Player Matchup

Sun Wukong
Sun Wukong
AquaticLanePush
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 83L
1,472 Elo+
Solo
Terra
Terra
Beetleself
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 90L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
Epouvante
Ratatoskr
Level 14
God Stats
7W - 21L
1,316 SR
Queue Stats
109W - 143L
1,328 Elo+
Solo
Heimdallr
Heimdallr
Hythareus
Heimdallr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
493W - 574L
1,331 Elo+
Solo
Scylla
Scylla
SheHatesPanda
Scylla
Level 18
God Stats
31W - 16L
1,666 SR
Queue Stats
171W - 90L
1,547 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,406 Elo+

VS

Team Averages
Level 20
1,483 SR
1,441 Elo+
Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DEADB3AST72
Gilgamesh
Level 25
God Stats
11W - 11L
1,474 SR
Queue Stats
66W - 67L
1,399 Elo+
Party 2
Ymir
Ymir
IG_Golentt
Ymir
Level 1
God Stats
94W - 120L
1,500 SR
Queue Stats
135W - 175L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rivenmoon
Nemesis
Level 14
God Stats
23W - 13L
1,542 SR
Queue Stats
66W - 59L
1,486 Elo+
Party 2
Anhur
Anhur
Wolf-Joack0
Anhur
Level 33
God Stats
3W - 6L
1,400 SR
Queue Stats
279W - 362L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AquaticLanePush
Sun Wukong
6
1 / 2 / 1
6,382
304
673
2,552
836
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
12
1 / 8 / 4
8,613
410
4,527
20,159
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Epouvante
Ratatoskr
15
2 / 6 / 2
9,508
453
5,045
12,843
10,388
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Hythareus
Heimdallr
11
2 / 9 / 1
7,420
353
8,932
13,615
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 1 / 2
11,483
547
10,020
6,320
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 2 / 3
10,194
485
7,023
7,729
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DEADB3AST72
Gilgamesh
17
1 / 2 / 0
10,413
496
3,128
10,568
7,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 5
8,920
425
4,439
10,354
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Rivenmoon
Nemesis
16
7 / 4 / 4
10,707
510
11,255
14,375
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
10 / 3 / 5
10,753
512
11,815
12,928
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
26
26
Deaths
15
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
3
3.75
L
Sun Wukong
AquaticLanePush
Sun Wukong
1
2
1
0.75
L
Terra
1
8
4
0.38
W
Gilgamesh
DEADB3AST72
Gilgamesh
1
2
0
0.5
L
Ratatoskr
Epouvante
Ratatoskr
2
6
2
0.5
L
Heimdallr
Hythareus
Heimdallr
2
9
1
0.28
W
2
4
5
1.13
W
Nemesis
Rivenmoon
Nemesis
7
4
4
2.25
L
7
1
2
8
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
37,660
55,489
Taken
55,954
30,072
Mitigated
24,118
10,458
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,023
1,051
0
623
7,729
2,372
52
2,992
4,737
51,020
0
L
Sun Wukong
AquaticLanePush
Sun Wukong
673
332
0
111
2,552
836
0
0
2,552
0
3,759
L
Terra
4,527
1,998
502
4,591
20,159
12,246
272
6,101
13,875
17,587
0
W
Gilgamesh
DEADB3AST72
Gilgamesh
3,128
816
0
993
10,568
7,436
2,620
0
8,410
0
65,110
L
Ratatoskr
Epouvante
Ratatoskr
5,045
691
0
1,599
12,843
10,388
0
385
12,416
0
63,108
L
Heimdallr
Hythareus
Heimdallr
8,932
4,082
0
1,605
13,615
4,267
434
3,423
10,148
0
37,142
W
4,439
1,525
0
876
10,354
4,476
164
3,367
6,987
14,046
0
W
Nemesis
Rivenmoon
Nemesis
11,255
7,830
0
845
14,375
5,516
86
2,724
11,651
0
73,560
L
10,020
179
0
2,050
6,320
2,335
0
1,144
5,036
67,193
0
W
11,815
7,103
0
4,755
12,928
4,318
142
5,464
7,464
0
65,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
50,987
316
Minions Killed
475
0
Camps Cleared
0
1,533,373
Distance Traveled
1,912,638
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,194
485
104
5
0
396,065
0
L
Sun Wukong
6,382
304
9
0
0
64,273
0
L
Terra
8,613
410
26
1
0
356,490
0
W
Gilgamesh
10,413
496
127
6
0
396,531
1
L
Ratatoskr
9,508
453
97
5
0
401,837
0
L
Heimdallr
7,420
353
50
2
0
327,587
2
W
Ymir
8,920
425
17
1
0
314,953
1
W
Nemesis
10,707
510
116
6
0
461,255
0
L
Scylla
11,483
547
134
6
0
383,186
2
W
Anhur
10,753
512
111
5
0
343,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role