Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CloneWars00
Yemoja
Level 149
God Stats
4W - 1L
1,513 SR
Queue Stats
34W - 32L
1,506 Elo+
Solo
Anhur
Anhur
NZK94
Anhur
Level 128
God Stats
5W - 4L
1,446 SR
Queue Stats
291W - 289L
1,490 Elo+
Solo
Cabrakan
Cabrakan
Zer0Kami
Cabrakan
Level 23
God Stats
2W - 2L
1,297 SR
Queue Stats
87W - 94L
1,212 Elo+
Solo
Bakasura
Bakasura
blastednyereye
Bakasura
Level 140
God Stats
3W - 2L
1,726 SR
Queue Stats
193W - 183L
1,527 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,447 Elo+

VS

Team Averages
Level 130
1,406 SR
1,509 Elo+
Guan Yu
Guan Yu
D Train 12
Guan Yu
Level 157
God Stats
1W - 4L
1,583 SR
Queue Stats
117W - 126L
1,544 Elo+
Party 2
He Bo
He Bo
DengDog141
He Bo
Level 155
God Stats
3W - 2L
1,639 SR
Queue Stats
212W - 202L
1,529 Elo+
Party 2
Artio
Artio
FuZuBren
Artio
Level 104
God Stats
0W - 3L
1,204 SR
Queue Stats
89W - 88L
1,463 Elo+
Party 1
Raijin
Raijin
Jayytee Brah
Raijin
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
172W - 168L
1,569 Elo+
Party 2
Ratatoskr
Ratatoskr
RazielRain
Ratatoskr
Level 107
God Stats
0W - 2L
1,327 SR
Queue Stats
56W - 57L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 10
6,190
1,238
4,843
3,334
1,322
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
1 / 0 / 10
6,285
1,257
2,424
3,024
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
NZK94
Anhur
11
6 / 1 / 8
6,699
1,340
6,187
5,534
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Zer0Kami
Cabrakan
10
3 / 1 / 9
6,304
1,261
4,057
5,582
4,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
10
2 / 2 / 10
5,995
1,199
2,967
4,469
2,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D Train 12
Guan Yu
9
1 / 4 / 1
5,293
1,059
2,090
5,670
3,249
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

He Bo
11
2 / 3 / 2
5,962
1,192
4,733
4,361
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
FuZuBren
Artio
8
1 / 2 / 0
4,831
966
815
5,392
2,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
11
0 / 3 / 3
5,580
1,116
4,794
5,486
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ratatoskr
RazielRain
Ratatoskr
6
0 / 2 / 0
4,320
864
1,426
3,685
968
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
14
Kills
4
5
Deaths
14
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
10
7
W
Yemoja
1
0
10
6
L
Guan Yu
D Train 12
Guan Yu
1
4
1
0.38
L
He Bo
2
3
2
1
L
Artio
FuZuBren
Artio
1
2
0
0.5
L
Raijin
0
3
3
0.5
W
Anhur
NZK94
Anhur
6
1
8
10
L
Ratatoskr
RazielRain
Ratatoskr
0
2
0
0
W
Cabrakan
Zer0Kami
Cabrakan
3
1
9
7.5
W
Bakasura
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
13,858
21,943
Taken
24,594
13,435
Mitigated
9,211
12,989
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,843
472
1,445
640
3,334
1,322
984
1,141
2,193
8,878
0
W
Yemoja
2,424
527
4,048
1,112
3,024
2,642
386
1,698
1,326
5,413
0
L
Guan Yu
D Train 12
Guan Yu
2,090
50
792
812
5,670
3,249
0
2,465
2,915
0
4,007
L
He Bo
4,733
195
342
629
4,361
1,379
0
2,654
1,707
7,010
0
L
Artio
FuZuBren
Artio
815
59
0
1,368
5,392
2,110
0
2,418
2,869
1,002
0
L
Raijin
4,794
461
181
1,461
5,486
1,505
0
1,442
3,989
14,548
0
W
Anhur
NZK94
Anhur
6,187
3,562
1,079
1,731
5,534
2,476
241
2,177
3,357
0
14,128
L
Ratatoskr
RazielRain
Ratatoskr
1,426
247
0
707
3,685
968
0
2,345
1,340
0
1,822
W
Cabrakan
Zer0Kami
Cabrakan
4,057
968
644
1,113
5,582
4,915
104
3,006
2,576
6,976
0
W
Bakasura
2,967
1,792
620
557
4,469
2,080
1,057
2,320
2,149
0
3,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
25,986
57
Minions Killed
27
0
Camps Cleared
0
428,925
Distance Traveled
351,858
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,190
1,238
13
3
0
93,106
0
W
Yemoja
6,285
1,257
6
1
0
84,105
0
L
Guan Yu
5,293
1,059
3
1
0
80,997
1
L
He Bo
5,962
1,192
4
1
0
83,384
0
L
Artio
4,831
966
0
0
0
57,331
0
L
Raijin
5,580
1,116
20
4
0
82,281
1
W
Anhur
6,699
1,340
21
4
0
78,165
0
L
Ratatoskr
4,320
864
0
0
0
47,865
0
W
Cabrakan
6,304
1,261
2
0
0
83,646
1
W
Bakasura
5,995
1,199
15
3
0
89,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role