Player Matchup

Bakasura
Bakasura
CoRuPtEd__SOMbra
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,242 Elo+
Solo
Cthulhu
Cthulhu
Hemolele
Cthulhu
Level 6
God Stats
14W - 14L
1,825 SR
Queue Stats
35W - 39L
1,627 Elo+
Solo
Neith
Neith
Volkav
Neith
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
45W - 47L
1,414 Elo+
Solo
Amaterasu
Amaterasu
endmylife420
Amaterasu
Level 12
God Stats
1W - 3L
1,216 SR
Queue Stats
51W - 47L
1,424 Elo+
Solo
Zeus
Zeus
reaver1993
Zeus
Level 17
God Stats
111W - 130L
1,443 SR
Queue Stats
134W - 173L
1,355 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,412 Elo+

VS

Team Averages
Level 33
1,557 SR
1,450 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JoSya45
Ah Puch
Level 18
God Stats
10W - 6L
1,785 SR
Queue Stats
93W - 72L
1,397 Elo+
Solo
Merlin
Merlin
Yat030
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 1
King Arthur
King Arthur
trekblazer
King Arthur
Level 17
God Stats
59W - 68L
1,500 SR
Queue Stats
627W - 658L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,663
866
1,609
13,222
5,157
Cthulhu
Hemolele
Cthulhu
16
3 / 6 / 6
10,367
1,037
10,594
20,181
9,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Volkav
Neith
17
3 / 4 / 7
10,480
1,048
11,664
12,644
4,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
endmylife420
Amaterasu
16
2 / 5 / 7
9,663
966
5,519
17,942
12,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 10 / 5
10,479
1,048
16,209
13,668
4,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

118

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
21 / 1 / 6
15,669
1,567
29,107
11,700
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
 
Nox
18
7 / 0 / 19
11,444
1,144
16,174
6,146
2,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
JoSya45
Ah Puch
17
2 / 3 / 13
9,985
999
10,469
9,951
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Yat030
Merlin
18
2 / 6 / 18
10,473
1,047
8,786
9,507
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
trekblazer
King Arthur
16
1 / 2 / 13
9,649
965
5,161
12,902
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
12
Kills
33
33
Deaths
12
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
21
1
6
24
W
Nox
 
Nox
7
0
19
16.5
L
0
8
4
0.25
L
Cthulhu
Hemolele
Cthulhu
3
6
6
1
W
Ah Puch
JoSya45
Ah Puch
2
3
13
2.83
L
Neith
Volkav
Neith
3
4
7
1.63
W
Merlin
Yat030
Merlin
2
6
18
1.83
L
Amaterasu
endmylife420
Amaterasu
2
5
7
1.1
L
4
10
5
0.65
W
King Arthur
trekblazer
King Arthur
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,595
Damage
69,697
77,657
Taken
50,206
36,213
Mitigated
23,575
6,072
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
29,107
18,144
0
5,160
11,700
4,966
0
6,322
5,368
0
63,283
W
Nox
 
Nox
16,174
409
0
0
6,146
2,535
0
3,285
2,861
27,874
0
L
1,609
867
0
277
13,222
5,157
0
7,524
5,578
0
4,114
L
Cthulhu
Hemolele
Cthulhu
10,594
924
320
2,153
20,181
9,137
0
6,444
13,533
43,338
0
W
Ah Puch
JoSya45
Ah Puch
10,469
374
1,523
5,241
9,951
3,724
0
4,948
5,003
30,709
0
L
Neith
Volkav
Neith
11,664
5,576
0
1,308
12,644
4,839
0
6,874
5,680
0
38,253
W
Merlin
Yat030
Merlin
8,786
327
0
0
9,507
3,889
0
3,880
5,474
21,490
0
L
Amaterasu
endmylife420
Amaterasu
5,519
1,613
0
720
17,942
12,357
0
7,574
10,343
0
16,542
L
16,209
972
630
664
13,668
4,723
0
7,013
6,565
31,854
0
W
King Arthur
trekblazer
King Arthur
5,161
505
0
2,352
12,902
8,461
0
8,368
4,534
0
10,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,652
Gold Earned
57,220
209
Minions Killed
188
8
Camps Cleared
7
894,148
Distance Traveled
900,975
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,669
1,567
85
9
5
174,013
0
W
Nox
11,444
1,144
20
2
1
219,762
0
L
Bakasura
8,663
866
8
1
1
170,510
1
L
Cthulhu
10,367
1,037
56
6
5
216,871
0
W
Ah Puch
9,985
999
40
4
0
138,514
2
L
Neith
10,480
1,048
82
8
1
156,979
0
W
Merlin
10,473
1,047
28
3
0
158,539
0
L
Amaterasu
9,663
966
27
3
1
195,135
0
L
Zeus
10,479
1,048
36
4
0
154,653
0
W
King Arthur
9,649
965
15
2
1
210,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role