Player Matchup

Horus
Horus
Alphalix
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,408 Elo+
Solo
Tiamat
Tiamat
BlipBlop101
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,470 Elo+
Solo
Kali
Kali
KingJobaGaming
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,295 Elo+
Solo
He Bo
He Bo
McDee_Gamez
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,525 Elo+
Solo
Izanami
Izanami
tivo-saki
Izanami
Level 29
God Stats
63W - 68L
1,450 SR
Queue Stats
82W - 95L
1,383 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,416 Elo+

VS

Team Averages
Level 15
1,475 SR
1,434 Elo+
He Bo
He Bo
BxB12
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,449 Elo+
Solo
Bellona
Bellona
Deadlytale
Bellona
Level 6
God Stats
4W - 8L
1,379 SR
Queue Stats
9W - 12L
1,430 Elo+
Solo
Scylla
Scylla
GhostlySonata
Scylla
Level 25
God Stats
3W - 4L
1,749 SR
Queue Stats
13W - 9L
1,495 Elo+
Solo
Neith
Neith
XlCHUCHARlX
Neith
Level 12
God Stats
16W - 16L
1,337 SR
Queue Stats
17W - 20L
1,275 Elo+
Solo
Loki
Loki
kingkiller_lll_
Loki
Level 17
God Stats
10W - 18L
1,409 SR
Queue Stats
271W - 297L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alphalix
Horus
15
2 / 6 / 2
9,136
914
6,180
18,288
14,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
14
1 / 8 / 4
9,209
921
7,543
19,206
11,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 7 / 3
8,397
840
2,323
13,285
4,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 10 / 3
8,779
878
8,931
13,704
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
tivo-saki
Izanami
15
2 / 7 / 3
9,370
937
9,601
17,135
6,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

84

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BxB12
He Bo
14
2 / 4 / 8
8,882
888
2,813
4,220
1,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Deadlytale
Bellona
17
1 / 1 / 20
10,438
1,044
6,753
11,163
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
16 / 0 / 15
12,732
1,273
30,855
10,223
3,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 11
11,918
1,192
15,598
4,652
1,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
11 / 1 / 19
12,449
1,245
15,508
8,005
3,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
111
6
Kills
38
38
Deaths
6
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Horus
Alphalix
Horus
2
6
2
0.5
L
Tiamat
1
8
4
0.38
W
He Bo
BxB12
He Bo
2
4
8
1.5
W
Bellona
Deadlytale
Bellona
1
1
20
11
W
16
0
15
23.5
L
0
7
3
0.21
L
1
10
3
0.25
W
8
0
11
13.5
W
11
1
19
20.5
L
Izanami
tivo-saki
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
71,527
81,618
Taken
38,263
43,034
Mitigated
20,708
10,818
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alphalix
Horus
6,180
3,438
2,044
2,290
18,288
14,804
0
7,726
10,562
0
16,502
L
Tiamat
7,543
882
0
4,608
19,206
11,286
0
10,334
8,872
24,425
0
W
He Bo
BxB12
He Bo
2,813
470
0
0
4,220
1,227
0
1,396
2,730
3,742
0
W
Bellona
Deadlytale
Bellona
6,753
2,508
0
577
11,163
10,891
0
4,824
6,221
0
12,655
W
30,855
4,229
186
3,401
10,223
3,586
0
5,099
4,960
48,411
0
L
2,323
936
0
369
13,285
4,879
0
3,241
10,044
0
7,906
L
8,931
1,203
136
195
13,704
5,159
0
5,992
7,712
26,055
0
W
15,598
7,472
0
2,030
4,652
1,825
0
1,820
2,758
0
39,244
W
15,508
2,704
0
0
8,005
3,179
0
2,802
5,120
0
34,770
L
Izanami
tivo-saki
Izanami
9,601
7,610
0
1,176
17,135
6,906
0
6,375
10,760
0
30,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
56,419
150
Minions Killed
162
4
Camps Cleared
8
798,998
Distance Traveled
858,159
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,136
914
23
2
1
177,293
0
L
Tiamat
9,209
921
34
3
0
173,340
0
W
He Bo
8,882
888
0
0
0
74,816
0
W
Bellona
10,438
1,044
19
2
1
203,735
0
W
Scylla
12,732
1,273
43
4
4
205,989
0
L
Kali
8,397
840
11
1
1
149,309
3
L
He Bo
8,779
878
38
4
0
155,435
0
W
Neith
11,918
1,192
68
7
2
159,230
0
W
Loki
12,449
1,245
32
3
1
214,389
0
L
Izanami
9,370
937
44
4
2
143,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role