Player Matchup

Anubis
Anubis
DiamondTeeth
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,221 Elo+
Solo
Ra
Ra
Hoonley
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Joeyouth
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
NemurTheLemur
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
klamchops
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,444 Elo+

VS

Team Averages
Level 25
1,448 SR
1,500 Elo+
Cerberus
Cerberus
 
Cerberus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Doctordemon3
Anubis
Level 17
God Stats
13W - 11L
1,396 SR
Queue Stats
32W - 35L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
JVQUEEN
Sun Wukong
Level 26
God Stats
20W - 17L
1,702 SR
Queue Stats
168W - 208L
1,695 Elo+
Solo
Arachne
Arachne
barbary745
Arachne
Level 28
God Stats
1W - 5L
1,144 SR
Queue Stats
63W - 47L
1,504 Elo+
Party 1
Izanami
Izanami
qscvgy
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 7 / 0
5,632
433
4,378
7,998
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 0
5,610
432
3,162
7,085
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Joeyouth
Jing Wei
8
1 / 4 / 3
5,338
411
4,107
7,816
1,904
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 4 / 2
6,363
489
4,604
9,121
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Merlin
klamchops
Merlin
7
0 / 4 / 1
4,942
380
3,147
4,484
912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
3 / 1 / 4
6,335
487
7,111
11,164
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
9 / 0 / 5
8,223
633
6,990
7,622
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
JVQUEEN
Sun Wukong
11
2 / 0 / 3
6,908
531
1,407
5,607
2,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
barbary745
Arachne
14
9 / 0 / 3
8,253
635
6,237
8,642
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
qscvgy
Izanami
10
2 / 4 / 2
6,441
495
4,062
5,863
1,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
25
26
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
4
5
L
Anubis
0
7
0
0
W
Anubis
9
0
5
11.5
L
1
7
0
0.14
W
Sun Wukong
JVQUEEN
Sun Wukong
2
0
3
3.5
L
Jing Wei
Joeyouth
Jing Wei
1
4
3
0.63
L
3
4
2
1
W
Arachne
barbary745
Arachne
9
0
3
10.5
L
Merlin
klamchops
Merlin
0
4
1
0.13
W
Izanami
qscvgy
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
25,807
36,504
Taken
38,898
11,622
Mitigated
15,495
6,885
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,111
608
0
3,712
11,164
5,029
21
4,349
6,815
14,786
0
L
Anubis
4,378
357
0
1,187
7,998
2,338
248
2,706
5,292
27,155
0
W
Anubis
6,990
868
116
4,646
7,622
3,045
189
3,761
3,861
43,635
0
L
3,162
841
354
1,254
7,085
1,716
553
1,336
5,749
28,418
0
W
Sun Wukong
JVQUEEN
Sun Wukong
1,407
97
0
1,500
5,607
2,594
56
2,103
3,504
0
28,753
L
Jing Wei
Joeyouth
Jing Wei
4,107
3,471
0
634
7,816
1,904
0
4,021
3,795
0
17,930
L
4,604
1,240
778
2,553
9,121
4,752
93
3,290
5,831
19,435
0
W
Arachne
barbary745
Arachne
6,237
3,616
0
3,496
8,642
2,928
0
2,114
6,528
0
57,441
L
Merlin
klamchops
Merlin
3,147
1,072
0
125
4,484
912
609
2,748
1,736
14,189
0
W
Izanami
qscvgy
Izanami
4,062
2,079
0
0
5,863
1,899
1,141
2,964
2,899
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
36,160
195
Minions Killed
326
0
Camps Cleared
0
1,014,414
Distance Traveled
1,213,134
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,335
487
24
2
0
273,474
8
L
Anubis
5,632
433
50
4
0
179,026
0
W
Anubis
8,223
633
83
6
0
211,867
4
L
Ra
5,610
432
51
4
0
229,764
3
W
Sun Wukong
6,908
531
53
4
0
262,188
0
L
Jing Wei
5,338
411
31
2
0
232,693
5
L
Yemoja
6,363
489
30
2
0
198,852
1
W
Arachne
8,253
635
101
8
0
268,843
6
L
Merlin
4,942
380
33
3
0
174,079
0
W
Izanami
6,441
495
65
5
0
196,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role