Player Matchup

Nu Wa
Nu Wa
Amenggg
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,644 Elo+
Party 1
Izanami
Izanami
Kimochiiiiiii
Izanami
Level 6
God Stats
0W - 3L
1,279 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 1
Medusa
Medusa
MARMARTIN
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,458 Elo+
Party 1
Ganesha
Ganesha
SUAKUU
Ganesha
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,458 Elo+
Party 1
Susano
Susano
brianliew11
Susano
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,458 Elo+
Party 1
Team Averages
Level 5
1,456 SR
1,495 Elo+

VS

Team Averages
Level 26
1,532 SR
1,582 Elo+
Sobek
Sobek
Chunchunmaruuu
Sobek
Level 28
God Stats
12W - 12L
1,469 SR
Queue Stats
211W - 154L
1,564 Elo+
Solo
Bastet
Bastet
Footjob_King
Bastet
Level 35
God Stats
3W - 0L
1,630 SR
Queue Stats
81W - 60L
1,536 Elo+
Party 2
Sol
Sol
Jordan97
Sol
Level 27
God Stats
39W - 39L
1,559 SR
Queue Stats
141W - 163L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Qwelion
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 82L
1,629 Elo+
Solo
Chaac
Chaac
masmith507
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amenggg
Nu Wa
13
3 / 11 / 3
8,489
404
7,312
11,931
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
4 / 7 / 4
9,918
472
8,664
16,097
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
MARMARTIN
Medusa
13
1 / 7 / 4
7,937
378
3,910
14,202
6,173
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
SUAKUU
Ganesha
12
0 / 8 / 7
8,217
391
6,785
19,432
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
13
2 / 8 / 2
8,443
402
6,570
14,429
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 14
11,560
550
5,541
19,610
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
20
19 / 2 / 7
13,450
640
23,851
17,973
8,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 11
12,324
587
12,017
13,899
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Qwelion
Ah Muzen Cab
20
7 / 1 / 10
13,362
636
18,003
14,113
6,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
12
1 / 5 / 4
9,071
432
760
11,319
7,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
10
Kills
41
41
Deaths
11
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amenggg
Nu Wa
3
11
3
0.41
W
5
1
14
12
W
Bastet
19
2
7
11.25
W
9
2
11
7.25
L
Izanami
4
7
4
0.86
L
Medusa
MARMARTIN
Medusa
1
7
4
0.43
W
Ah Muzen Cab
Qwelion
Ah Muzen Cab
7
1
10
12
L
Ganesha
SUAKUU
Ganesha
0
8
7
0.44
L
Susano
2
8
2
0.38
W
Chaac
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
60,172
76,091
Taken
76,914
33,081
Mitigated
47,467
5,251
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amenggg
Nu Wa
7,312
1,763
0
0
11,931
2,665
0
1,355
10,576
25,096
0
W
5,541
308
0
6,473
19,610
19,829
316
4,971
12,727
29,226
0
W
Bastet
23,851
6,169
0
4,107
17,973
8,404
2,798
2,064
15,745
0
110,965
W
12,017
3,635
0
7,818
13,899
4,994
4,634
2,872
10,801
76,314
0
L
Izanami
8,664
6,476
0
921
16,097
4,945
401
1,549
14,548
0
56,810
L
Medusa
MARMARTIN
Medusa
3,910
1,111
0
918
14,202
6,173
0
3,302
10,900
0
30,518
W
Ah Muzen Cab
Qwelion
Ah Muzen Cab
18,003
5,855
0
5,357
14,113
6,287
6,110
1,945
11,910
0
125,820
L
Ganesha
SUAKUU
Ganesha
6,785
1,211
0
1,404
19,432
14,378
31
6,751
12,681
22,247
0
L
Susano
6,570
1,685
0
2,008
14,429
4,920
68
4,601
9,828
0
39,903
W
Chaac
760
160
0
1,828
11,319
7,953
344
1,203
10,042
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,004
Gold Earned
59,767
330
Minions Killed
602
0
Camps Cleared
0
1,830,439
Distance Traveled
1,964,265
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,489
404
57
3
0
335,131
1
W
Sobek
11,560
550
46
2
0
434,887
9
W
Bastet
13,450
640
169
8
0
437,813
5
W
Sol
12,324
587
143
7
0
393,985
4
L
Izanami
9,918
472
135
6
0
338,039
2
L
Medusa
7,937
378
60
3
0
380,775
5
W
Ah Muzen Cab
13,362
636
198
9
0
396,349
1
L
Ganesha
8,217
391
7
0
0
400,033
4
L
Susano
8,443
402
71
3
0
376,461
2
W
Chaac
9,071
432
46
2
0
301,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role