Player Matchup

Osiris
Osiris
DeadlySayane
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 60L
1,468 Elo+
Party 3
Izanami
Izanami
Heavenos
Izanami
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 40L
1,379 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SvenMINIT
Tsukuyomi
Level 22
God Stats
6W - 6L
1,643 SR
Queue Stats
137W - 146L
1,396 Elo+
Party 2
Ymir
Ymir
W0lfmare
Ymir
Level 27
God Stats
29W - 21L
1,798 SR
Queue Stats
427W - 449L
1,417 Elo+
Party 2
Tiamat
Tiamat
WengCrazy
Tiamat
Level 26
God Stats
5W - 8L
1,477 SR
Queue Stats
55W - 57L
1,449 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,422 Elo+

VS

Team Averages
Level 6
1,429 SR
1,410 Elo+
Neith
Neith
Mansterninja
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,325 Elo+
Party 1
Set
Set
Prankiboiii
Set
Level 4
God Stats
1W - 1L
1,225 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 1
Bellona
Bellona
TheVeteran2
Bellona
Level 7
God Stats
0W - 2L
1,177 SR
Queue Stats
2W - 7L
1,252 Elo+
Solo
Olorun
Olorun
schubster
Olorun
Level 6
God Stats
3W - 3L
1,697 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Thanatos
Thanatos
sushinizer
Thanatos
Level 6
God Stats
3W - 1L
1,547 SR
Queue Stats
11W - 9L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
6 / 2 / 0
6,659
605
7,724
7,545
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Heavenos
Izanami
10
10 / 2 / 4
6,618
602
7,118
6,493
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SvenMINIT
Tsukuyomi
10
1 / 1 / 3
5,969
543
1,442
5,798
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
2 / 2 / 9
6,268
570
4,168
6,823
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
WengCrazy
Tiamat
12
5 / 1 / 1
7,269
661
6,385
5,237
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,543
413
2,741
5,252
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
5,092
463
3,044
6,930
2,773
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
TheVeteran2
Bellona
7
2 / 7 / 0
4,855
441
3,584
7,888
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
schubster
Olorun
10
3 / 5 / 1
5,737
522
4,306
7,803
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
sushinizer
Thanatos
12
3 / 2 / 1
6,883
626
4,360
8,001
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
24
Kills
8
8
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
2
0
3
W
Izanami
Heavenos
Izanami
10
2
4
6
L
0
5
0
0
L
0
5
0
0
W
Tsukuyomi
SvenMINIT
Tsukuyomi
1
1
3
2.5
L
Bellona
TheVeteran2
Bellona
2
7
0
0.29
W
Ymir
2
2
9
3.25
W
Tiamat
WengCrazy
Tiamat
5
1
1
5.5
L
Olorun
schubster
Olorun
3
5
1
0.7
L
Thanatos
sushinizer
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
18,035
31,896
Taken
35,874
14,664
Mitigated
12,375
9,927
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,724
4,001
0
1,803
7,545
4,474
424
452
7,093
0
25,110
W
Izanami
Heavenos
Izanami
7,118
4,986
0
2,359
6,493
1,802
0
390
6,103
0
30,052
L
2,741
1,584
0
865
5,252
994
352
620
4,632
0
15,932
L
3,044
1,964
0
534
6,930
2,773
576
0
6,930
0
20,687
W
Tsukuyomi
SvenMINIT
Tsukuyomi
1,442
314
0
2,551
5,798
1,582
172
681
5,117
0
27,663
L
Bellona
TheVeteran2
Bellona
3,584
938
0
987
7,888
3,661
360
3,548
4,340
0
9,169
W
Ymir
4,168
1,151
0
1,507
6,823
3,998
548
66
6,757
20,695
0
W
Tiamat
WengCrazy
Tiamat
6,385
352
0
1,707
5,237
2,808
630
2,717
2,520
29,788
0
L
Olorun
schubster
Olorun
4,306
2,027
0
1,916
7,803
2,357
0
4,069
3,272
22,725
0
L
Thanatos
sushinizer
Thanatos
4,360
1,417
0
7,193
8,001
2,590
0
1,718
6,147
0
36,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
27,110
271
Minions Killed
215
0
Camps Cleared
0
1,018,467
Distance Traveled
887,359
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,659
605
54
5
0
188,019
0
W
Izanami
6,618
602
50
5
0
186,031
1
L
Neith
4,543
413
33
3
0
164,816
0
L
Set
5,092
463
43
4
0
157,843
1
W
Tsukuyomi
5,969
543
68
6
0
254,995
0
L
Bellona
4,855
441
9
1
0
155,464
0
W
Ymir
6,268
570
35
3
0
204,512
0
W
Tiamat
7,269
661
64
6
0
184,910
2
L
Olorun
5,737
522
44
4
0
188,959
0
L
Thanatos
6,883
626
86
8
0
220,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role