Player Matchup

Discordia
Discordia
Artur223
Discordia
Level 28
God Stats
40W - 37L
1,599 SR
Queue Stats
174W - 134L
1,563 Elo+
Solo
Yemoja
Yemoja
CoRuPtEd__SOMbra
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,285 Elo+
Solo
Heimdallr
Heimdallr
NatzMorow
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
668W - 683L
1,450 Elo+
Solo
Aphrodite
Aphrodite
milkbowl
Aphrodite
Level 9
God Stats
256W - 277L
1,422 SR
Queue Stats
496W - 544L
1,468 Elo+
Solo
Loki
Loki
關於謀生
Loki
Level 5
God Stats
4W - 9L
1,368 SR
Queue Stats
9W - 10L
1,325 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,418 Elo+

VS

Team Averages
Level 34
1,475 SR
1,452 Elo+
Bellona
Bellona
IcyAzn
Bellona
Level 105
God Stats
1W - 0L
1,323 SR
Queue Stats
65W - 68L
1,633 Elo+
Party 1
Cerberus
Cerberus
JunkBeatle20441
Cerberus
Level 5
God Stats
4W - 4L
1,386 SR
Queue Stats
4W - 8L
1,320 Elo+
Solo
Neith
Neith
SrKub
Neith
Level 28
God Stats
177W - 137L
1,618 SR
Queue Stats
187W - 153L
1,579 Elo+
Solo
Ullr
Ullr
barkukoy
Ullr
Level 28
God Stats
28W - 20L
1,549 SR
Queue Stats
239W - 234L
1,401 Elo+
Solo
Thoth
Thoth
joemamagotem69
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Artur223
Discordia
20
2 / 4 / 10
13,516
965
27,290
18,271
8,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 5
12,038
860
2,225
20,352
17,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
NatzMorow
Heimdallr
18
4 / 12 / 5
12,885
920
14,552
25,341
12,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
milkbowl
Aphrodite
18
2 / 3 / 7
12,146
868
11,184
16,293
12,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 9 / 6
13,011
929
8,910
19,297
8,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcyAzn
Bellona
20
5 / 3 / 18
13,754
982
19,194
22,442
24,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
14
0 / 2 / 0
9,982
713
27
1,792
581
Neith
SrKub
Neith
20
15 / 3 / 15
16,914
1,208
38,268
16,467
9,685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
20
12 / 3 / 18
15,694
1,121
22,848
15,667
6,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 21
14,185
1,013
14,250
12,601
4,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
107
13
Kills
35
35
Deaths
13
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
Artur223
Discordia
2
4
10
1.75
L
0
7
5
0.36
W
Bellona
IcyAzn
Bellona
5
3
18
4.67
W
Cerberus
0
2
0
0
L
Heimdallr
NatzMorow
Heimdallr
4
12
5
0.54
W
Neith
SrKub
Neith
15
3
15
7.5
W
Ullr
12
3
18
7
W
3
2
21
6.75
L
Aphrodite
milkbowl
Aphrodite
2
3
7
1.83
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,161
Damage
94,587
99,554
Taken
68,969
59,950
Mitigated
46,638
15,693
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Artur223
Discordia
27,290
1,970
0
2,494
18,271
8,290
0
1,230
16,981
89,079
0
L
2,225
664
635
1,206
20,352
17,959
0
3,857
16,320
8,204
0
W
Bellona
IcyAzn
Bellona
19,194
5,283
0
1,871
22,442
24,419
0
14,095
8,347
1,922
32,874
W
Cerberus
27
0
0
117
1,792
581
0
1,222
570
66
0
L
Heimdallr
NatzMorow
Heimdallr
14,552
6,438
0
0
25,341
12,270
0
5,450
19,621
0
38,578
W
Neith
SrKub
Neith
38,268
23,717
0
5,468
16,467
9,685
0
8,985
7,482
0
82,952
W
Ullr
22,848
15,527
1,870
4,618
15,667
6,961
0
9,752
5,915
0
41,941
W
14,250
826
437
1,396
12,601
4,992
0
6,645
5,956
58,055
0
L
Aphrodite
milkbowl
Aphrodite
11,184
1,455
4,887
6,471
16,293
12,438
0
3,647
12,352
26,765
0
L
8,910
1,579
0
0
19,297
8,993
0
1,128
17,965
0
24,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,596
Gold Earned
70,529
269
Minions Killed
292
5
Camps Cleared
13
1,282,981
Distance Traveled
1,083,037
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,516
965
145
10
2
270,703
1
L
Yemoja
12,038
860
11
1
0
218,521
1
W
Bellona
13,754
982
37
3
4
260,991
2
W
Cerberus
9,982
713
0
0
0
23,581
0
L
Heimdallr
12,885
920
50
4
0
260,421
1
W
Neith
16,914
1,208
102
7
5
273,000
1
W
Ullr
15,694
1,121
36
3
2
270,788
0
W
Thoth
14,185
1,013
117
8
2
254,677
1
L
Aphrodite
12,146
868
35
3
2
261,846
0
L
Loki
13,011
929
28
2
1
271,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role