Player Matchup

Zeus
Zeus
DynamiteEagle91
Zeus
Level 14
God Stats
27W - 25L
1,642 SR
Queue Stats
31W - 31L
1,641 Elo+
Party 1
Bellona
Bellona
ProudSwing35376
Bellona
Level 26
God Stats
84W - 74L
1,540 SR
Queue Stats
105W - 112L
1,415 Elo+
Party 1
Kali
Kali
PsiH2033
Kali
Level 17
God Stats
7W - 4L
1,455 SR
Queue Stats
36W - 40L
1,426 Elo+
Solo
Jormungandr
Jormungandr
killerBOSS09057
Jormungandr
Level 26
God Stats
78W - 64L
1,561 SR
Queue Stats
109W - 117L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
unshinesx
Gilgamesh
Level 27
God Stats
11W - 3L
1,845 SR
Queue Stats
123W - 111L
1,438 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,467 Elo+

VS

Team Averages
Level 16
1,573 SR
1,505 Elo+
Arachne
Arachne
KamakazeHottie
Arachne
Level 28
God Stats
4W - 3L
1,818 SR
Queue Stats
164W - 176L
1,526 Elo+
Solo
Ymir
Ymir
Stivi1923
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,386 Elo+
Solo
Anhur
Anhur
The_Danbulance
Anhur
Level 14
God Stats
7W - 9L
1,600 SR
Queue Stats
172W - 101L
1,609 Elo+
Solo
Zeus
Zeus
Was it OJ xYesx
Zeus
Level 29
God Stats
7W - 7L
1,449 SR
Queue Stats
66W - 65L
1,372 Elo+
Solo
Cerberus
Cerberus
hugofont76
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
7,995
533
10,369
7,429
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 3 / 4
7,347
490
4,602
11,733
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
12
2 / 3 / 0
7,384
492
4,649
10,251
3,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
killerBOSS09057
Jormungandr
12
3 / 2 / 5
7,614
508
7,773
6,193
2,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
unshinesx
Gilgamesh
12
4 / 1 / 0
8,118
541
4,308
9,197
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
8,478
565
8,347
10,613
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 7 / 2
6,021
401
1,363
12,116
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 1 / 0
6,969
465
5,262
9,348
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,165
478
3,918
5,664
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
hugofont76
Cerberus
11
1 / 3 / 1
6,704
447
5,348
9,998
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
17
Kills
11
11
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
5
3
0
1.67
W
2
3
4
1.33
W
Kali
2
3
0
0.67
L
Ymir
0
7
2
0.14
L
4
1
0
4
L
1
3
2
0.67
L
Cerberus
hugofont76
Cerberus
1
3
1
0.5
W
Jormungandr
killerBOSS09057
Jormungandr
3
2
5
2.75
W
Gilgamesh
unshinesx
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,701
Damage
24,238
44,803
Taken
47,739
19,247
Mitigated
21,349
9,687
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,369
1,259
0
1,616
7,429
2,119
78
994
6,435
37,672
0
L
8,347
6,870
0
2,292
10,613
3,829
0
942
9,671
0
60,030
W
4,602
1,686
0
2,105
11,733
6,746
169
3,009
8,694
188
42,568
W
Kali
4,649
2,564
0
4,561
10,251
3,078
779
4,412
5,299
0
31,416
L
Ymir
1,363
0
0
427
12,116
5,882
87
9,543
2,573
11,548
0
L
5,262
1,676
0
2,950
9,348
3,197
0
6,265
3,083
0
33,542
L
3,918
843
0
360
5,664
1,596
642
1,565
4,099
36,958
0
L
Cerberus
hugofont76
Cerberus
5,348
462
0
2,844
9,998
6,845
654
0
9,998
28,457
0
W
Jormungandr
killerBOSS09057
Jormungandr
7,773
1,630
0
169
6,193
2,641
206
455
5,738
32,949
0
W
Gilgamesh
unshinesx
Gilgamesh
4,308
1,487
0
1,236
9,197
4,663
545
1,159
8,008
0
31,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
35,337
306
Minions Killed
333
0
Camps Cleared
0
1,324,372
Distance Traveled
1,305,896
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,995
533
66
4
0
259,038
1
L
Arachne
8,478
565
111
7
0
316,345
2
W
Bellona
7,347
490
65
4
0
268,773
0
W
Kali
7,384
492
58
4
0
249,972
1
L
Ymir
6,021
401
26
2
0
258,247
0
L
Anhur
6,969
465
58
4
0
249,428
1
L
Zeus
7,165
478
63
4
0
232,232
4
L
Cerberus
6,704
447
75
5
0
249,644
3
W
Jormungandr
7,614
508
53
4
0
273,370
2
W
Gilgamesh
8,118
541
64
4
0
273,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role