Player Matchup

Horus
Horus
Callsign_Poison
Horus
Level 24
God Stats
29W - 16L
1,579 SR
Queue Stats
59W - 49L
1,551 Elo+
Solo
Nike
Nike
GingyOnDeck
Nike
Level 21
God Stats
12W - 11L
1,312 SR
Queue Stats
37W - 48L
1,315 Elo+
Party 1
Zeus
Zeus
UhmwhyamIhere19
Zeus
Level 26
God Stats
11W - 18L
1,439 SR
Queue Stats
163W - 177L
1,486 Elo+
Solo
Fenrir
Fenrir
bramichel91YT
Fenrir
Level 7
God Stats
11W - 21L
1,497 SR
Queue Stats
61W - 67L
1,415 Elo+
Solo
Apollo
Apollo
motoDoobie99
Apollo
Level 40
God Stats
14W - 14L
1,470 SR
Queue Stats
33W - 39L
1,460 Elo+
Party 1
Team Averages
Level 24
1,459 SR
1,445 Elo+

VS

Team Averages
Level 19
1,459 SR
1,501 Elo+
Ganesha
Ganesha
Soul_Vanisher
Ganesha
Level 26
God Stats
6W - 2L
1,831 SR
Queue Stats
135W - 119L
1,476 Elo+
Solo
Kukulkan
Kukulkan
bgatespopcntrl91
Kukulkan
Level 5
God Stats
0W - 3L
1,239 SR
Queue Stats
2W - 8L
1,346 Elo+
Solo
Horus
Horus
kaostet
Horus
Level 29
God Stats
1W - 9L
1,179 SR
Queue Stats
206W - 216L
1,516 Elo+
Solo
Izanami
Izanami
misztoot
Izanami
Level 28
God Stats
33W - 33L
1,546 SR
Queue Stats
1,183W - 1,282L
1,390 Elo+
Solo
Olorun
Olorun
peckish_camera2
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
9,447
945
11,357
9,423
5,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 1 / 13
10,358
1,036
8,523
7,227
5,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 0 / 6
9,895
990
14,175
1,309
491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 11
9,418
942
8,900
8,584
3,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
7 / 0 / 11
10,757
1,076
20,146
8,028
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 7 / 1
9,302
930
7,888
24,878
27,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 0
8,362
836
4,469
7,308
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
kaostet
Horus
13
1 / 4 / 0
8,504
850
8,602
20,123
19,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
misztoot
Izanami
14
0 / 3 / 1
8,360
836
6,095
8,134
2,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 1
8,563
856
3,231
8,500
4,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
20
Kills
1
1
Deaths
20
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
4
1
13
10.5
L
Ganesha
0
7
1
0.07
W
4
0
6
7
L
0
3
0
0
W
2
0
11
7.5
L
Horus
kaostet
Horus
1
4
0
0.25
L
Izanami
misztoot
Izanami
0
3
1
0.17
W
Apollo
7
0
11
12.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,101
Damage
30,285
34,571
Taken
68,943
17,277
Mitigated
57,974
9,995
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,357
4,753
1,404
2,646
9,423
5,277
0
3,445
5,978
0
20,931
W
8,523
1,559
820
1,366
7,227
5,046
0
2,995
4,232
0
12,563
L
Ganesha
7,888
248
0
874
24,878
27,611
0
5,401
18,967
15,797
0
W
14,175
455
0
0
1,309
491
0
647
662
31,285
0
L
4,469
738
720
827
7,308
3,687
0
1,605
5,643
14,641
318
W
8,900
2,719
0
469
8,584
3,790
0
4,327
4,257
0
18,496
L
Horus
kaostet
Horus
8,602
3,970
2,684
2,786
20,123
19,749
0
4,545
15,068
0
17,436
L
Izanami
misztoot
Izanami
6,095
4,526
0
176
8,134
2,889
0
1,485
6,499
0
29,984
W
Apollo
20,146
14,634
804
2,486
8,028
2,673
0
4,112
3,916
0
44,557
L
3,231
3,184
163
856
8,500
4,038
0
1,139
7,241
15,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
43,091
179
Minions Killed
148
4
Camps Cleared
5
981,475
Distance Traveled
743,915
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,447
945
26
3
0
196,101
0
W
Nike
10,358
1,036
25
3
0
210,793
0
L
Ganesha
9,302
930
0
0
0
155,224
0
W
Zeus
9,895
990
45
5
1
194,064
0
L
Kukulkan
8,362
836
31
3
1
123,645
1
W
Fenrir
9,418
942
20
2
1
187,323
0
L
Horus
8,504
850
31
3
1
193,693
0
L
Izanami
8,360
836
55
6
2
142,302
0
W
Apollo
10,757
1,076
63
6
2
193,194
1
L
Olorun
8,563
856
31
3
1
129,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role