Player Matchup

Ravana
Ravana
CER3A1KILL3R597
Ravana
Level 119
God Stats
6W - 2L
1,502 SR
Queue Stats
210W - 180L
1,567 Elo+
Party 3
Heimdallr
Heimdallr
Demonic_Krux
Heimdallr
Level 69
God Stats
2W - 9L
1,291 SR
Queue Stats
19W - 34L
1,444 Elo+
Party 1
Medusa
Medusa
ImBrandylicious
Medusa
Level 56
God Stats
11W - 16L
1,488 SR
Queue Stats
26W - 30L
1,552 Elo+
Party 1
Tiamat
Tiamat
Zadan_5764
Tiamat
Level 109
God Stats
6W - 13L
1,525 SR
Queue Stats
85W - 74L
1,590 Elo+
Party 3
Merlin
Merlin
chrisplayer73
Merlin
Level 124
God Stats
47W - 41L
1,486 SR
Queue Stats
253W - 219L
1,590 Elo+
Party 3
Team Averages
Level 95
1,458 SR
1,548 Elo+

VS

Team Averages
Level 126
1,541 SR
1,542 Elo+
Artio
Artio
Charcopoco
Artio
Level 88
God Stats
37W - 26L
1,610 SR
Queue Stats
475W - 451L
1,556 Elo+
Party 4
Gilgamesh
Gilgamesh
DreadHeadedMir
Gilgamesh
Level 144
God Stats
5W - 6L
1,512 SR
Queue Stats
358W - 360L
1,514 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
EBRADY93
Morgan Le Fay
Level 138
God Stats
12W - 5L
1,473 SR
Queue Stats
112W - 102L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
T 8 JOHNSON
Danzaburou
Level 119
God Stats
21W - 19L
1,555 SR
Queue Stats
307W - 267L
1,587 Elo+
Party 2
Fenrir
Fenrir
The Sscary Door
Fenrir
Level 140
God Stats
3W - 2L
1,556 SR
Queue Stats
331W - 283L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 15
16,792
509
25,739
25,900
15,025
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Demonic_Krux
Heimdallr
4
0 / 0 / 0
7,406
224
0
1,017
172
20
8 / 9 / 8
17,514
531
27,726
29,697
13,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Zadan_5764
Tiamat
20
11 / 7 / 15
16,686
506
32,346
33,633
42,247
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 6 / 11
19,392
588
39,081
25,631
14,837
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
7 / 6 / 10
16,067
487
11,488
34,717
38,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DreadHeadedMir
Gilgamesh
20
4 / 12 / 9
17,615
534
20,239
46,667
26,595
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
EBRADY93
Morgan Le Fay
20
9 / 11 / 8
16,984
515
23,362
30,358
12,906
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
T 8 JOHNSON
Danzaburou
20
5 / 7 / 9
18,962
575
17,080
32,137
14,397
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 8
17,928
543
19,074
34,593
24,838
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
76
42
Kills
32
32
Deaths
42
49
Assists
44
Player
Kills
Deaths
Assists
KDA
L
13
10
15
2.05
W
Artio
7
6
10
2
L
Heimdallr
Demonic_Krux
Heimdallr
0
0
0
0
W
Gilgamesh
DreadHeadedMir
Gilgamesh
4
12
9
0.71
W
Morgan Le Fay
EBRADY93
Morgan Le Fay
9
11
8
1.18
L
8
9
8
1.33
W
Danzaburou
T 8 JOHNSON
Danzaburou
5
7
9
1.36
W
7
6
8
1.83
L
Tiamat
Zadan_5764
Tiamat
11
7
15
2.64
L
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,892
Damage
91,243
115,878
Taken
178,472
85,600
Mitigated
116,870
23,011
Healing
53,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,739
5,480
0
1,456
25,900
15,025
247
10,040
15,860
0
99,655
W
Artio
11,488
696
2,675
9,741
34,717
38,134
397
14,994
19,261
51,195
0
L
Heimdallr
Demonic_Krux
Heimdallr
0
0
0
0
1,017
172
0
499
518
0
0
W
Gilgamesh
DreadHeadedMir
Gilgamesh
20,239
6,621
123
12,754
46,667
26,595
1,325
21,633
23,738
0
104,281
W
Morgan Le Fay
EBRADY93
Morgan Le Fay
23,362
1,372
927
7,024
30,358
12,906
2,557
14,806
15,552
110,232
0
L
27,726
11,448
0
10,663
29,697
13,319
4,005
6,208
23,489
0
166,118
W
Danzaburou
T 8 JOHNSON
Danzaburou
17,080
10,623
0
12,829
32,137
14,397
4,727
6,811
25,326
0
156,717
W
19,074
3,586
0
7,553
34,593
24,838
1,423
13,183
21,410
0
109,671
L
Tiamat
Zadan_5764
Tiamat
32,346
3,019
0
8,134
33,633
42,247
1,018
11,478
22,035
91,090
0
L
39,081
508
0
2,758
25,631
14,837
1,291
6,756
18,795
172,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,790
Gold Earned
87,556
695
Minions Killed
709
0
Camps Cleared
0
2,404,624
Distance Traveled
2,981,802
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
16,792
509
114
3
0
618,934
4
W
Artio
16,067
487
69
2
0
629,309
1
L
Heimdallr
7,406
224
0
0
0
553
0
W
Gilgamesh
17,615
534
143
4
0
519,798
3
W
Morgan Le Fay
16,984
515
152
5
0
564,866
6
L
Medusa
17,514
531
195
6
0
583,245
8
W
Danzaburou
18,962
575
199
6
0
579,464
0
W
Fenrir
17,928
543
146
4
0
688,365
2
L
Tiamat
16,686
506
126
4
0
577,425
3
L
Merlin
19,392
588
260
8
0
624,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role