Player Matchup

Hachiman
Hachiman
BlunaXtreme
Hachiman
Level 149
God Stats
7W - 11L
1,452 SR
Queue Stats
657W - 696L
1,528 Elo+
Solo
Chaac
Chaac
Eetea
Chaac
Level 125
God Stats
3W - 0L
1,603 SR
Queue Stats
36W - 29L
1,449 Elo+
Solo
Sol
Sol
KaczySan
Sol
Level 128
God Stats
19W - 14L
1,732 SR
Queue Stats
1,501W - 1,602L
1,501 Elo+
Solo
Rama
Rama
SunnyL2099
Rama
Level 49
God Stats
3W - 6L
1,920 SR
Queue Stats
385W - 389L
1,500 Elo+
Solo
Janus
Janus
kalendeer
Janus
Level 86
God Stats
9W - 2L
1,800 SR
Queue Stats
246W - 244L
1,472 Elo+
Solo
Team Averages
Level 107
1,701 SR
1,490 Elo+

VS

Team Averages
Level 115
1,500 SR
1,467 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EdenKiller
Geb
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 61L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Meketor
Danzaburou
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 51L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlunaXtreme
Hachiman
16
5 / 3 / 7
9,837
757
8,171
12,591
5,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Eetea
Chaac
17
3 / 6 / 16
11,225
863
12,468
25,476
37,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 3 / 10
11,485
883
21,151
17,262
7,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 12
10,435
803
8,218
11,642
5,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
kalendeer
Janus
15
3 / 3 / 9
9,800
754
16,084
10,900
4,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 7 / 7
10,407
801
10,676
16,771
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
 
Jing Wei
16
5 / 7 / 10
10,135
780
12,099
16,394
7,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
17
3 / 5 / 13
10,063
774
17,114
12,535
7,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 2 / 7
9,242
711
7,742
10,861
8,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Meketor
Danzaburou
16
2 / 4 / 6
9,429
725
10,487
14,269
7,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
25
Kills
18
18
Deaths
25
54
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
7
7
1.21
L
Jing Wei
 
Jing Wei
5
7
10
1.43
L
Skadi
 
Skadi
3
5
13
1.9
W
Hachiman
BlunaXtreme
Hachiman
5
3
7
2.83
L
3
2
7
3.25
W
Chaac
Eetea
Chaac
3
6
16
1.83
W
10
3
10
5
L
Danzaburou
Meketor
Danzaburou
2
4
6
1.25
W
4
3
12
3.33
W
Janus
kalendeer
Janus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,092
Damage
58,118
77,871
Taken
70,830
59,852
Mitigated
38,235
27,956
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,676
8,135
2,896
4,080
16,771
8,023
756
9,498
7,273
0
18,995
L
Jing Wei
 
Jing Wei
12,099
8,048
2,097
4,015
16,394
7,808
949
8,186
8,208
0
23,383
L
Skadi
 
Skadi
17,114
6,175
2,082
1,269
12,535
7,181
765
6,121
6,414
0
34,322
W
Hachiman
BlunaXtreme
Hachiman
8,171
4,525
1,437
2,383
12,591
5,227
1,587
1,022
11,569
0
18,901
L
7,742
565
2,727
1,672
10,861
8,190
155
3,657
7,204
12,110
0
W
Chaac
Eetea
Chaac
12,468
563
1,738
7,318
25,476
37,851
607
3,517
21,959
0
28,905
W
21,151
5,766
1,125
5,267
17,262
7,215
1,538
953
16,309
34,076
0
L
Danzaburou
Meketor
Danzaburou
10,487
2,899
3,139
5,385
14,269
7,033
1,029
9,773
4,496
0
22,152
W
8,218
5,947
2,365
2,101
11,642
5,477
2,016
1,146
10,496
0
18,354
W
Janus
kalendeer
Janus
16,084
710
1,326
2,896
10,900
4,082
482
1,104
9,796
33,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,782
Gold Earned
49,276
147
Minions Killed
117
0
Camps Cleared
0
1,149,181
Distance Traveled
1,103,759
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,407
801
25
2
0
169,162
4
L
Jing Wei
10,135
780
29
2
0
233,023
0
L
Skadi
10,063
774
32
2
0
223,955
0
W
Hachiman
9,837
757
16
1
0
188,136
0
L
Geb
9,242
711
8
1
0
266,314
0
W
Chaac
11,225
863
31
2
0
252,414
0
W
Sol
11,485
883
29
2
0
245,383
1
L
Danzaburou
9,429
725
23
2
0
211,305
0
W
Rama
10,435
803
28
2
0
192,359
0
W
Janus
9,800
754
43
3
0
270,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role