Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Alferecita
Fenrir
Level 17
God Stats
3W - 0L
1,883 SR
Queue Stats
21W - 12L
1,676 Elo+
Solo
Ymir
Ymir
AsJiD
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,446 Elo+
Solo
Apollo
Apollo
antoniopagola
Apollo
Level 18
God Stats
7W - 5L
1,512 SR
Queue Stats
116W - 103L
1,598 Elo+
Solo
Bellona
Bellona
joseluStalker
Bellona
Level 24
God Stats
3W - 2L
1,189 SR
Queue Stats
62W - 67L
1,387 Elo+
Party 1
Team Averages
Level 21
1,517 SR
1,522 Elo+

VS

Team Averages
Level 17
1,670 SR
1,497 Elo+
Anhur
Anhur
Apognarök
Anhur
Level 12
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 6L
1,027 Elo+
Solo
Thanatos
Thanatos
Mephashm
Thanatos
Level 22
God Stats
6W - 7L
1,689 SR
Queue Stats
123W - 138L
1,477 Elo+
Solo
Nike
Nike
Zuluag
Nike
Level 16
God Stats
63W - 63L
1,536 SR
Queue Stats
140W - 167L
1,456 Elo+
Solo
Kukulkan
Kukulkan
thornesounds
Kukulkan
Level 7
God Stats
2W - 1L
1,868 SR
Queue Stats
7W - 1L
1,958 Elo+
Solo
Sobek
Sobek
白里透黑
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 5 / 3
10,007
556
7,711
10,310
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Alferecita
Fenrir
16
2 / 1 / 5
9,891
550
6,956
11,889
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
AsJiD
Ymir
12
2 / 7 / 11
9,511
528
6,200
16,923
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
14 / 1 / 5
12,482
693
16,213
12,706
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
18
9 / 3 / 2
11,657
648
12,419
13,762
14,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 7 / 6
8,319
462
5,106
9,886
2,386
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Mephashm
Thanatos
13
2 / 6 / 6
8,852
492
5,372
16,654
5,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Nike
Zuluag
Nike
13
2 / 7 / 1
8,619
479
5,445
13,321
4,868
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
thornesounds
Kukulkan
17
6 / 5 / 5
10,344
575
14,734
9,953
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 7 / 7
9,259
514
9,560
16,435
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
32
Kills
17
17
Deaths
32
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
5
3
1.3
W
Fenrir
Alferecita
Fenrir
2
1
5
4.5
L
Anhur
2
7
6
0.71
W
Ymir
AsJiD
Ymir
2
7
11
1.07
L
Thanatos
Mephashm
Thanatos
2
6
6
0.83
L
Nike
Zuluag
Nike
2
7
1
0.36
W
14
1
5
16.5
W
Bellona
9
3
2
3.33
L
Kukulkan
thornesounds
Kukulkan
6
5
5
1.7
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,499
Damage
40,217
65,590
Taken
66,249
41,016
Mitigated
29,537
13,757
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,711
1,037
0
1,015
10,310
4,259
712
7,321
2,989
56,425
0
W
Fenrir
Alferecita
Fenrir
6,956
1,010
0
2,544
11,889
5,765
0
3,595
8,294
0
60,870
L
Anhur
5,106
2,318
0
751
9,886
2,386
996
1,827
8,019
0
37,605
W
Ymir
AsJiD
Ymir
6,200
1,579
500
1,614
16,923
12,070
342
10,069
6,854
14,934
0
L
Thanatos
Mephashm
Thanatos
5,372
1,755
0
9,650
16,654
5,934
0
1,598
14,854
0
43,374
L
Nike
Zuluag
Nike
5,445
2,442
0
0
13,321
4,868
112
896
11,841
0
35,267
W
16,213
10,998
0
6,290
12,706
4,628
3,048
1,981
10,725
0
108,415
W
Bellona
12,419
4,982
0
1,794
13,762
14,294
251
1,328
12,434
0
67,199
L
Kukulkan
thornesounds
Kukulkan
14,734
1,835
0
1,717
9,953
3,913
0
1,602
8,149
83,159
0
L
9,560
910
0
2,987
16,435
12,436
66
7,350
8,847
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
45,393
534
Minions Killed
401
0
Camps Cleared
0
1,671,952
Distance Traveled
1,525,105
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,007
556
116
6
0
305,763
0
W
Fenrir
9,891
550
91
5
0
379,081
10
L
Anhur
8,319
462
64
4
0
299,804
3
W
Ymir
9,511
528
17
1
0
291,704
1
L
Thanatos
8,852
492
87
5
0
313,661
1
L
Nike
8,619
479
76
4
0
285,704
8
W
Apollo
12,482
693
166
9
0
363,222
2
W
Bellona
11,657
648
144
8
0
332,182
3
L
Kukulkan
10,344
575
144
8
0
317,337
0
L
Sobek
9,259
514
30
2
0
308,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role