Player Matchup

Ao Kuang
Ao Kuang
Amari666
Ao Kuang
Level 13
God Stats
9W - 15L
1,243 SR
Queue Stats
179W - 168L
1,365 Elo+
Party 1
Ares
Ares
MG_venice20
Ares
Level 4
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 9L
1,223 Elo+
Solo
Apollo
Apollo
Mhpb1920
Apollo
Level 8
God Stats
4W - 4L
1,568 SR
Queue Stats
9W - 9L
1,484 Elo+
Solo
Nike
Nike
OG pablo v2
Nike
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 274L
1,393 Elo+
Party 1
Thoth
Thoth
netozomber
Thoth
Level 29
God Stats
10W - 22L
1,407 SR
Queue Stats
319W - 293L
1,500 Elo+
Solo
Team Averages
Level 14
1,405 SR
1,393 Elo+

VS

Team Averages
Level 22
1,511 SR
1,345 Elo+
Bellona
Bellona
Ceom08
Bellona
Level 6
God Stats
7W - 9L
1,413 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Kali
Kali
Monster7517
Kali
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 51L
1,528 Elo+
Solo
Medusa
Medusa
RestfulOrb
Medusa
Level 29
God Stats
39W - 19L
1,643 SR
Queue Stats
94W - 76L
1,372 Elo+
Solo
Thoth
Thoth
ULTRA VIOLET240
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 358L
1,434 Elo+
Solo
Khepri
Khepri
arsenup
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amari666
Ao Kuang
17
6 / 10 / 4
11,487
1,044
12,449
27,995
17,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 11 / 5
9,315
847
1,942
20,633
13,323
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Mhpb1920
Apollo
17
4 / 9 / 8
11,626
1,057
15,394
18,612
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 8 / 8
9,909
901
7,242
18,275
5,779
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
16
3 / 2 / 7
10,263
933
10,629
7,356
1,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

33

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ceom08
Bellona
16
4 / 7 / 15
10,408
946
14,516
16,572
12,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
21 / 1 / 14
15,682
1,426
24,539
13,265
8,372
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
RestfulOrb
Medusa
18
7 / 4 / 19
11,470
1,043
17,725
9,051
4,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 0 / 23
12,629
1,148
20,237
5,481
2,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
arsenup
Khepri
19
0 / 2 / 32
11,740
1,067
6,361
8,727
7,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
143
14
Kills
40
40
Deaths
14
32
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Amari666
Ao Kuang
6
10
4
0.8
W
Bellona
Ceom08
Bellona
4
7
15
1.64
L
0
11
5
0.23
L
Apollo
Mhpb1920
Apollo
4
9
8
0.89
W
21
1
14
28
L
1
8
8
0.63
W
Medusa
RestfulOrb
Medusa
7
4
19
4.13
W
8
0
23
19.5
W
Khepri
arsenup
Khepri
0
2
32
8
L
Thoth
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,656
Damage
83,378
92,871
Taken
53,096
44,735
Mitigated
36,159
10,186
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Amari666
Ao Kuang
12,449
4,191
274
6,029
27,995
17,785
0
5,110
22,885
22,398
0
W
Bellona
Ceom08
Bellona
14,516
6,798
0
1,873
16,572
12,898
0
7,819
8,605
0
23,646
L
1,942
377
0
0
20,633
13,323
0
5,732
14,901
7,505
0
L
Apollo
Mhpb1920
Apollo
15,394
7,691
0
1,728
18,612
5,926
0
8,376
10,236
0
55,024
W
24,539
18,826
0
6,587
13,265
8,372
0
6,387
6,878
0
43,764
L
7,242
1,538
0
350
18,275
5,779
0
5,369
12,906
0
19,806
W
Medusa
RestfulOrb
Medusa
17,725
8,992
482
524
9,051
4,681
0
4,080
4,971
0
28,082
W
20,237
1,168
155
736
5,481
2,729
0
1,438
4,043
61,794
0
W
Khepri
arsenup
Khepri
6,361
975
0
1,080
8,727
7,479
0
5,296
3,431
11,662
0
L
Thoth
10,629
464
904
901
7,356
1,922
0
2,011
5,345
24,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
61,929
176
Minions Killed
205
3
Camps Cleared
9
847,748
Distance Traveled
929,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,487
1,044
16
1
1
179,139
1
W
Bellona
10,408
946
22
2
2
154,303
0
L
Ares
9,315
847
6
1
0
133,177
0
L
Apollo
11,626
1,057
98
9
1
177,032
0
W
Kali
15,682
1,426
40
4
7
208,638
0
L
Nike
9,909
901
24
2
0
194,851
0
W
Medusa
11,470
1,043
36
3
0
171,154
0
W
Thoth
12,629
1,148
97
9
0
216,318
0
W
Khepri
11,740
1,067
10
1
0
179,205
0
L
Thoth
10,263
933
32
3
1
163,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role