Player Matchup

Fenrir
Fenrir
Anthony-R29
Fenrir
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
218W - 220L
1,482 Elo+
Solo
Olorun
Olorun
GetBodyBlocked
Olorun
Level 15
God Stats
0W - 1L
1,271 SR
Queue Stats
8W - 7L
1,637 Elo+
Solo
Hou Yi
Hou Yi
Rhadhim
Hou Yi
Level 24
God Stats
4W - 3L
1,666 SR
Queue Stats
59W - 56L
1,548 Elo+
Party 1
Ganesha
Ganesha
在地上撿到一把槍
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
我叫余家銜
Kukulkan
Level 4
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Team Averages
Level 19
1,458 SR
1,573 Elo+

VS

Team Averages
Level 32
1,491 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
Daring731
Morgan Le Fay
Level 7
God Stats
4W - 9L
1,232 SR
Queue Stats
5W - 13L
1,286 Elo+
Solo
Ymir
Ymir
ErOmE13
Ymir
Level 9
God Stats
6W - 4L
1,555 SR
Queue Stats
22W - 31L
1,427 Elo+
Party 2
Ullr
Ullr
TrashxBotx420
Ullr
Level 2
God Stats
36W - 23L
1,500 SR
Queue Stats
322W - 228L
1,648 Elo+
Solo
Pele
Pele
ffsEileenn
Pele
Level 117
God Stats
9W - 8L
1,498 SR
Queue Stats
240W - 259L
1,494 Elo+
Party 2
Hades
Hades
xXTranThanhXx
Hades
Level 27
God Stats
266W - 211L
1,671 SR
Queue Stats
301W - 235L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 0
4,820
482
1,406
7,542
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 3 / 0
5,224
522
2,866
6,076
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Rhadhim
Hou Yi
9
7 / 2 / 0
6,202
620
3,650
5,164
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 5
5,563
556
1,531
6,126
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
8
0 / 2 / 1
4,780
478
845
3,726
995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daring731
Morgan Le Fay
8
1 / 4 / 4
5,018
502
2,928
4,155
1,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
ErOmE13
Ymir
8
1 / 2 / 3
5,039
504
1,587
4,787
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 0
6,020
602
3,824
5,996
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 1 / 8
5,878
588
3,848
5,363
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
8 / 1 / 1
7,080
708
6,393
5,848
2,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
14
15
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
0
0
W
Morgan Le Fay
Daring731
Morgan Le Fay
1
4
4
0.75
W
Ymir
ErOmE13
Ymir
1
2
3
1.25
L
2
3
0
0.67
L
Hou Yi
Rhadhim
Hou Yi
7
2
0
3.5
W
2
1
0
2
W
2
1
8
6
W
8
1
1
8.5
L
0
3
5
0.83
L
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,298
Damage
18,580
28,634
Taken
26,149
10,875
Mitigated
8,958
6,458
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,406
613
0
2,418
7,542
2,332
207
3,155
4,387
0
22,172
W
Morgan Le Fay
Daring731
Morgan Le Fay
2,928
393
0
526
4,155
1,108
297
647
3,508
20,046
0
W
Ymir
ErOmE13
Ymir
1,587
756
0
562
4,787
2,108
0
634
4,153
13,713
0
L
2,866
1,316
0
2,426
6,076
2,395
999
376
5,700
21,596
1,929
L
Hou Yi
Rhadhim
Hou Yi
3,650
1,515
0
549
5,164
1,502
0
2,966
2,198
0
18,574
W
3,824
996
0
1,962
5,996
2,075
788
2,558
3,438
0
35,883
W
3,848
946
0
2,212
5,363
1,468
0
187
5,176
0
28,364
W
6,393
990
0
3,667
5,848
2,199
0
973
4,875
37,036
0
L
1,531
103
0
815
6,126
3,651
0
3,437
2,689
10,675
0
L
Kukulkan
845
144
0
250
3,726
995
0
974
2,752
18,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
29,035
212
Minions Killed
285
0
Camps Cleared
0
940,588
Distance Traveled
941,224
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,820
482
61
6
0
205,147
1
W
Morgan Le Fay
5,018
502
29
3
0
190,727
1
W
Ymir
5,039
504
25
3
0
181,276
0
L
Olorun
5,224
522
40
4
0
142,628
3
L
Hou Yi
6,202
620
59
6
0
181,138
1
W
Ullr
6,020
602
87
9
0
182,710
3
W
Pele
5,878
588
57
6
0
202,076
1
W
Hades
7,080
708
87
9
0
184,435
4
L
Ganesha
5,563
556
3
0
0
198,476
1
L
Kukulkan
4,780
478
49
5
0
213,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role