Player Matchup

Bakasura
Bakasura
Fzengin
Bakasura
Level 65
God Stats
0W - 2L
1,126 SR
Queue Stats
160W - 133L
1,542 Elo+
Party 1
Yemoja
Yemoja
Najimi_Ajimuu
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,459 Elo+
Party 3
Merlin
Merlin
OPILAS
Merlin
Level 32
God Stats
1W - 1L
1,434 SR
Queue Stats
3W - 4L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Rexelos
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,593 Elo+
Party 1
Anhur
Anhur
ShayKray33
Anhur
Level 89
God Stats
5W - 7L
1,560 SR
Queue Stats
494W - 478L
1,499 Elo+
Party 3
Team Averages
Level 44
1,424 SR
1,521 Elo+

VS

Team Averages
Level 59
1,477 SR
1,506 Elo+
Cthulhu
Cthulhu
DAWIVX
Cthulhu
Level 26
God Stats
30W - 19L
1,547 SR
Queue Stats
402W - 397L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Hinkari
Kukulkan
Level 126
God Stats
4W - 1L
1,597 SR
Queue Stats
76W - 70L
1,529 Elo+
Party 4
Freya
Freya
ImASadCat
Freya
Level 44
God Stats
18W - 21L
1,448 SR
Queue Stats
74W - 79L
1,465 Elo+
Solo
Hercules
Hercules
Krosum
Hercules
Level 76
God Stats
1W - 2L
1,261 SR
Queue Stats
247W - 249L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
Xileano03
Gilgamesh
Level 24
God Stats
3W - 1L
1,532 SR
Queue Stats
60W - 46L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fzengin
Bakasura
11
1 / 4 / 1
6,295
484
3,420
9,699
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
6,044
465
3,550
8,350
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
OPILAS
Merlin
11
1 / 4 / 0
6,512
501
3,832
6,690
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Rexelos
Cthulhu
11
0 / 2 / 1
6,342
488
5,218
8,134
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
1 / 2 / 1
6,246
480
5,621
8,341
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAWIVX
Cthulhu
12
1 / 1 / 3
6,548
504
4,201
7,381
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Hinkari
Kukulkan
14
5 / 1 / 3
7,972
613
6,721
5,431
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
ImASadCat
Freya
12
0 / 2 / 3
6,466
497
4,028
6,182
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Krosum
Hercules
11
2 / 0 / 3
6,880
529
5,471
11,343
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Xileano03
Gilgamesh
15
6 / 0 / 3
8,321
640
7,024
7,159
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DAWIVX
Cthulhu
1
1
3
2.5
L
Bakasura
Fzengin
Bakasura
1
4
1
0.38
W
Kukulkan
Hinkari
Kukulkan
5
1
3
6.5
W
Freya
ImASadCat
Freya
0
2
3
0.75
W
Hercules
Krosum
Hercules
2
0
3
3.5
L
1
2
1
0.75
L
Merlin
OPILAS
Merlin
1
4
0
0.25
L
Cthulhu
Rexelos
Cthulhu
0
2
1
0.25
L
Anhur
1
2
1
0.75
W
Gilgamesh
Xileano03
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
27,445
41,214
Taken
37,496
17,660
Mitigated
16,204
7,761
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DAWIVX
Cthulhu
4,201
203
29
2,877
7,381
4,347
111
5,121
1,644
26,402
0
L
Bakasura
Fzengin
Bakasura
3,420
2,416
0
956
9,699
3,207
0
3,298
6,109
0
29,942
W
Kukulkan
Hinkari
Kukulkan
6,721
266
0
320
5,431
1,997
1,317
2,440
2,781
47,473
0
W
Freya
ImASadCat
Freya
4,028
673
270
2,913
6,182
1,426
0
1,236
4,946
40,304
0
W
Hercules
Krosum
Hercules
5,471
683
0
3,222
11,343
5,272
2
2,015
8,908
0
21,416
L
3,550
542
1,284
1,765
8,350
4,407
0
2,583
5,709
14,744
0
L
Merlin
OPILAS
Merlin
3,832
159
0
1,054
6,690
2,285
0
1,758
4,814
36,624
0
L
Cthulhu
Rexelos
Cthulhu
5,218
663
0
2,418
8,134
5,339
0
3,697
3,923
30,006
0
L
Anhur
5,621
2,645
0
284
8,341
2,422
0
2,632
5,709
0
41,634
W
Gilgamesh
Xileano03
Gilgamesh
7,024
2,619
0
793
7,159
3,162
0
1,224
5,865
0
63,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
36,187
339
Minions Killed
381
0
Camps Cleared
0
1,146,299
Distance Traveled
1,188,893
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,548
504
53
4
0
218,751
4
L
Bakasura
6,295
484
84
6
0
265,052
0
W
Kukulkan
7,972
613
102
8
0
241,987
1
W
Freya
6,466
497
79
6
0
229,991
1
W
Hercules
6,880
529
37
3
0
215,323
3
L
Yemoja
6,044
465
33
3
0
230,292
0
L
Merlin
6,512
501
80
6
0
222,989
1
L
Cthulhu
6,342
488
56
4
0
213,947
0
L
Anhur
6,246
480
86
7
0
214,019
4
W
Gilgamesh
8,321
640
110
8
0
282,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role