Player Matchup

Cupid
Cupid
 
Cupid
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FrenchyToast01
Erlang Shen
Level 18
God Stats
19W - 10L
1,642 SR
Queue Stats
47W - 38L
1,552 Elo+
Solo
Freya
Freya
HakimeNoot
Freya
Level 4
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 2L
1,471 Elo+
Party 2
Kali
Kali
njma777
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 2
Loki
Loki
scrubbllufiguss
Loki
Level 3
God Stats
22W - 9L
1,615 SR
Queue Stats
30W - 21L
1,589 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,517 Elo+

VS

Team Averages
Level 34
1,478 SR
1,407 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AugusticoVZLA
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,244 Elo+
Solo
Merlin
Merlin
Intruderj
Merlin
Level 25
God Stats
11W - 5L
1,602 SR
Queue Stats
46W - 41L
1,424 Elo+
Solo
Danzaburou
Danzaburou
lTazManniak
Danzaburou
Level 9
God Stats
3W - 9L
1,289 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
4
0 / 1 / 0
8,574
296
278
656
82
Boots

Boots

+6%
Movement Speed

Erlang Shen
FrenchyToast01
Erlang Shen
20
8 / 4 / 1
17,215
594
17,491
23,502
18,153
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
15
1 / 6 / 1
11,309
390
3,809
21,043
10,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
njma777
Kali
17
0 / 8 / 4
11,955
412
1,029
16,289
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 2 / 3
18,649
643
16,315
17,060
7,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
10 / 3 / 10
13,954
481
20,113
20,411
22,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
 
Yemoja
17
1 / 1 / 7
10,764
371
976
5,060
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 1 / 0
8,694
300
1,695
1,298
400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Intruderj
Merlin
18
1 / 4 / 6
11,359
392
6,620
12,850
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
lTazManniak
Danzaburou
19
8 / 6 / 3
13,418
463
12,414
19,106
8,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
15
Kills
21
21
Deaths
15
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
0
0
L
Bacchus
 
Bacchus
10
3
10
5
L
Yemoja
 
Yemoja
1
1
7
4.5
L
1
1
0
1
W
Erlang Shen
FrenchyToast01
Erlang Shen
8
4
1
2.13
W
Freya
1
6
1
0.25
L
Merlin
Intruderj
Merlin
1
4
6
1
L
Danzaburou
lTazManniak
Danzaburou
8
6
3
1.58
W
Kali
njma777
Kali
0
8
4
0.25
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,922
Damage
41,818
78,550
Taken
58,725
42,160
Mitigated
40,316
12,378
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
278
168
0
86
656
82
0
189
467
0
1,241
L
Bacchus
 
Bacchus
20,113
3,066
892
4,241
20,411
22,758
2,546
2,302
18,109
78,117
0
L
Yemoja
 
Yemoja
976
347
2,915
820
5,060
4,380
525
0
5,060
7,141
0
L
1,695
1,187
0
309
1,298
400
0
960
338
0
5,922
W
Erlang Shen
FrenchyToast01
Erlang Shen
17,491
9,644
0
5,450
23,502
18,153
0
7,046
16,350
0
176,673
W
Freya
3,809
1,312
0
1,906
21,043
10,301
1,333
9,212
11,681
33,012
0
L
Merlin
Intruderj
Merlin
6,620
274
104
2,125
12,850
4,499
848
265
12,585
86,837
0
L
Danzaburou
lTazManniak
Danzaburou
12,414
5,833
0
2,999
19,106
8,279
7,396
282
18,824
0
72,976
W
Kali
njma777
Kali
1,029
340
0
476
16,289
5,931
1,880
6,802
9,417
0
32,625
W
16,315
2,475
0
4,460
17,060
7,693
11,468
4,028
12,926
0
174,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,702
Gold Earned
58,189
606
Minions Killed
412
0
Camps Cleared
0
2,075,615
Distance Traveled
2,233,992
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,574
296
1
0
0
27,958
0
L
Bacchus
13,954
481
120
4
0
589,996
0
L
Yemoja
10,764
371
7
0
0
516,879
0
L
Neith
8,694
300
13
0
0
58,997
0
W
Erlang Shen
17,215
594
219
8
0
541,419
3
W
Freya
11,309
390
52
2
0
420,462
0
L
Merlin
11,359
392
145
5
0
560,792
3
L
Danzaburou
13,418
463
127
4
0
507,328
1
W
Kali
11,955
412
71
2
0
517,900
0
W
Loki
18,649
643
263
9
0
567,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role