Player Matchup

Tiamat
Tiamat
DOVIAKIN3
Tiamat
Level 30
God Stats
7W - 13L
1,472 SR
Queue Stats
22W - 32L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Hemolele
Cthulhu
Level 6
God Stats
14W - 14L
1,688 SR
Queue Stats
35W - 39L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
huugh
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,676 SR
Queue Stats
16W - 12L
1,558 Elo+
Solo
Sylvanus
Sylvanus
sebstone123
Sylvanus
Level 12
God Stats
1W - 1L
1,704 SR
Queue Stats
60W - 51L
1,430 Elo+
Solo
Yemoja
Yemoja
wall_cloudy578
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,485 Elo+

VS

Team Averages
Level 24
1,563 SR
1,462 Elo+
Heimdallr
Heimdallr
Alan-Lee-Ma
Heimdallr
Level 27
God Stats
4W - 3L
1,575 SR
Queue Stats
67W - 92L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
Hersheys1963
Sun Wukong
Level 25
God Stats
8W - 15L
1,287 SR
Queue Stats
140W - 111L
1,577 Elo+
Solo
Kukulkan
Kukulkan
Rationxe
Kukulkan
Level 21
God Stats
73W - 44L
1,675 SR
Queue Stats
74W - 45L
1,661 Elo+
Solo
Ares
Ares
Sigurthr23
Ares
Level 21
God Stats
3W - 1L
1,779 SR
Queue Stats
40W - 44L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ajwooly
Morgan Le Fay
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
100W - 151L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DOVIAKIN3
Tiamat
19
4 / 4 / 5
12,861
989
17,888
16,412
12,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Hemolele
Cthulhu
20
8 / 8 / 3
15,301
1,177
13,525
23,861
10,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
huugh
Morgan Le Fay
19
2 / 7 / 7
12,564
966
19,667
17,468
7,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
sebstone123
Sylvanus
18
1 / 12 / 8
12,698
977
12,633
28,852
29,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 13 / 4
12,605
970
3,114
25,913
24,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alan-Lee-Ma
Heimdallr
20
5 / 5 / 29
14,063
1,082
19,284
14,433
5,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Hersheys1963
Sun Wukong
17
4 / 1 / 8
11,326
871
5,590
7,905
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Rationxe
Kukulkan
20
21 / 4 / 16
16,986
1,307
44,862
15,580
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 2 / 24
13,817
1,063
18,316
18,343
22,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
ajwooly
Morgan Le Fay
20
5 / 3 / 22
13,455
1,035
18,657
16,048
6,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
143
15
Kills
44
44
Deaths
15
27
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alan-Lee-Ma
Heimdallr
5
5
29
3.9
L
Tiamat
DOVIAKIN3
Tiamat
4
4
5
1.63
L
Cthulhu
Hemolele
Cthulhu
8
8
3
1.19
W
Sun Wukong
Hersheys1963
Sun Wukong
4
1
8
8
W
Kukulkan
Rationxe
Kukulkan
21
4
16
7.25
W
9
2
24
10.5
W
Morgan Le Fay
ajwooly
Morgan Le Fay
5
3
22
5.33
L
Morgan Le Fay
huugh
Morgan Le Fay
2
7
7
0.79
L
Sylvanus
sebstone123
Sylvanus
1
12
8
0.42
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,827
Damage
106,709
112,506
Taken
72,309
83,894
Mitigated
47,379
17,669
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alan-Lee-Ma
Heimdallr
19,284
13,293
0
0
14,433
5,673
0
13,506
927
0
44,233
L
Tiamat
DOVIAKIN3
Tiamat
17,888
1,706
880
2,545
16,412
12,689
0
11,091
5,321
40,707
0
L
Cthulhu
Hemolele
Cthulhu
13,525
177
0
2,231
23,861
10,089
0
15,738
8,123
60,388
0
W
Sun Wukong
Hersheys1963
Sun Wukong
5,590
1,488
0
2,210
7,905
4,271
0
7,290
615
0
15,152
W
Kukulkan
Rationxe
Kukulkan
44,862
5,751
0
3,895
15,580
8,359
0
14,469
1,111
90,456
0
W
18,316
1,315
0
0
18,343
22,335
0
17,203
1,140
22,259
0
W
Morgan Le Fay
ajwooly
Morgan Le Fay
18,657
2,306
0
1,020
16,048
6,741
0
14,359
1,689
33,936
0
L
Morgan Le Fay
huugh
Morgan Le Fay
19,667
2,100
0
767
17,468
7,310
0
15,169
2,299
44,446
0
L
Sylvanus
sebstone123
Sylvanus
12,633
3,612
4,066
5,826
28,852
29,345
0
22,616
6,236
21,449
0
L
3,114
655
598
756
25,913
24,461
0
17,221
8,692
18,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,029
Gold Earned
69,647
257
Minions Killed
263
10
Camps Cleared
5
1,268,430
Distance Traveled
1,104,963
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,063
1,082
62
5
0
210,213
0
L
Tiamat
12,861
989
54
4
2
312,264
0
L
Cthulhu
15,301
1,177
106
8
7
303,532
0
W
Sun Wukong
11,326
871
26
2
2
152,839
0
W
Kukulkan
16,986
1,307
127
10
1
228,613
0
W
Ares
13,817
1,063
10
1
0
253,912
2
W
Morgan Le Fay
13,455
1,035
38
3
2
259,386
0
L
Morgan Le Fay
12,564
966
44
3
0
255,503
0
L
Sylvanus
12,698
977
28
2
1
195,053
2
L
Yemoja
12,605
970
25
2
0
202,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role