Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Lawndoe
Cernunnos
Level 157
God Stats
2W - 1L
1,419 SR
Queue Stats
284W - 278L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
SuperArik
Sun Wukong
Level 58
God Stats
5W - 8L
1,382 SR
Queue Stats
296W - 321L
1,462 Elo+
Solo
Izanami
Izanami
Sytonia
Izanami
Level 149
God Stats
19W - 11L
1,687 SR
Queue Stats
85W - 94L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
ninetaildemon11
Ao Kuang
Level 68
God Stats
11W - 11L
1,531 SR
Queue Stats
194W - 179L
1,483 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,491 Elo+

VS

Team Averages
Level 59
1,485 SR
1,397 Elo+
Skadi
Skadi
Hasaaa
Skadi
Level 13
God Stats
2W - 10L
1,423 SR
Queue Stats
13W - 28L
1,249 Elo+
Party 2
Ymir
Ymir
IcedChaiT
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,582 Elo+
Party 1
Chang'e
Chang'e
LainIsLove
Chang'e
Level 141
God Stats
13W - 6L
1,500 SR
Queue Stats
32W - 36L
1,379 Elo+
Solo
Arachne
Arachne
Siuv
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,544 Elo+
Party 1
Hera
Hera
Vixualzz
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
6 / 1 / 8
9,323
583
9,646
12,785
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Lawndoe
Cernunnos
16
6 / 3 / 6
9,734
608
12,097
10,460
3,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SuperArik
Sun Wukong
15
1 / 2 / 3
8,748
547
8,201
14,252
6,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Sytonia
Izanami
17
5 / 3 / 4
9,927
620
6,873
9,118
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
14
5 / 3 / 4
8,915
557
7,329
12,137
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hasaaa
Skadi
11
1 / 6 / 2
6,550
409
5,202
9,934
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 6 / 2
7,086
443
4,724
14,780
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
LainIsLove
Chang'e
15
3 / 4 / 1
8,943
559
12,377
14,305
10,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Siuv
Arachne
13
6 / 2 / 2
8,107
507
9,056
11,952
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
12
1 / 5 / 3
7,891
493
3,449
6,750
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
12
12
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
1
8
10
L
Skadi
Hasaaa
Skadi
1
6
2
0.33
L
Ymir
1
6
2
0.33
L
Chang'e
LainIsLove
Chang'e
3
4
1
0.88
W
Cernunnos
Lawndoe
Cernunnos
6
3
6
3
L
Arachne
Siuv
Arachne
6
2
2
3.5
W
Sun Wukong
SuperArik
Sun Wukong
1
2
3
1.25
W
Izanami
Sytonia
Izanami
5
3
4
2.33
L
Hera
1
5
3
0.5
W
Ao Kuang
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,146
Damage
34,808
58,752
Taken
57,721
30,384
Mitigated
31,607
20,437
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,646
887
0
2,343
12,785
11,511
36
4,066
8,565
34,222
0
L
Skadi
Hasaaa
Skadi
5,202
1,935
0
160
9,934
3,197
400
3,037
6,897
0
34,665
L
Ymir
4,724
598
0
1,744
14,780
11,277
280
4,390
10,390
23,691
0
L
Chang'e
LainIsLove
Chang'e
12,377
1,062
10
6,721
14,305
10,412
672
3,467
10,838
64,413
0
W
Cernunnos
Lawndoe
Cernunnos
12,097
5,144
0
2,985
10,460
3,676
496
2,007
8,411
0
74,381
L
Arachne
Siuv
Arachne
9,056
5,166
0
3,952
11,952
4,938
0
4,761
7,191
0
38,086
W
Sun Wukong
SuperArik
Sun Wukong
8,201
1,677
0
7,108
14,252
6,930
567
9,928
4,324
0
55,960
W
Izanami
Sytonia
Izanami
6,873
4,651
0
4,598
9,118
3,908
370
2,132
6,908
0
82,037
L
Hera
3,449
1,082
0
645
6,750
1,783
0
1,320
5,430
34,248
0
W
Ao Kuang
7,329
2,213
0
3,403
12,137
4,359
24
2,143
9,994
43,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
38,577
510
Minions Killed
373
0
Camps Cleared
0
1,500,124
Distance Traveled
1,413,454
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,323
583
36
2
0
317,400
8
L
Skadi
6,550
409
70
4
0
253,421
0
L
Ymir
7,086
443
35
2
0
259,338
1
L
Chang'e
8,943
559
110
7
0
257,717
0
W
Cernunnos
9,734
608
139
9
0
261,791
7
L
Arachne
8,107
507
64
4
0
358,962
1
W
Sun Wukong
8,748
547
105
7
0
297,526
0
W
Izanami
9,927
620
151
9
0
284,838
4
L
Hera
7,891
493
94
6
0
284,016
3
W
Ao Kuang
8,915
557
79
5
0
338,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role