Player Matchup

Morgan Le Fay
Morgan Le Fay
AlzhinSon
Morgan Le Fay
Level 160
God Stats
173W - 139L
1,582 SR
Queue Stats
501W - 440L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
BaptisedDemon
Gilgamesh
Level 37
God Stats
10W - 2L
1,906 SR
Queue Stats
21W - 6L
1,897 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KKKompot
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,771 SR
Queue Stats
19W - 10L
1,817 Elo+
Party 1
Team Averages
Level 107
1,753 SR
1,793 Elo+

VS

Team Averages
Level 137
1,667 SR
1,695 Elo+
Odin
Odin
AndZero
Odin
Level 149
God Stats
11W - 2L
1,814 SR
Queue Stats
279W - 170L
1,658 Elo+
Party 2
Scylla
Scylla
Cristian5000
Scylla
Level 149
God Stats
0W - 1L
1,843 SR
Queue Stats
84W - 39L
1,778 Elo+
Solo
Bakasura
Bakasura
Nojuxs
Bakasura
Level 112
God Stats
7W - 6L
1,344 SR
Queue Stats
293W - 163L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlzhinSon
Morgan Le Fay
16
8 / 2 / 5
11,411
761
15,945
12,166
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
BaptisedDemon
Gilgamesh
16
5 / 5 / 6
11,141
743
10,425
13,718
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
KKKompot
Ah Muzen Cab
13
2 / 7 / 8
10,192
679
9,895
12,028
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AndZero
Odin
12
1 / 5 / 8
9,089
606
10,078
13,279
9,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
15
11 / 5 / 1
11,549
770
11,171
9,394
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Nojuxs
Bakasura
13
2 / 5 / 8
9,573
638
8,835
17,300
6,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
14
14
Deaths
15
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlzhinSon
Morgan Le Fay
8
2
5
5.25
L
Odin
AndZero
Odin
1
5
8
1
W
Gilgamesh
BaptisedDemon
Gilgamesh
5
5
6
1.6
L
Scylla
11
5
1
2.3
W
Ah Muzen Cab
KKKompot
Ah Muzen Cab
2
7
8
0.86
L
Bakasura
Nojuxs
Bakasura
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
30,084
37,912
Taken
39,973
16,756
Mitigated
19,635
10,690
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlzhinSon
Morgan Le Fay
15,945
1,203
0
5,662
12,166
5,295
1,156
1,758
9,725
45,414
0
L
Odin
AndZero
Odin
10,078
3,388
0
250
13,279
9,726
0
7,729
5,460
0
22,740
W
Gilgamesh
BaptisedDemon
Gilgamesh
10,425
3,345
0
3,277
13,718
7,305
842
5,323
7,650
0
42,531
L
Scylla
11,171
1,495
0
1,480
9,394
3,159
651
3,250
5,934
43,403
0
W
Ah Muzen Cab
KKKompot
Ah Muzen Cab
9,895
3,442
0
1,751
12,028
4,156
1,378
3,621
7,979
0
41,330
L
Bakasura
Nojuxs
Bakasura
8,835
7,289
0
2,904
17,300
6,750
0
4,966
12,094
0
16,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
30,211
177
Minions Killed
164
0
Camps Cleared
0
873,272
Distance Traveled
826,209
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,411
761
59
4
0
312,516
3
L
Odin
9,089
606
40
3
0
274,883
2
W
Gilgamesh
11,141
743
56
4
0
296,559
1
L
Scylla
11,549
770
85
6
0
260,121
4
W
Ah Muzen Cab
10,192
679
62
4
0
264,197
3
L
Bakasura
9,573
638
39
3
0
291,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role