Player Matchup

Chaac
Chaac
Adang
Chaac
Level 36
God Stats
1W - 3L
1,404 SR
Queue Stats
142W - 138L
1,533 Elo+
Solo
Bacchus
Bacchus
Filtorn
Bacchus
Level 96
God Stats
0W - 2L
1,324 SR
Queue Stats
88W - 70L
1,513 Elo+
Party 3
Poseidon
Poseidon
Mantaro
Poseidon
Level 22
God Stats
0W - 2L
1,294 SR
Queue Stats
24W - 28L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
MrFin00
Baron Samedi
Level 102
God Stats
15W - 9L
1,745 SR
Queue Stats
547W - 548L
1,491 Elo+
Party 2
Anhur
Anhur
mikeabeer
Anhur
Level 39
God Stats
4W - 7L
1,469 SR
Queue Stats
171W - 187L
1,472 Elo+
Party 2
Team Averages
Level 59
1,447 SR
1,497 Elo+

VS

Team Averages
Level 60
1,586 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Dientedesable03
Gilgamesh
Level 26
God Stats
10W - 7L
1,753 SR
Queue Stats
68W - 72L
1,431 Elo+
Party 1
Chronos
Chronos
DrIssues
Chronos
Level 89
God Stats
2W - 0L
1,746 SR
Queue Stats
130W - 134L
1,489 Elo+
Solo
Athena
Athena
HazelPie
Athena
Level 104
God Stats
5W - 9L
1,451 SR
Queue Stats
32W - 40L
1,441 Elo+
Solo
Raijin
Raijin
ImNotAprO316
Raijin
Level 49
God Stats
7W - 5L
1,413 SR
Queue Stats
174W - 151L
1,537 Elo+
Party 1
King Arthur
King Arthur
TheRoyalFap
King Arthur
Level 32
God Stats
85W - 84L
1,569 SR
Queue Stats
423W - 431L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adang
Chaac
20
4 / 5 / 6
13,516
483
21,434
30,512
36,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Filtorn
Bacchus
20
4 / 5 / 6
12,243
437
16,049
23,334
16,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Mantaro
Poseidon
19
3 / 6 / 5
12,053
430
10,921
14,716
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MrFin00
Baron Samedi
19
6 / 5 / 5
12,972
463
11,316
20,966
26,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
mikeabeer
Anhur
19
2 / 5 / 7
12,474
446
11,694
15,254
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dientedesable03
Gilgamesh
20
10 / 2 / 11
15,295
546
13,076
21,143
16,747
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
DrIssues
Chronos
20
2 / 5 / 10
13,745
491
13,411
19,364
7,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
HazelPie
Athena
19
2 / 5 / 17
13,378
478
12,067
25,837
27,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
20
10 / 0 / 11
16,437
587
25,849
10,779
5,336
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
TheRoyalFap
King Arthur
20
2 / 7 / 9
14,508
518
17,204
30,244
23,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
19
Kills
26
26
Deaths
19
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adang
Chaac
4
5
6
1.4
W
Gilgamesh
Dientedesable03
Gilgamesh
10
2
11
7.75
W
Chronos
DrIssues
Chronos
2
5
10
1.4
L
Bacchus
Filtorn
Bacchus
4
5
6
1.4
W
Athena
HazelPie
Athena
2
5
17
2.1
W
Raijin
10
0
11
15.5
L
Poseidon
Mantaro
Poseidon
3
6
5
0.92
L
Baron Samedi
MrFin00
Baron Samedi
6
5
5
1.7
W
King Arthur
TheRoyalFap
King Arthur
2
7
9
0.93
L
Anhur
mikeabeer
Anhur
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,414
Damage
81,607
104,782
Taken
107,367
90,705
Mitigated
81,398
25,844
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adang
Chaac
21,434
4,814
0
9,761
30,512
36,124
554
10,729
19,651
412
95,224
W
Gilgamesh
Dientedesable03
Gilgamesh
13,076
3,171
0
2,104
21,143
16,747
954
6,583
14,368
0
135,666
W
Chronos
DrIssues
Chronos
13,411
6,768
0
7,772
19,364
7,707
4,000
9,475
9,793
93,266
0
L
Bacchus
Filtorn
Bacchus
16,049
1,864
0
9,494
23,334
16,147
0
9,571
13,608
101,082
0
W
Athena
HazelPie
Athena
12,067
3,643
0
4,965
25,837
27,893
787
8,893
16,842
54,541
0
W
Raijin
25,849
1,425
513
5,589
10,779
5,336
1,530
4,685
5,974
137,662
0
L
Poseidon
Mantaro
Poseidon
10,921
1,359
276
829
14,716
6,251
0
8,579
5,931
71,694
0
L
Baron Samedi
MrFin00
Baron Samedi
11,316
778
1,250
3,734
20,966
26,246
135
13,245
7,700
52,397
0
W
King Arthur
TheRoyalFap
King Arthur
17,204
3,056
0
8,019
30,244
23,715
1,086
8,313
21,726
347
102,262
L
Anhur
mikeabeer
Anhur
11,694
6,766
0
500
15,254
5,937
889
8,924
6,250
0
82,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,258
Gold Earned
73,363
711
Minions Killed
773
0
Camps Cleared
0
2,506,959
Distance Traveled
2,638,004
41
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,516
483
189
7
0
469,480
2
W
Gilgamesh
15,295
546
158
6
0
587,003
1
W
Chronos
13,745
491
170
6
0
476,151
3
L
Bacchus
12,243
437
145
5
0
563,896
8
W
Athena
13,378
478
50
2
0
508,383
5
W
Raijin
16,437
587
231
8
0
550,557
5
L
Poseidon
12,053
430
151
5
0
505,858
17
L
Baron Samedi
12,972
463
65
2
0
469,111
6
W
King Arthur
14,508
518
164
6
0
515,910
3
L
Anhur
12,474
446
161
6
0
498,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role