Player Matchup

Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MFKINGDUDE
Ymir
Level 29
God Stats
12W - 8L
1,642 SR
Queue Stats
42W - 66L
1,456 Elo+
Solo
Kukulkan
Kukulkan
NewToSmit3
Kukulkan
Level 15
God Stats
5W - 5L
1,589 SR
Queue Stats
169W - 153L
1,669 Elo+
Party 1
Serqet
Serqet
lebronJAM
Serqet
Level 19
God Stats
3W - 4L
1,763 SR
Queue Stats
123W - 121L
1,628 Elo+
Solo
Heimdallr
Heimdallr
prollyfeedin
Heimdallr
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 71L
1,641 Elo+
Party 1
Team Averages
Level 20
1,599 SR
1,579 Elo+

VS

Team Averages
Level 21
1,621 SR
1,554 Elo+
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BGxDaedalus
Fenrir
Level 22
God Stats
2W - 1L
1,507 SR
Queue Stats
28W - 26L
1,602 Elo+
Solo
Rama
Rama
DocThiccestBoy
Rama
Level 18
God Stats
14W - 9L
1,879 SR
Queue Stats
173W - 95L
1,699 Elo+
Solo
Janus
Janus
MadxSiamurai
Janus
Level 30
God Stats
4W - 2L
1,595 SR
Queue Stats
153W - 139L
1,615 Elo+
Solo
Kali
Kali
SebastiánWay
Kali
Level 12
God Stats
8W - 4L
1,626 SR
Queue Stats
52W - 70L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
3
0 / 8 / 0
4,154
320
166
4,089
1,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 1
5,658
435
1,989
10,871
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
NewToSmit3
Kukulkan
12
2 / 2 / 2
6,859
528
7,408
4,800
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
lebronJAM
Serqet
13
7 / 3 / 1
7,943
611
8,140
9,254
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
prollyfeedin
Heimdallr
11
0 / 3 / 1
6,420
494
740
6,257
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 6
6,230
479
3,409
5,359
3,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
5 / 2 / 2
7,457
574
4,424
7,513
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 3
7,671
590
5,975
7,142
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
9 / 1 / 5
8,615
663
8,881
7,031
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 2
6,208
478
1,742
6,696
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
19
19
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
8
0
0
W
Ymir
 
Ymir
1
1
6
4
W
Fenrir
5
2
2
3
W
3
1
3
4.5
L
0
3
1
0.17
W
9
1
5
11.5
L
Kukulkan
NewToSmit3
Kukulkan
2
2
2
1.5
W
1
4
2
0.5
L
Serqet
lebronJAM
Serqet
7
3
1
2.5
L
Heimdallr
prollyfeedin
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
24,431
35,271
Taken
33,741
12,582
Mitigated
12,552
4,833
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
166
166
0
20
4,089
1,021
0
2,690
1,221
723
0
W
Ymir
 
Ymir
3,409
164
267
530
5,359
3,015
186
2,159
3,200
18,480
0
W
Fenrir
4,424
1,196
0
1,596
7,513
2,625
0
1,178
6,023
0
43,612
W
5,975
4,987
0
2,194
7,142
2,196
0
996
5,522
0
58,147
L
1,989
73
0
2,358
10,871
4,878
0
3,853
6,864
19,274
0
W
8,881
1,041
0
2,766
7,031
2,425
38
3,575
3,456
56,383
0
L
Kukulkan
NewToSmit3
Kukulkan
7,408
738
0
406
4,800
1,864
0
2,508
2,190
53,423
0
W
1,742
747
0
547
6,696
2,291
504
1,655
4,933
0
19,583
L
Serqet
lebronJAM
Serqet
8,140
2,675
0
500
9,254
3,059
0
2,024
7,230
0
44,678
L
Heimdallr
prollyfeedin
Heimdallr
740
411
0
1,549
6,257
1,760
0
741
5,476
0
37,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
36,181
320
Minions Killed
396
0
Camps Cleared
0
1,048,924
Distance Traveled
1,256,403
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,154
320
3
0
0
83,200
0
W
Ymir
6,230
479
32
2
0
269,853
0
W
Fenrir
7,457
574
77
6
0
283,059
4
W
Rama
7,671
590
126
10
0
224,381
5
L
Ymir
5,658
435
30
2
0
231,598
2
W
Janus
8,615
663
113
9
0
248,491
0
L
Kukulkan
6,859
528
99
8
0
240,434
1
W
Kali
6,208
478
48
4
0
230,619
0
L
Serqet
7,943
611
103
8
0
268,611
2
L
Heimdallr
6,420
494
85
7
0
225,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role