Player Matchup

Thor
Thor
KLEEJEL
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,440 Elo+
Party 1
Yemoja
Yemoja
Teuffeur13
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,117 Elo+
Solo
Scylla
Scylla
XploZ igara
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,433 Elo+
Party 1
Discordia
Discordia
ZeldaG2
Discordia
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,306 Elo+
Solo
Pele
Pele
eiiinvororbiii
Pele
Level 18
God Stats
5W - 8L
1,403 SR
Queue Stats
5W - 8L
1,333 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,326 Elo+

VS

Team Averages
Level 12
1,430 SR
1,183 Elo+
Geb
Geb
Aisu J Styles69
Geb
Level 27
God Stats
7W - 9L
1,388 SR
Queue Stats
57W - 78L
1,236 Elo+
Solo
Bellona
Bellona
IDanual
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,303 Elo+
Solo
Scylla
Scylla
IIIII_naylokk_qx
Scylla
Level 5
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 8L
1,120 Elo+
Party 2
Yemoja
Yemoja
Levava62_TDH
Yemoja
Level 4
God Stats
2W - 4L
1,288 SR
Queue Stats
2W - 9L
1,096 Elo+
Party 2
Heimdallr
Heimdallr
ゆうりAAAA
Heimdallr
Level 18
God Stats
1W - 1L
1,238 SR
Queue Stats
5W - 11L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KLEEJEL
Thor
12
7 / 9 / 5
8,998
428
7,754
14,368
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Teuffeur13
Yemoja
10
0 / 7 / 7
7,055
336
2,198
8,932
6,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
12
10 / 9 / 8
8,966
427
13,390
14,515
4,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ZeldaG2
Discordia
9
8 / 4 / 4
8,423
401
7,385
5,785
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 8 / 7
8,303
395
4,920
11,470
3,626
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 19
10,396
495
7,443
13,992
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
IDanual
Bellona
19
27 / 1 / 6
13,131
625
25,533
13,772
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 13 / 2
6,984
333
2,205
10,258
2,503
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
1 / 10 / 0
7,141
340
862
11,230
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ゆうりAAAA
Heimdallr
14
4 / 9 / 13
9,729
463
8,323
13,501
4,900
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
28
Kills
36
37
Deaths
34
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
1
19
13.5
W
Bellona
IDanual
Bellona
27
1
6
30
W
0
13
2
0.08
L
Thor
KLEEJEL
Thor
7
9
5
1.06
W
Yemoja
1
10
0
0.1
L
Yemoja
Teuffeur13
Yemoja
0
7
7
0.5
L
Scylla
10
9
8
1.56
L
Discordia
ZeldaG2
Discordia
8
4
4
2.5
L
3
8
7
0.81
W
Heimdallr
ゆうりAAAA
Heimdallr
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,647
Damage
44,366
55,070
Taken
62,753
23,906
Mitigated
37,894
6,667
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,443
1,266
0
4,365
13,992
11,606
1,300
5,111
8,512
24,528
0
W
Bellona
IDanual
Bellona
25,533
12,511
0
3,184
13,772
10,985
429
4,164
9,564
0
103,514
W
2,205
467
0
136
10,258
2,503
1,271
2,009
8,143
9,136
0
L
Thor
KLEEJEL
Thor
7,754
1,764
0
1,526
14,368
7,877
0
2,086
12,278
0
33,044
W
Yemoja
862
383
405
180
11,230
7,900
912
3,295
7,817
9,885
0
L
Yemoja
Teuffeur13
Yemoja
2,198
850
808
78
8,932
6,085
364
2,877
6,055
11,248
0
L
Scylla
13,390
3,138
0
2,128
14,515
4,797
891
2,191
12,324
32,316
0
L
Discordia
ZeldaG2
Discordia
7,385
525
0
273
5,785
1,521
1,125
697
5,088
26,849
0
L
4,920
1,408
351
1,503
11,470
3,626
46
2,659
8,811
0
18,707
W
Heimdallr
ゆうりAAAA
Heimdallr
8,323
3,270
0
68
13,501
4,900
1,258
7,375
5,744
0
40,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
47,381
195
Minions Killed
286
0
Camps Cleared
0
1,550,102
Distance Traveled
1,860,282
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,396
495
25
1
0
396,444
3
W
Bellona
13,131
625
151
7
0
444,552
0
W
Scylla
6,984
333
17
1
0
333,652
0
L
Thor
8,998
428
55
3
0
332,599
0
W
Yemoja
7,141
340
16
1
0
328,501
1
L
Yemoja
7,055
336
17
1
0
297,046
2
L
Scylla
8,966
427
35
2
0
320,952
0
L
Discordia
8,423
401
59
3
0
272,248
0
L
Pele
8,303
395
29
1
0
327,257
6
W
Heimdallr
9,729
463
77
4
0
357,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role