Player Matchup

Ah Puch
Ah Puch
Spiritoy
Ah Puch
Level 16
God Stats
2W - 1L
1,329 SR
Queue Stats
4W - 4L
1,402 Elo+
Solo
Artemis
Artemis
Vvww
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,270 Elo+
Solo
Ares
Ares
beastmastersven
Ares
Level 26
God Stats
10W - 11L
1,462 SR
Queue Stats
144W - 149L
1,417 Elo+
Solo
Kukulkan
Kukulkan
ttvHustenSaft
Kukulkan
Level 14
God Stats
3W - 2L
1,456 SR
Queue Stats
12W - 11L
1,361 Elo+
Solo
Merlin
Merlin
xMystes1x
Merlin
Level 13
God Stats
3W - 3L
1,175 SR
Queue Stats
25W - 17L
1,321 Elo+
Solo
Team Averages
Level 15
1,384 SR
1,354 Elo+

VS

Team Averages
Level 11
1,481 SR
1,276 Elo+
Ganesha
Ganesha
Filkulus
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,228 Elo+
Solo
Tiamat
Tiamat
Rerna
Tiamat
Level 7
God Stats
8W - 13L
1,442 SR
Queue Stats
9W - 15L
1,357 Elo+
Solo
Fenrir
Fenrir
SoleyKisa
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 1
Sylvanus
Sylvanus
VignirV
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
mistermagisterrr
Gilgamesh
Level 29
God Stats
4W - 2L
1,463 SR
Queue Stats
57W - 66L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Spiritoy
Ah Puch
17
1 / 6 / 8
12,012
414
10,389
22,914
16,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Vvww
Artemis
20
11 / 4 / 1
15,229
525
17,358
17,160
8,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 1 / 22
15,291
527
15,670
30,061
43,992
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
ttvHustenSaft
Kukulkan
20
6 / 6 / 6
14,744
508
25,548
17,389
9,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
xMystes1x
Merlin
20
14 / 9 / 10
16,105
555
36,805
21,072
11,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Filkulus
Ganesha
17
2 / 8 / 5
12,428
429
7,679
30,579
27,730
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Rerna
Tiamat
20
7 / 8 / 2
13,560
468
18,814
27,030
17,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SoleyKisa
Fenrir
14
3 / 6 / 1
10,398
359
4,222
16,808
8,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sylvanus
VignirV
Sylvanus
17
0 / 5 / 3
10,849
374
7,362
31,729
15,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
20
11 / 9 / 2
14,104
486
28,232
30,276
17,745
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
36
Kills
23
26
Deaths
36
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Filkulus
Ganesha
2
8
5
0.56
L
Tiamat
Rerna
Tiamat
7
8
2
1
L
Fenrir
SoleyKisa
Fenrir
3
6
1
0.58
W
Ah Puch
Spiritoy
Ah Puch
1
6
8
0.83
L
Sylvanus
VignirV
Sylvanus
0
5
3
0.3
W
Artemis
Vvww
Artemis
11
4
1
2.88
W
4
1
22
15
L
Gilgamesh
11
9
2
1.33
W
Kukulkan
ttvHustenSaft
Kukulkan
6
6
6
1.5
W
Merlin
xMystes1x
Merlin
14
9
10
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,770
Damage
66,309
108,596
Taken
136,422
90,875
Mitigated
86,213
21,608
Healing
35,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Filkulus
Ganesha
7,679
620
0
2,557
30,579
27,730
514
22,674
7,905
47,553
0
L
Tiamat
Rerna
Tiamat
18,814
1,555
0
4,887
27,030
17,113
1,965
20,196
6,834
79,495
0
L
Fenrir
SoleyKisa
Fenrir
4,222
1,005
0
1,003
16,808
8,379
414
7,184
9,624
0
22,613
W
Ah Puch
Spiritoy
Ah Puch
10,389
1,392
0
6,473
22,914
16,920
1,271
3,110
19,760
72,797
0
L
Sylvanus
VignirV
Sylvanus
7,362
3,044
7,690
12,468
31,729
15,246
873
18,193
13,536
55,255
6,468
W
Artemis
Vvww
Artemis
17,358
7,241
0
1,874
17,160
8,658
4,435
6,047
10,959
0
86,847
W
15,670
1,574
0
7,585
30,061
43,992
2,882
11,443
18,153
64,461
0
L
Gilgamesh
28,232
9,569
878
6,473
30,276
17,745
2,179
20,165
10,111
0
102,768
W
Kukulkan
ttvHustenSaft
Kukulkan
25,548
1,832
780
2,167
17,389
9,347
2,929
2,696
14,473
99,463
0
W
Merlin
xMystes1x
Merlin
36,805
3,384
196
2,533
21,072
11,958
4,455
8,924
11,824
115,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,381
Gold Earned
61,339
610
Minions Killed
504
0
Camps Cleared
0
2,406,166
Distance Traveled
2,147,827
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,428
429
37
1
0
452,235
0
L
Tiamat
13,560
468
162
6
0
415,207
1
L
Fenrir
10,398
359
52
2
0
392,144
2
W
Ah Puch
12,012
414
82
3
0
449,763
1
L
Sylvanus
10,849
374
100
3
0
405,125
1
W
Artemis
15,229
525
144
5
0
427,618
3
W
Ares
15,291
527
88
3
0
588,942
0
L
Gilgamesh
14,104
486
153
5
0
483,116
1
W
Kukulkan
14,744
508
153
5
0
476,586
2
W
Merlin
16,105
555
143
5
0
463,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role