Player Matchup

Ymir
Ymir
TheSimps4
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 142L
1,393 Elo+
Solo
Janus
Janus
Weno24588
Janus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
otraveestu
Ao Kuang
Level 17
God Stats
8W - 5L
1,617 SR
Queue Stats
42W - 36L
1,567 Elo+
Solo
Neith
Neith
patrickdam
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,615 Elo+
Solo
Odin
Odin
va_asd
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,278 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,470 Elo+

VS

Team Averages
Level 11
1,477 SR
1,537 Elo+
Nemesis
Nemesis
Floede-Botze
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,465 Elo+
Solo
Artemis
Artemis
HiRezhelpBullies
Artemis
Level 23
God Stats
1W - 2L
1,666 SR
Queue Stats
70W - 54L
1,485 Elo+
Solo
Kukulkan
Kukulkan
IlanSzalaj
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,635 Elo+
Solo
Discordia
Discordia
Nox_Phenix
Discordia
Level 7
God Stats
1W - 3L
1,221 SR
Queue Stats
21W - 25L
1,436 Elo+
Solo
Geb
Geb
OptimalAcorn922
Geb
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 82L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 2
4,142
592
926
5,462
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
Weno24588
Janus
10
5 / 0 / 0
5,734
819
2,736
1,426
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
otraveestu
Ao Kuang
10
4 / 0 / 1
5,501
786
1,981
3,588
1,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
8
1 / 1 / 1
4,567
652
4,507
4,206
1,012
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
va_asd
Odin
7
1 / 1 / 3
4,650
664
2,448
4,360
1,384
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Floede-Botze
Nemesis
8
1 / 2 / 1
4,375
625
1,493
4,673
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 1 / 1
4,249
607
4,417
3,918
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
IlanSzalaj
Kukulkan
2
0 / 2 / 0
2,944
421
32
1,044
277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Nox_Phenix
Discordia
7
0 / 5 / 1
3,895
556
1,498
3,741
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 2
4,368
624
2,398
5,925
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Floede-Botze
Nemesis
1
2
1
0.75
L
2
1
1
2.5
L
Kukulkan
IlanSzalaj
Kukulkan
0
2
0
0
L
Discordia
Nox_Phenix
Discordia
0
5
1
0.1
L
1
1
2
2
W
Ymir
0
2
2
0.5
W
Janus
Weno24588
Janus
5
0
0
5
W
Ao Kuang
otraveestu
Ao Kuang
4
0
1
4.5
W
Neith
1
1
1
1.5
W
Odin
va_asd
Odin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,598
Damage
9,838
19,042
Taken
19,301
5,671
Mitigated
5,935
6,454
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Floede-Botze
Nemesis
1,493
575
0
474
4,673
1,203
0
979
3,628
0
17,676
L
4,417
2,092
0
1,029
3,918
1,014
0
505
3,407
0
21,803
L
Kukulkan
IlanSzalaj
Kukulkan
32
32
0
5
1,044
277
0
577
467
693
0
L
Discordia
Nox_Phenix
Discordia
1,498
98
0
111
3,741
1,112
0
2,240
1,359
16,008
0
L
2,398
593
258
2,406
5,925
2,329
0
1,128
4,797
11,789
0
W
Ymir
926
517
78
1,154
5,462
1,926
0
1,173
4,289
9,268
0
W
Janus
Weno24588
Janus
2,736
68
0
750
1,426
319
700
325
1,003
27,195
0
W
Ao Kuang
otraveestu
Ao Kuang
1,981
455
0
1,992
3,588
1,030
104
791
2,775
21,953
0
W
Neith
4,507
1,615
0
1,656
4,206
1,012
70
1,131
3,075
0
24,189
W
Odin
va_asd
Odin
2,448
1,491
0
824
4,360
1,384
0
356
3,972
0
12,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
19,831
199
Minions Killed
140
0
Camps Cleared
0
646,558
Distance Traveled
568,237
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,375
625
48
7
0
151,184
0
L
Artemis
4,249
607
43
6
0
107,499
2
L
Kukulkan
2,944
421
3
0
0
53,978
0
L
Discordia
3,895
556
28
4
0
136,864
2
L
Geb
4,368
624
18
3
0
118,712
0
W
Ymir
4,142
592
13
2
0
112,487
0
W
Janus
5,734
819
64
9
0
136,538
1
W
Ao Kuang
5,501
786
47
7
0
140,439
2
W
Neith
4,567
652
48
7
0
117,557
1
W
Odin
4,650
664
27
4
0
139,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role