Player Matchup

Amaterasu
Amaterasu
DisastersFire
Amaterasu
Level 160
God Stats
4W - 1L
1,277 SR
Queue Stats
159W - 133L
1,587 Elo+
Party 1
Ganesha
Ganesha
GlacierDragon12
Ganesha
Level 160
God Stats
4W - 1L
1,663 SR
Queue Stats
168W - 140L
1,578 Elo+
Party 1
Chaac
Chaac
T12OUBLE
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,481 Elo+
Party 1
Thor
Thor
Topeto315
Thor
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 113L
1,617 Elo+
Solo
Merlin
Merlin
oxo BARNETT oxo
Merlin
Level 126
God Stats
5W - 1L
1,840 SR
Queue Stats
91W - 79L
1,585 Elo+
Party 1
Team Averages
Level 136
1,556 SR
1,570 Elo+

VS

Team Averages
Level 107
1,515 SR
1,515 Elo+
Nox
Nox
Beatdown2134
Nox
Level 94
God Stats
1W - 1L
1,838 SR
Queue Stats
56W - 51L
1,516 Elo+
Party 2
Ymir
Ymir
MVPR2D2
Ymir
Level 69
God Stats
2W - 7L
1,296 SR
Queue Stats
163W - 160L
1,481 Elo+
Solo
Khepri
Khepri
MaliceThirteen
Khepri
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,474 Elo+
Solo
Jing Wei
Jing Wei
NiNjA PlEaSe 45
Jing Wei
Level 127
God Stats
3W - 4L
1,316 SR
Queue Stats
156W - 174L
1,527 Elo+
Solo
Hachiman
Hachiman
Qw1nt3nnn
Hachiman
Level 149
God Stats
0W - 1L
1,625 SR
Queue Stats
38W - 27L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DisastersFire
Amaterasu
17
4 / 4 / 17
10,881
777
12,838
23,632
32,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 4 / 24
9,943
710
14,629
19,635
23,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
T12OUBLE
Chaac
18
12 / 5 / 12
11,894
850
14,587
23,309
37,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
18
8 / 6 / 7
11,297
807
8,684
14,885
9,269
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 1 / 14
11,436
817
18,773
5,595
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
9,887
706
10,645
9,967
4,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
MVPR2D2
Ymir
18
8 / 6 / 8
10,668
762
15,120
16,878
8,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 6 / 13
9,007
643
8,280
21,132
25,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
18
6 / 5 / 12
10,590
756
20,230
10,796
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Qw1nt3nnn
Hachiman
14
0 / 8 / 7
8,819
630
7,883
14,212
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
70
29
Kills
20
20
Deaths
29
74
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
W
Amaterasu
DisastersFire
Amaterasu
4
4
17
3.13
W
0
4
24
3
L
Ymir
MVPR2D2
Ymir
8
6
8
2
L
1
6
13
1.25
L
Jing Wei
6
5
12
2.4
L
Hachiman
Qw1nt3nnn
Hachiman
0
8
7
0.44
W
Chaac
T12OUBLE
Chaac
12
5
12
3.6
W
Thor
8
6
7
1.92
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,511
Damage
62,158
87,056
Taken
72,985
105,043
Mitigated
50,212
28,170
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,645
1,233
960
2,814
9,967
4,335
0
2,935
6,881
19,650
0
W
Amaterasu
DisastersFire
Amaterasu
12,838
4,397
1,251
8,151
23,632
32,332
783
8,481
15,151
672
16,279
W
14,629
1,430
3,602
3,531
19,635
23,041
328
9,178
10,457
24,789
0
L
Ymir
MVPR2D2
Ymir
15,120
3,134
1,972
2,469
16,878
8,847
0
9,519
7,263
31,464
0
L
8,280
1,419
1,825
4,221
21,132
25,700
0
10,990
9,841
11,373
0
L
Jing Wei
20,230
12,023
604
745
10,796
5,522
0
4,204
6,289
0
32,431
L
Hachiman
Qw1nt3nnn
Hachiman
7,883
5,204
0
2,121
14,212
5,808
0
6,349
7,773
0
22,621
W
Chaac
T12OUBLE
Chaac
14,587
2,068
1,600
5,714
23,309
37,486
582
7,061
16,248
0
22,118
W
Thor
8,684
2,165
593
1,076
14,885
9,269
2,010
8,230
6,655
0
12,816
W
18,773
1,073
1,701
951
5,595
2,915
1,083
1,095
4,500
53,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,451
Gold Earned
48,971
135
Minions Killed
129
0
Camps Cleared
0
1,180,729
Distance Traveled
1,113,170
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,887
706
30
2
0
234,618
0
W
Amaterasu
10,881
777
5
0
0
265,093
0
W
Ganesha
9,943
710
2
0
0
223,258
0
L
Ymir
10,668
762
37
3
0
211,847
2
L
Khepri
9,007
643
5
0
0
218,789
1
L
Jing Wei
10,590
756
27
2
0
249,306
2
L
Hachiman
8,819
630
30
2
0
198,610
0
W
Chaac
11,894
850
12
1
0
247,471
0
W
Thor
11,297
807
24
2
0
202,028
0
W
Merlin
11,436
817
92
7
0
242,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role