Player Matchup

Amaterasu
Amaterasu
FieserMoep
Amaterasu
Level 16
God Stats
9W - 9L
1,477 SR
Queue Stats
18W - 21L
1,315 Elo+
Solo
Mercury
Mercury
SonOfManxX
Mercury
Level 11
God Stats
2W - 1L
1,228 SR
Queue Stats
37W - 27L
1,347 Elo+
Solo
Sol
Sol
Vymero
Sol
Level 6
God Stats
23W - 16L
1,318 SR
Queue Stats
390W - 388L
1,262 Elo+
Solo
Yemoja
Yemoja
xMystes1x
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,336 Elo+
Solo
Artemis
Artemis
Корд
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,308 Elo+
Solo
Team Averages
Level 13
1,405 SR
1,314 Elo+

VS

Team Averages
Level 22
1,445 SR
1,288 Elo+
Baron Samedi
Baron Samedi
FarAAAon
Baron Samedi
Level 14
God Stats
4W - 7L
1,435 SR
Queue Stats
52W - 83L
1,294 Elo+
Solo
Susano
Susano
Grybz
Susano
Level 6
God Stats
4W - 6L
1,195 SR
Queue Stats
6W - 14L
1,111 Elo+
Solo
Yemoja
Yemoja
Kefir23
Yemoja
Level 8
God Stats
2W - 5L
1,547 SR
Queue Stats
16W - 27L
1,456 Elo+
Party 1
Artemis
Artemis
Zaclish
Artemis
Level 19
God Stats
0W - 2L
1,430 SR
Queue Stats
3W - 8L
1,149 Elo+
Solo
Ah Puch
Ah Puch
Пэльмэнь
Ah Puch
Level 65
God Stats
5W - 3L
1,620 SR
Queue Stats
406W - 438L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FieserMoep
Amaterasu
15
3 / 7 / 9
11,029
460
11,704
24,528
26,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SonOfManxX
Mercury
18
9 / 10 / 14
12,686
529
20,552
23,611
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Vymero
Sol
18
11 / 2 / 8
12,868
536
19,749
17,017
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
xMystes1x
Yemoja
18
7 / 3 / 11
12,250
510
14,016
19,558
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Корд
Artemis
19
8 / 8 / 8
12,622
526
17,402
18,829
6,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FarAAAon
Baron Samedi
15
3 / 10 / 3
9,793
408
12,141
19,082
8,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Grybz
Susano
13
1 / 13 / 1
8,716
363
6,451
18,666
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Kefir23
Yemoja
16
3 / 7 / 13
11,446
477
10,986
19,941
17,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Zaclish
Artemis
20
14 / 5 / 4
12,897
537
29,723
25,282
9,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 4 / 4
12,394
516
19,597
19,358
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
38
Kills
30
30
Deaths
39
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FarAAAon
Baron Samedi
3
10
3
0.45
W
Amaterasu
FieserMoep
Amaterasu
3
7
9
1.07
L
Susano
Grybz
Susano
1
13
1
0.12
L
Yemoja
Kefir23
Yemoja
3
7
13
1.36
W
Mercury
SonOfManxX
Mercury
9
10
14
1.6
W
Sol
Vymero
Sol
11
2
8
7.5
L
Artemis
Zaclish
Artemis
14
5
4
3.2
W
Yemoja
xMystes1x
Yemoja
7
3
11
4.17
W
Artemis
Корд
Artemis
8
8
8
1.5
L
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,423
Damage
78,898
103,543
Taken
102,329
63,235
Mitigated
47,132
39,629
Healing
35,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FarAAAon
Baron Samedi
12,141
2,185
672
4,495
19,082
8,069
621
6,994
12,088
57,870
0
W
Amaterasu
FieserMoep
Amaterasu
11,704
3,956
0
9,250
24,528
26,366
559
7,055
17,348
0
30,071
L
Susano
Grybz
Susano
6,451
787
0
2,684
18,666
5,458
288
7,667
10,999
0
35,120
L
Yemoja
Kefir23
Yemoja
10,986
1,818
1,404
3,713
19,941
17,448
0
4,445
15,496
36,234
0
W
Mercury
SonOfManxX
Mercury
20,552
13,660
0
9,996
23,611
7,098
4,073
10,036
13,391
0
54,671
W
Sol
Vymero
Sol
19,749
5,055
0
8,076
17,017
6,577
2,365
7,281
9,402
64,378
0
L
Artemis
Zaclish
Artemis
29,723
21,157
708
12,230
25,282
9,255
2,054
7,439
17,843
0
83,616
W
Yemoja
xMystes1x
Yemoja
14,016
2,082
1,473
6,197
19,558
16,783
2,297
9,073
10,065
60,052
0
W
Artemis
Корд
Artemis
17,402
8,441
0
4,637
18,829
6,411
1,032
8,076
10,613
0
82,852
L
19,597
327
528
8,846
19,358
6,902
468
7,220
12,138
77,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,455
Gold Earned
55,246
448
Minions Killed
461
0
Camps Cleared
0
1,945,408
Distance Traveled
1,727,741
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,793
408
89
4
0
289,833
2
W
Amaterasu
11,029
460
38
2
0
441,947
6
L
Susano
8,716
363
68
3
0
320,053
0
L
Yemoja
11,446
477
62
3
0
329,707
0
W
Mercury
12,686
529
83
3
0
378,561
0
W
Sol
12,868
536
113
5
0
386,714
5
L
Artemis
12,897
537
107
4
0
382,521
0
W
Yemoja
12,250
510
95
4
0
401,861
4
W
Artemis
12,622
526
119
5
0
336,325
2
L
Ah Puch
12,394
516
135
6
0
405,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role