskr
 
Ratatoskr
1
3
0
0.33
W
Ymir
5
1
2
6
L
0
4
2
0.25
L
Loki
1
5
1
0.3
W
Morgan Le Fay
FartFactory4135
Morgan Le Fay
8
1
3
9.5
L
3
0
0
3
W
Xbalanque
LordZombiie0
Xbalanque
1
1
5
3.5
L
1
7
0
0.14
L
Bacchus
barbedwired
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
15,013
28,437
Taken
32,047
10,675
Mitigated
12,887
9,173
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,211
747
0
1,102
5,683
1,622
0
1,112
4,473
0
35,440
W
Ratatoskr
 
Ratatoskr
3,862
1,006
0
1,785
6,042
2,436
0
2,868
3,174
0
23,261
W
Ymir
4,870
1,183
0
2,371
5,661
2,871
390
1,948
3,673
15,005
0
L
2,753
2,387
0
2,544
7,489
1,786
0
2,215
5,274
0
17,195
L
Loki
2,211
841
171
381
5,813
1,601
0
1,991
3,822
0
15,926
W
Morgan Le Fay
FartFactory4135
Morgan Le Fay
6,813
678
0
2,083
6,337
2,253
204
2,325
3,738
36,347
0
L
2,868
1,157
0
2,866
5,313
3,606
158
0
5,313
37,105
0
W
Xbalanque
LordZombiie0
Xbalanque
3,137
1,458
0
1,832
4,714
1,493
732
1,384
3,330
0
20,378
L
3,754
382
0
1,462
7,340
2,198
0
4,560
2,780
18,111
0
L
Bacchus
barbedwired
Bacchus
3,427
542
0
1,714
6,092
3,696
0
2,917
3,175
9,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
26,877
250
Minions Killed
226
0
Camps Cleared
0
937,465
Distance Traveled
886,486
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,222
622
67
7
0
238,250
3
W
Ratatoskr
5,345
535
46
5
0
166,677
3
W
Ymir
6,086
609
17
2
0
178,744
0
L
Rama
4,841
484
35
4
0
156,930
2
L
Loki
5,240
524
30
3
0
182,743
0
W
Morgan Le Fay
7,175
718
73
7
0
181,752
2
L
Ymir
6,599
660
99
10
0
179,086
1
W
Xbalanque
5,262
526
47
5
0
172,042
4
L
Zeus
5,144
514
40
4
0
164,767
1
L
Bacchus
5,053
505
22
2
0
202,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role