Player Matchup

Osiris
Osiris
FIERCELULA
Osiris
Level 26
God Stats
10W - 11L
1,500 SR
Queue Stats
55W - 95L
1,242 Elo+
Solo
Ymir
Ymir
FORZEXnoname
Ymir
Level 5
God Stats
14W - 15L
1,500 SR
Queue Stats
95W - 93L
1,407 Elo+
Party 1
Thanatos
Thanatos
GrindersG
Thanatos
Level 106
God Stats
7W - 5L
1,306 SR
Queue Stats
108W - 110L
1,446 Elo+
Party 1
Neith
Neith
carloosf99
Neith
Level 27
God Stats
31W - 39L
1,442 SR
Queue Stats
146W - 188L
1,375 Elo+
Solo
Thoth
Thoth
mistermagisterrr
Thoth
Level 29
God Stats
5W - 4L
1,318 SR
Queue Stats
57W - 66L
1,377 Elo+
Solo
Team Averages
Level 39
1,413 SR
1,369 Elo+

VS

Team Averages
Level 13
1,541 SR
1,530 Elo+
Rama
Rama
Forliings
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,454 Elo+
Solo
Bacchus
Bacchus
TimonPumba01
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,450 Elo+
Solo
Serqet
Serqet
ZeNDa
Serqet
Level 29
God Stats
1W - 2L
1,705 SR
Queue Stats
20W - 25L
1,746 Elo+
Solo
Guan Yu
Guan Yu
dreamdeadM
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Olorun
Olorun
owvv
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FIERCELULA
Osiris
14
2 / 2 / 14
8,832
491
4,754
13,065
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 4 / 7
9,298
517
8,408
12,420
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
GrindersG
Thanatos
17
18 / 3 / 10
11,715
651
18,957
19,250
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
17
6 / 3 / 9
10,337
574
6,230
9,607
3,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 5 / 13
10,055
559
18,938
11,134
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 5 / 3
9,692
538
9,201
12,595
3,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TimonPumba01
Bacchus
12
2 / 5 / 8
8,190
455
9,770
16,211
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
ZeNDa
Serqet
15
4 / 6 / 2
9,766
543
6,701
14,630
8,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
dreamdeadM
Guan Yu
13
4 / 9 / 2
8,872
493
7,292
16,873
15,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
owvv
Olorun
12
1 / 14 / 3
7,958
442
4,759
16,313
5,073
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
39
Kills
17
17
Deaths
39
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
FIERCELULA
Osiris
2
2
14
4.5
W
5
4
7
2.13
L
Rama
6
5
3
1.5
W
Thanatos
GrindersG
Thanatos
18
3
10
7.67
L
Bacchus
TimonPumba01
Bacchus
2
5
8
1.2
L
Serqet
ZeNDa
Serqet
4
6
2
0.83
W
Neith
6
3
9
3.5
L
Guan Yu
dreamdeadM
Guan Yu
4
9
2
0.56
W
8
5
13
2.9
L
Olorun
owvv
Olorun
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,287
Damage
37,723
65,476
Taken
76,622
31,481
Mitigated
47,183
25,493
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
FIERCELULA
Osiris
4,754
2,315
0
4,231
13,065
8,413
1,177
1,275
11,616
0
30,785
W
8,408
1,197
0
722
12,420
8,649
268
5,032
7,388
27,529
0
L
Rama
9,201
7,909
0
4,308
12,595
3,850
469
2,684
9,911
0
45,326
W
Thanatos
GrindersG
Thanatos
18,957
8,478
0
15,383
19,250
7,501
103
2,753
16,065
0
60,387
L
Bacchus
TimonPumba01
Bacchus
9,770
1,060
0
4,308
16,211
14,274
103
6,931
9,280
25,658
0
L
Serqet
ZeNDa
Serqet
6,701
1,019
0
5,046
14,630
8,545
0
2,446
12,184
0
53,214
W
Neith
6,230
2,083
545
3,054
9,607
3,682
1,418
2,075
7,532
0
76,844
L
Guan Yu
dreamdeadM
Guan Yu
7,292
1,164
1,366
2,124
16,873
15,441
801
5,115
11,758
0
22,235
W
18,938
1,197
0
1,558
11,134
3,236
1,470
3,394
6,770
64,446
0
L
Olorun
owvv
Olorun
4,759
2,202
233
1,184
16,313
5,073
1,263
10,170
6,143
33,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,237
Gold Earned
44,478
382
Minions Killed
297
0
Camps Cleared
0
1,644,086
Distance Traveled
1,543,244
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,832
491
47
3
0
336,927
2
W
Ymir
9,298
517
43
2
0
354,806
1
L
Rama
9,692
538
75
4
0
284,929
2
W
Thanatos
11,715
651
80
4
0
347,344
0
L
Bacchus
8,190
455
26
1
0
347,676
6
L
Serqet
9,766
543
102
6
0
387,583
5
W
Neith
10,337
574
124
7
0
292,905
3
L
Guan Yu
8,872
493
37
2
0
308,017
2
W
Thoth
10,055
559
88
5
0
312,104
1
L
Olorun
7,958
442
57
3
0
215,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role