Player Matchup

Chiron
Chiron
Gold V
DualKYmiera
Chiron
Gold V
Level 113
God Stats
20W - 9L
1,836 SR
Queue Stats
386W - 346L
1,235 MMR
Party 1
Khepri
Khepri
Gold IV
bigcountry4777
Khepri
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 88L
1,709 MMR
Party 1
Sol
Sol
Gold II
lVlage
Sol
Gold II
Level 139
God Stats
49W - 28L
1,605 SR
Queue Stats
414W - 369L
1,490 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,647 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,608 SR
1,406 MMR
Guan Yu
Guan Yu
Bronze IV
LiigmaDcandycane
Guan Yu
Bronze IV
Level 143
God Stats
0W - 1L
1,661 SR
Queue Stats
7W - 10L
1,276 MMR
Party 2
Aphrodite
Aphrodite
Gold V
xXlion leo 16Xx
Aphrodite
Gold V
Level 88
God Stats
11W - 16L
1,516 SR
Queue Stats
170W - 192L
1,326 MMR
Solo
Ne Zha
Ne Zha
Silver I
zL Blitx
Ne Zha
Silver I
Level 155
God Stats
0W - 2L
1,648 SR
Queue Stats
12W - 8L
1,617 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 3 / 5
12,662
603
21,150
13,651
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 4
12,025
573
9,952
14,693
15,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
lVlage
Sol
18
4 / 1 / 3
13,224
630
21,438
8,973
5,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatPersephoneGilgameshFenrirThoth

VS

Bans
CthulhuAthenaOsirisMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
11,687
557
6,536
28,864
33,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
xXlion leo 16Xx
Aphrodite
18
3 / 1 / 3
12,347
588
12,742
20,887
14,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
zL Blitx
Ne Zha
16
2 / 3 / 3
12,684
604
11,269
21,716
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
6
6
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
3
5
1.5
L
1
4
5
0.88
W
2
2
4
2
W
Sol
lVlage
Sol
4
1
3
5.5
L
Aphrodite
xXlion leo 16Xx
Aphrodite
3
1
3
4.5
L
Ne Zha
zL Blitx
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,540
Damage
30,547
37,317
Taken
71,467
25,835
Mitigated
68,602
9,510
Healing
45,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
21,150
9,379
1,623
3,238
13,651
5,272
742
3,853
9,697
0
72,925
L
6,536
1,125
5,522
8,841
28,864
33,079
421
12,740
16,124
0
32,216
W
9,952
630
0
1,310
14,693
15,482
362
5,343
8,656
34,228
0
W
Sol
lVlage
Sol
21,438
4,912
0
3,339
8,973
5,081
1,123
3,445
5,528
78,369
0
L
Aphrodite
xXlion leo 16Xx
Aphrodite
12,742
734
12,846
13,685
20,887
14,603
417
11,516
9,371
77,787
0
L
Ne Zha
zL Blitx
Ne Zha
11,269
1,902
0
4,343
21,716
20,920
346
6,895
14,582
0
39,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
36,718
230
Minions Killed
224
0
Camps Cleared
0
1,123,035
Distance Traveled
1,228,875
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,662
603
102
5
0
347,636
0
L
Guan Yu
11,687
557
43
2
0
407,386
0
W
Khepri
12,025
573
34
2
0
394,571
0
W
Sol
13,224
630
94
4
0
380,828
3
L
Aphrodite
12,347
588
141
7
0
399,272
6
L
Ne Zha
12,684
604
40
2
0
422,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role