Player Matchup

Fenrir
Fenrir
Ginjaro
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 77L
1,393 Elo+
Solo
Osiris
Osiris
Hukit
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 180L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
MaLiNyNT
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,362 Elo+
Solo
Ymir
Ymir
UISTERS
Ymir
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 25L
1,699 Elo+
Solo
Anubis
Anubis
hero531
Anubis
Level 29
God Stats
3W - 2L
1,380 SR
Queue Stats
24W - 35L
1,339 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,440 Elo+

VS

Team Averages
Level 18
1,564 SR
1,447 Elo+
Nu Wa
Nu Wa
CãrpeNoctum
Nu Wa
Level 24
God Stats
4W - 2L
1,720 SR
Queue Stats
66W - 58L
1,339 Elo+
Solo
Bellona
Bellona
FavoriteXuanxuan
Bellona
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,603 Elo+
Solo
Medusa
Medusa
Matiki7
Medusa
Level 26
God Stats
16W - 20L
1,352 SR
Queue Stats
43W - 68L
1,294 Elo+
Solo
Ares
Ares
Smerklson
Ares
Level 5
God Stats
1W - 0L
1,749 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
kotutute27
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ginjaro
Fenrir
10
2 / 5 / 1
6,665
444
3,517
10,270
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Hukit
Osiris
10
0 / 9 / 2
6,412
427
3,691
13,771
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
MaLiNyNT
Kuzenbo
11
2 / 1 / 3
6,788
453
4,340
8,800
6,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
UISTERS
Ymir
8
0 / 2 / 1
5,586
372
1,970
9,113
3,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
hero531
Anubis
13
6 / 2 / 2
8,111
541
9,782
7,133
3,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,725
515
7,242
7,355
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 1
10,026
668
14,300
12,865
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Matiki7
Medusa
12
4 / 1 / 2
7,952
530
8,613
5,667
2,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
11
1 / 3 / 6
7,779
519
4,816
10,658
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
kotutute27
Nemesis
9
0 / 1 / 2
6,464
431
1,204
7,782
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
19
19
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
11
1
1
11.5
L
Fenrir
Ginjaro
Fenrir
2
5
1
0.5
L
Osiris
Hukit
Osiris
0
9
2
0.11
L
Kuzenbo
MaLiNyNT
Kuzenbo
2
1
3
3.5
W
Medusa
Matiki7
Medusa
4
1
2
5
W
Ares
1
3
6
1.33
L
Ymir
UISTERS
Ymir
0
2
1
0.25
L
Anubis
hero531
Anubis
6
2
2
3.5
W
Nemesis
kotutute27
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
36,175
49,087
Taken
44,327
22,715
Mitigated
24,482
8,850
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,242
955
0
857
7,355
1,899
599
4,835
2,520
33,472
0
W
14,300
4,665
0
3,018
12,865
11,260
1,120
2,153
10,712
0
56,939
L
Fenrir
Ginjaro
Fenrir
3,517
1,515
0
1,672
10,270
3,490
0
1,791
8,305
0
30,985
L
Osiris
Hukit
Osiris
3,691
2,109
0
1,194
13,771
5,502
96
855
12,155
0
24,904
L
Kuzenbo
MaLiNyNT
Kuzenbo
4,340
1,882
0
1,572
8,800
6,765
0
3,492
5,144
13,957
0
W
Medusa
Matiki7
Medusa
8,613
3,570
0
1,620
5,667
2,160
778
1,956
3,711
0
54,742
W
Ares
4,816
242
0
3,373
10,658
6,696
42
5,379
5,279
17,021
0
L
Ymir
UISTERS
Ymir
1,970
549
36
1,386
9,113
3,835
0
1,993
6,832
23,706
0
L
Anubis
hero531
Anubis
9,782
75
0
2,990
7,133
3,123
746
3,189
3,698
45,324
0
W
Nemesis
kotutute27
Nemesis
1,204
274
0
1,948
7,782
2,467
1,470
1,769
6,013
0
23,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
39,946
255
Minions Killed
327
0
Camps Cleared
0
1,245,965
Distance Traveled
1,286,962
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,725
515
62
4
0
233,195
2
W
Bellona
10,026
668
105
7
0
287,813
3
L
Fenrir
6,665
444
62
4
0
240,556
1
L
Osiris
6,412
427
58
4
0
259,172
2
L
Kuzenbo
6,788
453
19
1
0
248,468
4
W
Medusa
7,952
530
95
6
0
239,829
2
W
Ares
7,779
519
16
1
0
260,872
4
L
Ymir
5,586
372
42
3
0
245,411
0
L
Anubis
8,111
541
74
5
0
252,358
1
W
Nemesis
6,464
431
49
3
0
265,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role