Player Matchup

Sun Wukong
Sun Wukong
Silver II
CCMerciless
Sun Wukong
Silver II
Level 101
God Stats
6W - 5L
1,567 SR
Queue Stats
50W - 50L
1,449 MMR
Solo
Apollo
Apollo
Gold III
K9_Durotanzp
Apollo
Gold III
Level 140
God Stats
3W - 2L
1,677 SR
Queue Stats
115W - 114L
1,488 MMR
Party 1
Raijin
Raijin
Platinum IV
K9_Perchiboy
Raijin
Platinum IV
Level 124
God Stats
14W - 17L
1,605 SR
Queue Stats
456W - 445L
1,716 MMR
Party 1
Fenrir
Fenrir
Platinum V
Luxe_Pastrana_1
Fenrir
Platinum V
Level 158
God Stats
0W - 3L
1,312 SR
Queue Stats
178W - 166L
1,568 MMR
Solo
Arachne
Arachne
Gold I
SidSloth10
Arachne
Gold I
Level 125
God Stats
11W - 4L
1,748 SR
Queue Stats
482W - 476L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,582 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,534 SR
1,559 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold I
Baboon--Maniac
Bastet
Gold I
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
357W - 338L
1,598 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Mescalina98
Cu Chulainn
Gold II
Level 128
God Stats
20W - 17L
1,613 SR
Queue Stats
65W - 65L
1,649 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
Sorry_lag_nur
Kumbhakarna
Gold III
Level 70
God Stats
13W - 10L
1,558 SR
Queue Stats
34W - 35L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CCMerciless
Sun Wukong
17
2 / 3 / 2
11,596
446
16,607
27,519
22,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
11
1 / 7 / 1
8,688
334
3,041
12,397
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
1 / 8 / 4
10,991
423
19,186
19,747
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 5 / 2
10,862
418
10,676
17,386
13,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
SidSloth10
Arachne
17
4 / 10 / 3
11,813
454
9,103
28,077
15,520
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
GilgameshTiamatAthenaPersephoneSet

VS

Bans
YmirCthulhuSobekChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
16 / 4 / 7
16,200
623
26,765
18,797
10,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
 
Merlin
19
6 / 5 / 8
14,429
555
17,703
14,289
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 8
14,609
562
12,149
18,318
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Mescalina98
Cu Chulainn
18
2 / 1 / 12
13,491
519
14,949
30,545
28,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Sorry_lag_nur
Kumbhakarna
17
4 / 2 / 16
13,897
535
8,608
30,362
39,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
13
Kills
33
33
Deaths
13
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
16
4
7
4.88
W
Merlin
 
Merlin
6
5
8
2
W
5
1
8
9
L
Sun Wukong
CCMerciless
Sun Wukong
2
3
2
1
L
Apollo
1
7
1
0.21
L
Raijin
1
8
4
0.38
L
5
5
2
1.2
W
Cu Chulainn
Mescalina98
Cu Chulainn
2
1
12
8
L
Arachne
SidSloth10
Arachne
4
10
3
0.55
W
Kumbhakarna
Sorry_lag_nur
Kumbhakarna
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,613
Damage
80,174
105,126
Taken
112,311
62,125
Mitigated
92,205
17,668
Healing
45,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
26,765
12,495
0
4,855
18,797
10,115
9,208
3,751
14,858
0
143,364
W
Merlin
 
Merlin
17,703
839
0
4,880
14,289
5,966
4,301
4,250
9,761
92,256
0
W
12,149
2,878
0
7,184
18,318
8,859
1,569
2,221
16,035
0
108,909
L
Sun Wukong
CCMerciless
Sun Wukong
16,607
2,603
0
7,116
27,519
22,502
0
11,976
15,543
0
76,271
L
Apollo
3,041
1,009
0
1,743
12,397
3,680
0
1,114
11,283
0
33,546
L
Raijin
19,186
530
0
2,404
19,747
7,184
0
5,152
14,595
78,065
0
L
10,676
1,878
0
1,772
17,386
13,239
0
6,680
10,706
0
47,011
W
Cu Chulainn
Mescalina98
Cu Chulainn
14,949
1,940
0
14,689
30,545
28,232
2,428
6,198
24,129
7,587
69,621
L
Arachne
SidSloth10
Arachne
9,103
5,914
0
4,633
28,077
15,520
475
5,725
22,352
0
66,643
W
Kumbhakarna
Sorry_lag_nur
Kumbhakarna
8,608
1,087
2,488
11,897
30,362
39,033
2,248
7,811
21,937
29,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
72,626
505
Minions Killed
682
0
Camps Cleared
0
2,136,601
Distance Traveled
2,724,552
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,200
623
210
8
0
502,699
8
W
Merlin
14,429
555
139
5
0
489,076
7
W
Bastet
14,609
562
161
6
0
623,556
0
L
Sun Wukong
11,596
446
134
5
0
523,729
9
L
Apollo
8,688
334
56
2
0
334,922
1
L
Raijin
10,991
423
126
5
0
398,983
5
L
Fenrir
10,862
418
74
3
0
398,350
2
W
Cu Chulainn
13,491
519
133
5
0
556,545
9
L
Arachne
11,813
454
115
4
0
480,617
1
W
Kumbhakarna
13,897
535
39
2
0
552,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role