Player Matchup

Persephone
Persephone
Garaouz
Persephone
Level 18
God Stats
15W - 7L
1,465 SR
Queue Stats
59W - 41L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Gemay
Kukulkan
Level 24
God Stats
10W - 2L
1,785 SR
Queue Stats
157W - 139L
1,430 Elo+
Solo
Khepri
Khepri
Lucanthrop
Khepri
Level 28
God Stats
20W - 13L
1,487 SR
Queue Stats
201W - 144L
1,529 Elo+
Party 2
Pele
Pele
Playboi-Shawwty
Pele
Level 18
God Stats
19W - 16L
1,503 SR
Queue Stats
162W - 99L
1,541 Elo+
Party 2
Achilles
Achilles
Sascha1112385
Achilles
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 79L
1,533 Elo+
Party 2
Team Averages
Level 21
1,548 SR
1,506 Elo+

VS

Team Averages
Level 28
1,547 SR
1,463 Elo+
Nemesis
Nemesis
Angho1509
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,563 Elo+
Party 1
Cerberus
Cerberus
Ferrarifriend
Cerberus
Level 28
God Stats
1W - 2L
1,549 SR
Queue Stats
27W - 24L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
RJP9304
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,235 Elo+
Party 3
Odin
Odin
SkcXTimkowskiX1
Odin
Level 8
God Stats
26W - 9L
1,688 SR
Queue Stats
28W - 10L
1,660 Elo+
Party 1
Hou Yi
Hou Yi
ZandreBez
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Garaouz
Persephone
20
11 / 6 / 25
13,932
1,161
31,596
14,922
5,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Gemay
Kukulkan
19
9 / 6 / 14
13,066
1,089
19,045
12,774
4,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Lucanthrop
Khepri
20
8 / 0 / 29
14,128
1,177
17,447
16,559
10,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 7 / 18
12,783
1,065
16,823
17,193
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Sascha1112385
Achilles
19
9 / 2 / 18
13,772
1,148
14,245
10,541
6,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angho1509
Nemesis
19
14 / 6 / 2
15,765
1,314
23,875
20,892
9,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Ferrarifriend
Cerberus
19
5 / 9 / 8
13,364
1,114
20,403
22,781
10,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RJP9304
Tsukuyomi
19
1 / 14 / 9
11,726
977
10,778
24,113
11,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
1 / 5 / 7
11,408
951
4,790
20,267
19,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
ZandreBez
Hou Yi
18
0 / 9 / 7
10,974
915
8,579
21,754
9,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
54
43
Kills
21
21
Deaths
43
104
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Angho1509
Nemesis
14
6
2
2.5
L
Cerberus
Ferrarifriend
Cerberus
5
9
8
1
W
Persephone
Garaouz
Persephone
11
6
25
3.92
W
Kukulkan
Gemay
Kukulkan
9
6
14
2.67
W
Khepri
Lucanthrop
Khepri
8
0
29
22.5
W
6
7
18
2.14
L
Tsukuyomi
RJP9304
Tsukuyomi
1
14
9
0.39
W
Achilles
Sascha1112385
Achilles
9
2
18
9
L
1
5
7
0.9
L
Hou Yi
ZandreBez
Hou Yi
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,156
Damage
68,425
71,989
Taken
109,807
33,835
Mitigated
59,443
6,039
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Angho1509
Nemesis
23,875
10,474
0
3,081
20,892
9,221
0
12,300
8,592
0
51,401
L
Cerberus
Ferrarifriend
Cerberus
20,403
1,068
371
4,198
22,781
10,537
0
13,590
9,191
42,032
0
W
Persephone
Garaouz
Persephone
31,596
1,915
259
1,908
14,922
5,517
0
5,311
9,605
50,625
0
W
Kukulkan
Gemay
Kukulkan
19,045
2,728
0
56
12,774
4,787
0
3,288
9,486
48,895
0
W
Khepri
Lucanthrop
Khepri
17,447
2,673
584
1,511
16,559
10,450
0
2,034
14,525
30,980
0
W
16,823
5,786
0
898
17,193
6,360
0
6,393
10,800
0
34,576
L
Tsukuyomi
RJP9304
Tsukuyomi
10,778
3,812
0
649
24,113
11,161
0
15,471
8,642
0
20,914
W
Achilles
Sascha1112385
Achilles
14,245
7,524
0
823
10,541
6,721
0
3,375
7,166
0
20,028
L
4,790
1,349
0
0
20,267
19,493
0
12,400
7,867
0
12,638
L
Hou Yi
ZandreBez
Hou Yi
8,579
2,358
0
789
21,754
9,031
0
14,327
5,975
0
24,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,681
Gold Earned
63,237
198
Minions Killed
174
4
Camps Cleared
9
1,114,883
Distance Traveled
1,189,485
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,765
1,314
60
5
2
272,551
1
L
Cerberus
13,364
1,114
53
4
7
238,956
0
W
Persephone
13,932
1,161
43
4
0
229,584
0
W
Kukulkan
13,066
1,089
74
6
0
172,218
0
W
Khepri
14,128
1,177
27
2
0
246,673
0
W
Pele
12,783
1,065
38
3
3
230,639
0
L
Tsukuyomi
11,726
977
12
1
0
229,907
0
W
Achilles
13,772
1,148
16
1
1
235,769
0
L
Odin
11,408
951
18
2
0
236,193
2
L
Hou Yi
10,974
915
31
3
0
211,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role